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https://github.com/OffchainLabs/prysm.git
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**What type of PR is this?** Feature **What does this PR do? Why is it needed?** Adds data column support to backfill. **Acknowledgements** - [x] I have read [CONTRIBUTING.md](https://github.com/prysmaticlabs/prysm/blob/develop/CONTRIBUTING.md). - [x] I have included a uniquely named [changelog fragment file](https://github.com/prysmaticlabs/prysm/blob/develop/CONTRIBUTING.md#maintaining-changelogmd). - [x] I have added a description to this PR with sufficient context for reviewers to understand this PR. --------- Co-authored-by: Kasey <kasey@users.noreply.github.com> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Preston Van Loon <preston@pvl.dev>
333 lines
12 KiB
Go
333 lines
12 KiB
Go
package slots
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import (
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"fmt"
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"math"
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"time"
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"github.com/OffchainLabs/prysm/v7/config/params"
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"github.com/OffchainLabs/prysm/v7/consensus-types/primitives"
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mathutil "github.com/OffchainLabs/prysm/v7/math"
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"github.com/OffchainLabs/prysm/v7/runtime/version"
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prysmTime "github.com/OffchainLabs/prysm/v7/time"
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"github.com/pkg/errors"
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"github.com/sirupsen/logrus"
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)
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// errOverflow is returned when a slot calculation would overflow.
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var errOverflow = errors.New("slot calculation overflows")
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// MaxSlotBuffer specifies the max buffer given to slots from
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// incoming objects. (24 mins with mainnet spec)
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const MaxSlotBuffer = uint64(1 << 7)
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// UnsafeStartTime returns the start time in terms of its unix epoch
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// value. This method could panic if the product of slot duration * slot overflows uint64.
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// Deprecated: Use StartTime and handle the error.
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func UnsafeStartTime(genesis time.Time, slot primitives.Slot) time.Time {
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tm, err := StartTime(genesis, slot)
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if err != nil {
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panic(err) // lint:nopanic -- The panic risk is communicated in the godoc commentary.
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}
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return tm
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}
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// EpochsSinceGenesis returns the number of epochs since
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// the provided genesis time.
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func EpochsSinceGenesis(genesis time.Time) primitives.Epoch {
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return primitives.Epoch(CurrentSlot(genesis) / params.BeaconConfig().SlotsPerEpoch)
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}
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// DivideSlotBy divides the SECONDS_PER_SLOT configuration
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// parameter by a specified number. It returns a value of time.Duration
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// in milliseconds, useful for dividing values such as 1 second into
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// millisecond-based durations.
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func DivideSlotBy(timesPerSlot int64) time.Duration {
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if timesPerSlot == 0 {
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return 0
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}
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return params.BeaconConfig().SlotDuration() / time.Duration(timesPerSlot)
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}
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// MultiplySlotBy multiplies the SECONDS_PER_SLOT configuration
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// parameter by a specified number. It returns a value of time.Duration
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// in millisecond-based durations.
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func MultiplySlotBy(times int64) time.Duration {
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return params.BeaconConfig().SlotDuration() * time.Duration(times)
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}
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// AbsoluteValueSlotDifference between two slots.
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func AbsoluteValueSlotDifference(x, y primitives.Slot) uint64 {
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if x > y {
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return uint64(x.SubSlot(y))
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}
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return uint64(y.SubSlot(x))
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}
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// ToEpoch returns the epoch number of the input slot.
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//
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// Spec pseudocode definition:
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//
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// def compute_epoch_at_slot(slot: Slot) -> Epoch:
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// """
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// Return the epoch number at ``slot``.
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// """
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// return Epoch(slot // SLOTS_PER_EPOCH)
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func ToEpoch(slot primitives.Slot) primitives.Epoch {
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return primitives.Epoch(slot.DivSlot(params.BeaconConfig().SlotsPerEpoch))
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}
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// ToForkVersion translates a slot into it's corresponding version.
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func ToForkVersion(slot primitives.Slot) int {
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epoch := ToEpoch(slot)
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switch {
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case epoch >= params.BeaconConfig().FuluForkEpoch:
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return version.Fulu
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case epoch >= params.BeaconConfig().ElectraForkEpoch:
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return version.Electra
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case epoch >= params.BeaconConfig().DenebForkEpoch:
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return version.Deneb
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case epoch >= params.BeaconConfig().CapellaForkEpoch:
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return version.Capella
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case epoch >= params.BeaconConfig().BellatrixForkEpoch:
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return version.Bellatrix
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case epoch >= params.BeaconConfig().AltairForkEpoch:
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return version.Altair
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default:
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return version.Phase0
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}
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}
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// EpochStart returns the first slot number of the
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// current epoch.
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//
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// Spec pseudocode definition:
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//
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// def compute_start_slot_at_epoch(epoch: Epoch) -> Slot:
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// """
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// Return the start slot of ``epoch``.
