psychedelicious
115d938e8e
feat(ui): make documnet size a rect
2024-09-06 22:56:24 +10:00
psychedelicious
53b6959bd5
refactor(ui): remove modular imagesize components
...
This is no longer necessary with canvas v2 and added a ton of extraneous redux actions when changing the image size. Also renamed to document size
2024-09-06 22:56:24 +10:00
psychedelicious
eeaa17fbee
feat(ui): split out canvas entity list component
2024-09-06 22:56:24 +10:00
psychedelicious
beb4d73f04
feat(ui): hide bbox button when no canvas session active
2024-09-06 22:56:24 +10:00
psychedelicious
ebaa6769b0
feat(ui): split up tool chooser buttons
...
Prep for distinct toolbars for generation vs canvas modes
2024-09-06 22:56:24 +10:00
psychedelicious
74de066363
feat(ui): "stagingArea" -> "session"
2024-09-06 22:56:24 +10:00
psychedelicious
148ca3b7d8
feat(ui): add reset button to canvas
2024-09-06 22:56:24 +10:00
psychedelicious
95b94a2aa7
fix(ui): fiddle with control adapter filters
...
some jank still
2024-09-06 22:56:24 +10:00
psychedelicious
145775021d
feat(ui): no animation on layer selection
...
Felt sluggish
2024-09-06 22:56:24 +10:00
psychedelicious
dffa0bb2fe
fix(ui): buffered drawing edge cases
2024-09-06 22:56:24 +10:00
psychedelicious
44c68f8551
perf(ui): buffered drawing (wip)
2024-09-06 22:56:24 +10:00
psychedelicious
5b17bbaac2
tidy(ui): organise files
2024-09-06 22:56:24 +10:00
psychedelicious
a9ec37ea79
tidy(ui): organise files
2024-09-06 22:56:24 +10:00
psychedelicious
8ed4351a9a
tidy(ui): organise files
2024-09-06 22:56:24 +10:00
psychedelicious
083b7d99c8
feat(ui): organize konva state and files
2024-09-06 22:56:24 +10:00
psychedelicious
e91562c245
feat(ui): tweak layer ui component
2024-09-06 22:56:24 +10:00
psychedelicious
c28224d574
feat(ui): updated layer list component styling
2024-09-06 22:56:24 +10:00
psychedelicious
847d1c534c
feat(ui): move tool icon is pointer like in other apps
2024-09-06 22:56:24 +10:00
psychedelicious
fdb27d836d
feat(ui): revised canvas progress & staging image handling
2024-09-06 22:56:24 +10:00
psychedelicious
8a0f723b28
feat(ui): switch to view tool when staging
2024-09-06 22:56:24 +10:00
psychedelicious
2c729946a2
feat(ui): rough out save staging image
2024-09-06 22:56:24 +10:00
psychedelicious
e7933cdae1
feat(ui): staging area image visibility toggle
2024-09-06 22:56:24 +10:00
psychedelicious
5d1b6452b0
fix(ui): do not select already-selected entity
2024-09-06 22:56:24 +10:00
psychedelicious
91bf5ac9a2
feat(ui): staging area works more better
2024-09-06 22:56:24 +10:00
psychedelicious
361d3383fc
feat(ui): staging area (rendering wip)
2024-09-06 22:56:24 +10:00
psychedelicious
728e21b5ae
feat(ui): inpaint mask UI components
2024-09-06 22:56:24 +10:00
psychedelicious
ac0f93f2c2
refactor(ui): divvy up canvas state a bit
2024-09-06 22:56:24 +10:00
psychedelicious
7899c0ef78
feat(ui): add toggle for clipToBbox
2024-09-06 22:56:24 +10:00
psychedelicious
3e21106336
refactor(ui): create classes to abstract mgmt of konva nodes
2024-09-06 22:56:24 +10:00
psychedelicious
3f56c93b8c
perf(ui): fix lag w/ region rendering
...
Needed to memoize these selectors
2024-09-06 22:56:24 +10:00
psychedelicious
1311276a27
feat(ui): move canvas fill color picker to right
2024-09-06 22:56:24 +10:00
psychedelicious
70527bf931
tweak(ui): canvas editor layout
2024-09-06 22:56:24 +10:00
psychedelicious
2911de8d7b
perf(ui): memoize layeractionsmenu valid actions
2024-09-06 22:56:24 +10:00
psychedelicious
62037ce577
refactor(ui): decouple konva renderer from react
...
Subscribe to redux store directly, skipping all the react overhead.
With react in dev mode, a typical frame while using the brush tool on almost-empty canvas is reduced from ~7.5ms to ~3.5ms. All things considered, this still feels slow, but it's a massive improvement.
2024-09-06 22:56:24 +10:00
psychedelicious
e5bff7646a
feat(ui): clip lines to bbox
2024-09-06 22:56:24 +10:00
psychedelicious
09bf3e7d29
feat(ui): document bounds overlay
2024-09-06 22:56:24 +10:00
psychedelicious
efac5c8f06
refactor(ui): use "entity" instead of "data" for canvas
2024-09-06 22:56:24 +10:00
psychedelicious
3b51509f18
fix(ui): canvas HUD doesn't interrupt tool
2024-09-06 22:56:24 +10:00
psychedelicious
324033bdf8
refactor(ui): split up canvas entity renderers, temp disable preview
2024-09-06 22:56:24 +10:00
psychedelicious
d5c32dc2e7
fix(ui): delete all layers button
2024-09-06 22:56:24 +10:00
psychedelicious
13bb45934c
chore(ui): lint
2024-09-06 22:56:24 +10:00
psychedelicious
856b0f81d5
feat(ui): r to center & fit stage on document
2024-09-06 22:56:24 +10:00
psychedelicious
060fe11663
feat(ui): better HUD
2024-09-06 22:56:24 +10:00
psychedelicious
058bf94c93
fix(ui): update bg on canvas resize
2024-09-06 22:56:24 +10:00
psychedelicious
1a0600772f
refactor(ui): better hud
2024-09-06 22:56:24 +10:00
psychedelicious
5fc0bc5136
refactor(ui): port remaining canvasV1 rendering logic to V2, remove old code
2024-09-06 22:56:24 +10:00
psychedelicious
11596e45d1
refactor(ui): undo/redo button temp fix
2024-09-06 22:56:24 +10:00
psychedelicious
7cdea43a37
refactor(ui): add adapterType to ControlAdapterData
2024-09-06 22:56:24 +10:00
psychedelicious
9a860dbab5
refactor(ui): update components & logic to use new unified slice
2024-09-06 22:56:24 +10:00
psychedelicious
acc1fefa77
refactor(ui): update size/prompts state
2024-09-06 22:56:24 +10:00