More selective on marking block as bad (#10681)

* Starting, looking for feedbacks

* Update error.go

* Wrap invalid blocks to rest of the processings

* More tests

* More tests

* Fix tests

* Update process_block_test.go

* Update execution_engine_test.go

* Update BUILD.bazel

* Nishant's feedback and Kasey's recommendation

* Add comments on what an invalid block is

* Update beacon-chain/blockchain/error.go

Co-authored-by: Potuz <potuz@prysmaticlabs.com>

* Update beacon-chain/blockchain/error.go

Co-authored-by: Potuz <potuz@prysmaticlabs.com>

* Rm faulty invalid conditions

Co-authored-by: Potuz <potuz@prysmaticlabs.com>
Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
This commit is contained in:
terencechain
2022-05-20 10:05:39 -07:00
committed by GitHub
parent c603d120d7
commit addb3cd665
13 changed files with 166 additions and 32 deletions

View File

@@ -17,3 +17,35 @@ var (
// block is not a valid optimistic candidate block
errNotOptimisticCandidate = errors.New("block is not suitable for optimistic sync")
)
// An invalid block is the block that fails state transition based on the core protocol rules.
// The beacon node shall not be accepting nor building blocks that branch off from an invalid block.
// Some examples of invalid blocks are:
// The block violates state transition rules.
// The block is deemed invalid according to execution layer client.
// The block violates certain fork choice rules (before finalized slot, not finalized ancestor)
type invalidBlock struct {
error
}
type invalidBlockError interface {
Error() string
InvalidBlock() bool
}
// InvalidBlock returns true for `invalidBlock`.
func (e invalidBlock) InvalidBlock() bool {
return true
}
// IsInvalidBlock returns true if the error has `invalidBlock`.
func IsInvalidBlock(e error) bool {
if e == nil {
return false
}
d, ok := e.(invalidBlockError)
if !ok {
return IsInvalidBlock(errors.Unwrap(e))
}
return d.InvalidBlock()
}