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// """
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// return Slot(epoch * SLOTS_PER_EPOCH)
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func EpochStart(epoch primitives.Epoch) (primitives.Slot, error) {
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slot, err := params.BeaconConfig().SlotsPerEpoch.SafeMul(uint64(epoch))
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if err != nil {
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return slot, errors.Wrap(errOverflow, "epoch start")
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}
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return slot, nil
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}
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// UnsafeEpochStart is a version of EpochStart that panics if there is an overflow. It can be safely used by code
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// that first guarantees epoch <= MaxSafeEpoch.
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func UnsafeEpochStart(epoch primitives.Epoch) primitives.Slot {
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es, err := EpochStart(epoch)
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if err != nil {
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panic(err) // lint:nopanic -- Unsafe is implied and communicated in the godoc commentary.
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}
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return es
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}
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// EpochEnd returns the last slot number of the
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// current epoch.
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func EpochEnd(epoch primitives.Epoch) (primitives.Slot, error) {
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if epoch == math.MaxUint64 {
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return 0, errors.Wrap(errOverflow, "epoch end")
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}
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slot, err := EpochStart(epoch + 1)
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if err != nil {
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return 0, err
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}
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return slot - 1, nil
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}
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// IsEpochStart returns true if the given slot number is an epoch starting slot
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// number.
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func IsEpochStart(slot primitives.Slot) bool {
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return slot%params.BeaconConfig().SlotsPerEpoch == 0
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}
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// IsEpochEnd returns true if the given slot number is an epoch ending slot
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// number.
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func IsEpochEnd(slot primitives.Slot) bool {
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return IsEpochStart(slot + 1)
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}
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// SinceEpochStarts returns number of slots since the start of the epoch.
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func SinceEpochStarts(slot primitives.Slot) primitives.Slot {
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return slot % params.BeaconConfig().SlotsPerEpoch
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}
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// VerifyTime validates the input slot is not from the future.
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func VerifyTime(genesis time.Time, slot primitives.Slot, timeTolerance time.Duration) error {
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slotTime, err := StartTime(genesis, slot)
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if err != nil {
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return err
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}
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// Defensive check to ensure unreasonable slots are rejected
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// straight away.
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if err := ValidateClock(slot, genesis); err != nil {
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return err
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}
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currentTime := prysmTime.Now()
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diff := slotTime.Sub(currentTime)
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if diff > timeTolerance {
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return fmt.Errorf("could not process slot from the future, slot time %s > current time %s", slotTime, currentTime)
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}
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return nil
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}
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// StartTime takes the given slot and genesis time to determine the start time of the slot.
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// This method returns an error if the product of the slot duration * slot overflows int64.
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func StartTime(genesis time.Time, slot primitives.Slot) (time.Time, error) {
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ms, err := slot.SafeMul(params.BeaconConfig().SlotDurationMillis())
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if err != nil {
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return time.Unix(0, 0), fmt.Errorf("slot (%d) is in the far distant future: %w", slot, err)
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}
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return genesis.Add(time.Duration(ms) * time.Millisecond), nil
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}
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// CurrentSlot returns the current slot as determined by the local clock and
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// provided genesis time.
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func CurrentSlot(genesis time.Time) primitives.Slot {
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return At(genesis, time.Now())
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}
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// At returns the slot at the given time.
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func At(genesis, tm time.Time) primitives.Slot {
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if tm.Before(genesis) {
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return 0
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}
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return primitives.Slot(tm.Sub(genesis) / params.BeaconConfig().SlotDuration())
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}
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// Duration computes the span of time between two instants, represented as Slots.
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func Duration(start, end time.Time) primitives.Slot {
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if end.Before(start) {
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return 0
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}
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return primitives.Slot((end.Sub(start)) / params.BeaconConfig().SlotDuration())
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}
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// ValidateClock validates a provided slot against the local
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// clock to ensure slots that are unreasonable are returned with
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// an error.
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func ValidateClock(slot primitives.Slot, genesis time.Time) error {
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maxPossibleSlot := CurrentSlot(genesis).Add(MaxSlotBuffer)
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// Defensive check to ensure that we only process slots up to a hard limit
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// from our local clock.
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if slot > maxPossibleSlot {
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return fmt.Errorf("slot %d > %d which exceeds max allowed value relative to the local clock", slot, maxPossibleSlot)
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}
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return nil
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}
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// RoundUpToNearestEpoch rounds up the provided slot value to the nearest epoch.
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func RoundUpToNearestEpoch(slot primitives.Slot) primitives.Slot {
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if slot%params.BeaconConfig().SlotsPerEpoch != 0 {
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slot -= slot % params.BeaconConfig().SlotsPerEpoch
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slot += params.BeaconConfig().SlotsPerEpoch
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}
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return slot
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}
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// VotingPeriodStartTime returns the current voting period's start time
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// depending on the provided genesis and current slot.
