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* SD Scripts and UI tabs that support batch_count can now take a string containing a JSON array, or a list of integers, as their seed input. * Each batch in a run will now take the seed specified at the corresponding array index if one exists. If there is no seed at that index, the seed value will be treated as -1 and a random seed will be assigned at that position. If an integer rather than a list or json array has been, everything works as before. * UI seed input controls are now Textboxes with info lines about the seed formats allowed. * UI error handling updated to be more helpful if the seed input is invalid.