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## CHANGES - Add Save method to PatternsEntity struct - Create pattern directory with proper permissions - Write pattern content to system pattern file - Add comprehensive test for Save functionality - Verify directory creation and file contents - Handle errors for directory and file operations
164 lines
4.5 KiB
Go
164 lines
4.5 KiB
Go
package fsdb
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import (
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"fmt"
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"os"
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"path/filepath"
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"strings"
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"github.com/danielmiessler/fabric/common"
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"github.com/danielmiessler/fabric/plugins/template"
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)
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const inputSentinel = "__FABRIC_INPUT_SENTINEL_TOKEN__"
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type PatternsEntity struct {
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*StorageEntity
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SystemPatternFile string
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UniquePatternsFilePath string
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}
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// Pattern represents a single pattern with its metadata
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type Pattern struct {
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Name string
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Description string
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Pattern string
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}
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// GetApplyVariables main entry point for getting patterns from any source
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func (o *PatternsEntity) GetApplyVariables(
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source string, variables map[string]string, input string) (pattern *Pattern, err error) {
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// Determine if this is a file path
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isFilePath := strings.HasPrefix(source, "\\") ||
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strings.HasPrefix(source, "/") ||
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strings.HasPrefix(source, "~") ||
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strings.HasPrefix(source, ".")
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if isFilePath {
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// Resolve the file path using GetAbsolutePath
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absPath, err := common.GetAbsolutePath(source)
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if err != nil {
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return nil, fmt.Errorf("could not resolve file path: %v", err)
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}
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// Use the resolved absolute path to get the pattern
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pattern, err = o.getFromFile(absPath)
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} else {
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// Otherwise, get the pattern from the database
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pattern, err = o.getFromDB(source)
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}
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if err != nil {
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return
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}
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// Apply variables to the pattern
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err = o.applyVariables(pattern, variables, input)
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return
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}
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func (o *PatternsEntity) applyVariables(
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pattern *Pattern, variables map[string]string, input string) (err error) {
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// Ensure pattern has an {{input}} placeholder
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// If not present, append it on a new line
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if !strings.Contains(pattern.Pattern, "{{input}}") {
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if !strings.HasSuffix(pattern.Pattern, "\n") {
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pattern.Pattern += "\n"
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}
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pattern.Pattern += "{{input}}"
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}
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// Temporarily replace {{input}} with a sentinel token to protect it
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// from recursive variable resolution
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withSentinel := strings.ReplaceAll(pattern.Pattern, "{{input}}", inputSentinel)
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// Process all other template variables in the pattern
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// At this point, our sentinel ensures {{input}} won't be affected
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var processed string
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if processed, err = template.ApplyTemplate(withSentinel, variables, ""); err != nil {
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return
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}
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// Finally, replace our sentinel with the actual user input
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// The input has already been processed for variables if InputHasVars was true
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pattern.Pattern = strings.ReplaceAll(processed, inputSentinel, input)
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return
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}
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// retrieves a pattern from the database by name
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func (o *PatternsEntity) getFromDB(name string) (ret *Pattern, err error) {
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patternPath := filepath.Join(o.Dir, name, o.SystemPatternFile)
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var pattern []byte
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if pattern, err = os.ReadFile(patternPath); err != nil {
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return
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}
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patternStr := string(pattern)
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ret = &Pattern{
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Name: name,
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Pattern: patternStr,
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}
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return
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}
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func (o *PatternsEntity) PrintLatestPatterns(latestNumber int) (err error) {
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var contents []byte
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if contents, err = os.ReadFile(o.UniquePatternsFilePath); err != nil {
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err = fmt.Errorf("could not read unique patterns file. Please run --updatepatterns (%s)", err)
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return
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}
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uniquePatterns := strings.Split(string(contents), "\n")
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if latestNumber > len(uniquePatterns) {
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latestNumber = len(uniquePatterns)
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}
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for i := len(uniquePatterns) - 1; i > len(uniquePatterns)-latestNumber-1; i-- {
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fmt.Println(uniquePatterns[i])
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}
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return
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}
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// reads a pattern from a file path and returns it
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func (o *PatternsEntity) getFromFile(pathStr string) (pattern *Pattern, err error) {
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// Handle home directory expansion
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if strings.HasPrefix(pathStr, "~/") {
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var homedir string
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if homedir, err = os.UserHomeDir(); err != nil {
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err = fmt.Errorf("could not get home directory: %v", err)
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return
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}
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pathStr = filepath.Join(homedir, pathStr[2:])
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}
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var content []byte
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if content, err = os.ReadFile(pathStr); err != nil {
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err = fmt.Errorf("could not read pattern file %s: %v", pathStr, err)
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return
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}
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pattern = &Pattern{
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Name: pathStr,
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Pattern: string(content),
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}
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return
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}
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// Get required for Storage interface
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func (o *PatternsEntity) Get(name string) (*Pattern, error) {
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// Use GetPattern with no variables
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return o.GetApplyVariables(name, nil, "")
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}
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func (o *PatternsEntity) Save(name string, content []byte) (err error) {
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patternDir := filepath.Join(o.Dir, name)
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if err = os.MkdirAll(patternDir, os.ModePerm); err != nil {
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return fmt.Errorf("could not create pattern directory: %v", err)
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}
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patternPath := filepath.Join(patternDir, o.SystemPatternFile)
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if err = os.WriteFile(patternPath, content, 0644); err != nil {
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return fmt.Errorf("could not save pattern: %v", err)
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}
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return nil
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}
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