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func VotingPeriodStartTime(genesis uint64, slot primitives.Slot) uint64 {
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slots := params.BeaconConfig().SlotsPerEpoch.Mul(uint64(params.BeaconConfig().EpochsPerEth1VotingPeriod))
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startTime := uint64((slot - slot.ModSlot(slots)).Mul(params.BeaconConfig().SlotDurationMillis())) / 1000
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return genesis + startTime
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}
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// PrevSlot returns previous slot, with an exception in slot 0 to prevent underflow.
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func PrevSlot(slot primitives.Slot) primitives.Slot {
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if slot > 0 {
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return slot.Sub(1)
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}
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return 0
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}
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// SyncCommitteePeriod returns the sync committee period of input epoch `e`.
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//
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// Spec code:
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// def compute_sync_committee_period(epoch: Epoch) -> uint64:
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//
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// return epoch // EPOCHS_PER_SYNC_COMMITTEE_PERIOD
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func SyncCommitteePeriod(e primitives.Epoch) uint64 {
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return uint64(e / params.BeaconConfig().EpochsPerSyncCommitteePeriod)
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}
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// SyncCommitteePeriodStartEpoch returns the start epoch of a sync committee period.
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func SyncCommitteePeriodStartEpoch(e primitives.Epoch) (primitives.Epoch, error) {
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// Overflow is impossible here because of division of `EPOCHS_PER_SYNC_COMMITTEE_PERIOD`.
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startEpoch, err := mathutil.Mul64(SyncCommitteePeriod(e), uint64(params.BeaconConfig().EpochsPerSyncCommitteePeriod))
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if err != nil {
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return 0, err
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}
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return primitives.Epoch(startEpoch), nil
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}
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// SinceSlotStart returns the amount of time elapsed since the
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// given slot start time. This method returns an error if the timestamp happens
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// before the given slot start time.
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func SinceSlotStart(s primitives.Slot, genesis time.Time, timestamp time.Time) (time.Duration, error) {
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limit := genesis.Add(time.Duration(uint64(s)) * params.BeaconConfig().SlotDuration())
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if timestamp.Before(limit) {
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return 0, fmt.Errorf("could not compute seconds since slot %d start: invalid timestamp, got %s < want %s", s, timestamp, limit)
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}
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return timestamp.Sub(limit), nil
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}
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// WithinVotingWindow returns whether the current time is within the voting window
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// (eg. 4 seconds on mainnet) of the current slot.
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func WithinVotingWindow(genesis time.Time, slot primitives.Slot) bool {
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votingWindow := params.BeaconConfig().SlotComponentDuration(params.BeaconConfig().AttestationDueBPS)
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return time.Since(UnsafeStartTime(genesis, slot)) < votingWindow
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}
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// MaxSafeEpoch gives the largest epoch value that can be safely converted to a slot.
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// Note that just dividing max uint64 by slots per epoch is not sufficient,
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// because the resulting slot could still be the start of an epoch that would overflow
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// in the end slot computation. So we subtract 1 to ensure that the final epoch can always
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// have 32 slots.
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func MaxSafeEpoch() primitives.Epoch {
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return primitives.Epoch(math.MaxUint64/uint64(params.BeaconConfig().SlotsPerEpoch)) - 1
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}
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// SafeEpochStartOrMax returns the start slot of the given epoch if it will not overflow,
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// otherwise it takes the highest epoch that won't overflow,
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// and to introduce a little margin for error, returns the slot beginning the prior epoch.
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func SafeEpochStartOrMax(e primitives.Epoch) primitives.Slot {
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// The max value converted to a slot can't be the start of a conceptual epoch,
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// because the first slot of that epoch would be overflow
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// so use the start slot of the epoch right before that value.
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me := MaxSafeEpoch()
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if e > me {
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return UnsafeEpochStart(me)
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}
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return UnsafeEpochStart(e)
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}
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// SecondsUntilNextEpochStart returns how many seconds until the next Epoch start from the current time and slot
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func SecondsUntilNextEpochStart(genesis time.Time) (uint64, error) {
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currentSlot := CurrentSlot(genesis)
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firstSlotOfNextEpoch, err := EpochStart(ToEpoch(currentSlot) + 1)
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if err != nil {
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return 0, err
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}
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nextEpochStartTime, err := StartTime(genesis, firstSlotOfNextEpoch)
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if err != nil {
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return 0, err
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}
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es := nextEpochStartTime.Unix()
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n := time.Now().Unix()
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waitTime := uint64(es - n)
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log.WithFields(logrus.Fields{
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"current_slot": currentSlot,
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"next_epoch_start_slot": firstSlotOfNextEpoch,
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"is_epoch_start": IsEpochStart(currentSlot),
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}).Debugf("%d seconds until next epoch", waitTime)
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return waitTime, nil
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}
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