Files
Fabric/internal/cli/output.go
Kayvan Sylvan 6aa38d2abc fix: prevent file overwrite and improve output messaging in CreateOutputFile
## CHANGES

- Add file existence check before creating output file
- Return error if target file already exists
- Change success message to write to stderr
- Update message format with brackets for clarity
- Prevent accidental file overwrites during output creation
2025-07-26 20:16:47 -07:00

71 lines
1.8 KiB
Go

package cli
import (
"fmt"
"os"
"path/filepath"
"strings"
"github.com/atotto/clipboard"
)
func CopyToClipboard(message string) (err error) {
if err = clipboard.WriteAll(message); err != nil {
err = fmt.Errorf("could not copy to clipboard: %v", err)
}
return
}
func CreateOutputFile(message string, fileName string) (err error) {
if _, err = os.Stat(fileName); err == nil {
err = fmt.Errorf("file %s already exists, not overwriting. Rename the existing file or choose a different name", fileName)
return
}
var file *os.File
if file, err = os.Create(fileName); err != nil {
err = fmt.Errorf("error creating file: %v", err)
return
}
defer file.Close()
if _, err = file.WriteString(message); err != nil {
err = fmt.Errorf("error writing to file: %v", err)
} else {
fmt.Fprintf(os.Stderr, "\n\n[Output also written to %s]\n", fileName)
}
return
}
// CreateAudioOutputFile creates a binary file for audio data
func CreateAudioOutputFile(audioData []byte, fileName string) (err error) {
// If no extension is provided, default to .wav
if filepath.Ext(fileName) == "" {
fileName += ".wav"
}
// File existence check is now done in the CLI layer before TTS generation
var file *os.File
if file, err = os.Create(fileName); err != nil {
err = fmt.Errorf("error creating audio file: %v", err)
return
}
defer file.Close()
if _, err = file.Write(audioData); err != nil {
err = fmt.Errorf("error writing audio data to file: %v", err)
}
// No redundant output message here - the CLI layer handles success messaging
return
}
// IsAudioFormat checks if the filename suggests an audio format
func IsAudioFormat(fileName string) bool {
ext := strings.ToLower(filepath.Ext(fileName))
audioExts := []string{".wav", ".mp3", ".m4a", ".aac", ".ogg", ".flac"}
for _, audioExt := range audioExts {
if ext == audioExt {
return true
}
}
return false
}