tidy(ui): dnd code lint

This commit is contained in:
psychedelicious
2025-02-07 08:45:40 +11:00
parent aedee536a0
commit 1ad6ccc426

View File

@@ -523,7 +523,10 @@ export const useFormElementDnd = (
draggable({
element: draggableElement,
dragHandle: dragHandleElement,
getInitialData: () => buildFormElementDndData(getElement(elementId)),
getInitialData: () => {
const element = getElement(elementId);
return buildFormElementDndData(element);
},
onDragStart: () => {
setIsDragging(true);
},
@@ -546,6 +549,7 @@ export const useFormElementDnd = (
allowedCenterOrEdge.push('center');
}
// Parent is a container
if (element.parentId !== undefined) {
const parentContainer = getElement(element.parentId, isContainerElement);
if (parentContainer.data.layout === 'row') {
@@ -556,8 +560,8 @@ export const useFormElementDnd = (
}
}
// Parent is the root
if (element.parentId === undefined) {
// Root container
allowedCenterOrEdge.push('top', 'bottom');
}
@@ -578,14 +582,12 @@ export const useFormElementDnd = (
const closestCenterOrEdge = extractClosestCenterOrEdge(self.data);
// Don't allow reparanting to the same container
// Don't allow reparenting to the same container
if (closestCenterOrEdge === 'center' && source.element === draggableElement) {
setActiveDropRegion(null);
return;
}
// Only need to update react state if nothing has changed.
// Prevents re-rendering.
setActiveDropRegion(closestCenterOrEdge);
},
onDragLeave: () => {