Files
kami/examples/boltzmann3d/boltzmann3d.cc
2020-12-14 15:13:16 -05:00

208 lines
6.9 KiB
C++

/*-
* Copyright (c) 2020 The Johns Hopkins University Applied Physics
* Laboratory LLC
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "boltzmann3d.h"
#include <spdlog/sinks/stdout_color_sinks.h>
#include <spdlog/spdlog.h>
#include <spdlog/stopwatch.h>
#include <stdlib.h>
#include <CLI/App.hpp>
#include <CLI/Config.hpp>
#include <CLI/Formatter.hpp>
#include <iostream>
#include <kami/agent.h>
#include <kami/config.h>
#include <kami/grid2d.h>
#include <kami/kami.h>
#include <kami/multigrid2d.h>
#include <map>
using namespace kami;
using namespace std;
kami::MultiGrid3D *MoneyAgent::world = nullptr;
BoltzmannWealthModel *MoneyAgent::model = nullptr;
shared_ptr<spdlog::logger> console;
template <>
struct fmt::formatter<AgentID> : fmt::formatter<string> {
auto format(AgentID agentID, format_context &ctx) {
return format_to(ctx.out(), "{}", agentID.toString());
}
};
template <>
struct fmt::formatter<GridCoord3D> : fmt::formatter<string> {
auto format(GridCoord3D coord, format_context &ctx) {
return format_to(ctx.out(), "{}", coord.toString());
}
};
MoneyAgent::MoneyAgent() {
stepCounter = 0;
agentWealth = 1;
}
void MoneyAgent::step() {
stepCounter++;
moveAgent();
if (agentWealth > 0)
giveMoney();
}
void MoneyAgent::setWorld(kami::MultiGrid3D *w) {
world = w;
}
void MoneyAgent::setModel(class BoltzmannWealthModel *m) {
model = m;
}
void MoneyAgent::moveAgent() {
auto agentID = this->getAgentID();
auto moveList = world->getNeighborhood(agentID, kami::GridNeighborhoodType::Moore, false);
auto newLocation = moveList[static_cast<unsigned int>(rand()) % moveList.size()];
console->trace("Moving Agent {} to location {}", agentID, newLocation);
world->moveAgent(agentID, newLocation);
}
int MoneyAgent::getWealth() {
return agentWealth;
}
void MoneyAgent::setWealth(int newWealth) {
agentWealth = newWealth;
}
void MoneyAgent::giveMoney() {
kami::AgentID agentID = getAgentID();
kami::GridCoord3D location = world->getLocationByAgent(agentID);
std::vector<kami::AgentID> *cellMates = world->getCellContents(location);
if (cellMates->size() > 1) {
kami::AgentID otherAgentID = cellMates->at(static_cast<unsigned int>(rand()) % cellMates->size());
auto otherAgent = model->getAgentByID(otherAgentID);
console->trace("Agent {} giving unit of wealth to agent {}", agentID, otherAgentID);
otherAgent->agentWealth += 1;
agentWealth -= 1;
}
}
void MoneyAgent::prinfo(void) const {
kami::AgentID agentID = getAgentID();
kami::GridCoord3D location = world->getLocationByAgent(agentID);
console->trace("Agent state for agent {}, step {}, wealth {}, location {}", agentID, stepCounter, agentWealth, location);
}
BoltzmannWealthModel::BoltzmannWealthModel(unsigned int numberAgents, unsigned int lengthX, unsigned int lengthY, unsigned int lengthZ) {
world = new kami::MultiGrid3D(lengthX, lengthY, lengthZ, true, true, true);
sched = new kami::RandomScheduler(this);
stepCount = 0;
MoneyAgent::setWorld(world);
MoneyAgent::setModel(this);
for (unsigned int i = 0; i < numberAgents; i++) {
MoneyAgent *newAgent = new MoneyAgent();
agentList.insert(std::pair<kami::AgentID, MoneyAgent *>(newAgent->getAgentID(), newAgent));
sched->addAgent(newAgent->getAgentID());
world->addAgent(newAgent->getAgentID(),
kami::GridCoord3D(rand() % static_cast<int>(lengthX),
rand() % static_cast<int>(lengthY),
rand() % static_cast<int>(lengthZ)));
}
}
BoltzmannWealthModel::~BoltzmannWealthModel() {
for (auto agentPair = agentList.begin(); agentPair != agentList.end(); agentPair++) {
delete agentPair->second;
}
delete sched;
delete world;
}
void BoltzmannWealthModel::step() {
stepCount++;
sched->step();
}
void BoltzmannWealthModel::run(unsigned int n) {
for (unsigned int i = 0; i < n; i++)
step();
}
void BoltzmannWealthModel::prinfo(void) const {
console->trace("Model state step {}", stepCount);
for (auto agent = agentList.begin(); agent != agentList.end(); ++agent) {
agent->second->prinfo();
}
}
MoneyAgent *BoltzmannWealthModel::getAgentByID(kami::AgentID agentID) const {
MoneyAgent *agentPair = agentList.at(agentID);
return agentPair;
}
int main(int argc, char **argv) {
string ident = "boltzmann3d";
CLI::App app{ident};
string logLevelOption = "info";
unsigned int xSize = 8, ySize = 8, zSize = 8,
agentCount = xSize * ySize * zSize, maxSteps = 100;
app.add_option("-c", agentCount, "Set the number of agents")->check(CLI::PositiveNumber);
app.add_option("-l", logLevelOption, "Set the logging level")->check(CLI::IsMember(SPDLOG_LEVEL_NAMES));
app.add_option("-n", maxSteps, "Set the number of steps to run the model")->check(CLI::PositiveNumber);
app.add_option("-x", xSize, "Set the number of colums")->check(CLI::PositiveNumber);
app.add_option("-y", ySize, "Set the number of rows")->check(CLI::PositiveNumber);
app.add_option("-z", ySize, "Set the depth of the grid")->check(CLI::PositiveNumber);
CLI11_PARSE(app, argc, argv);
console = spdlog::stdout_color_st(ident);
console->set_level(spdlog::level::from_str(logLevelOption));
console->info("Compiled with Kami/{}, log level {}", KAMI_VERSION_STRING, logLevelOption);
console->info("Starting Boltzmann Wealth Model with {} agents on a {}x{}x{}-unit grid for {} steps", agentCount, xSize, ySize, zSize, maxSteps);
BoltzmannWealthModel model(agentCount, xSize, ySize, zSize);
spdlog::stopwatch sw;
for (int i = 0; i < maxSteps; i++) {
console->trace("Initiating model step {}", i);
model.step();
}
console->info("Boltzman Wealth Model simulation complete, requiring {} ", sw);
model.prinfo();
}