Commit Graph

11 Commits

Author SHA1 Message Date
psychedelicious
0671fec844 perf(ui): workflow editor misc
- Optimize component and hook structure for input fields to reduce rerenders of component tree
- Remove memoization on some selectors where it serves no purpose (bc the object will have a stable identity until it changes, at which point we need to re-render anyways)
- Shift the connection error selector logic around to rely more on the stable identity of pending connection objects
2025-02-17 09:28:13 +11:00
psychedelicious
89ff9b8b88 perf(ui): optimize all selectors 2
Mostly selector optimization. Still a few places to tidy up but I'll get to that later.
2024-09-06 22:56:24 +10:00
psychedelicious
1d884fb794 feat(ui): move invocation templates out of redux
Templates are stored in nanostores. All hooks, selectors, etc are reworked to reference the nanostore.
2024-05-17 13:24:23 +10:00
psychedelicious
f8525837b2 feat(ui): workflow schema v3 (WIP)
The changes aim to deduplicate data between workflows and node templates, decoupling workflows from internal implementation details. A good amount of data that was needlessly duplicated from the node template to the workflow is removed.

These changes substantially reduce the file size of workflows (and therefore the images with embedded workflows):

- Default T2I SD1.5 workflow JSON is reduced from 23.7kb (798 lines) to 10.9kb (407 lines).
- Default tiled upscale workflow JSON is reduced from 102.7kb (3341 lines) to 51.9kb (1774 lines).

The trade-off is that we need to reference node templates to get things like the field type and other things. In practice, this is a non-issue, because we need a node template to do anything with a node anyways.

- Field types are not included in the workflow. They are always pulled from the node templates.

The field type is now properly an internal implementation detail and we can change it as needed. Previously this would require a migration for the workflow itself. With the v3 schema, the structure of a field type is an internal implementation detail that we are free to change as we see fit.

- Workflow nodes no long have an `outputs` property and there is no longer such a thing as a `FieldOutputInstance`. These are only on the templates.

These were never referenced at a time when we didn't also have the templates available, and there'd be no reason to do so.

- Node width and height are no longer stored in the node.

These weren't used. Also, per https://reactflow.dev/api-reference/types/node, we shouldn't be programmatically changing these properties. A future enhancement can properly add node resizing.

- `nodeTemplates` slice is merged back into `nodesSlice` as `nodes.templates`. Turns out it's just a hassle having these separate in separate slices.

- Workflow migration logic updated to support the new schema. V1 workflows migrate all the way to v3 now.

- Changes throughout the nodes code to accommodate the above changes.
2024-03-01 10:42:33 +11:00
psychedelicious
a23502f7ff fix(ui): do not use state => state as an input selector
This is a no-no, whoops!
2024-01-06 00:03:07 +11:00
psychedelicious
72cb8b83fe feat(ui): upgrade redux and RTK
There are a few breaking changes, which I've addressed.

The vast majority of changes are related to new handling of `reselect`'s `createSelector` options.

For better or worse, we memoize just about all our selectors using lodash `isEqual` for `resultEqualityCheck`. The upgrade requires we explicitly set the `memoize` option to `lruMemoize` to continue using lodash here.

Doing that required changing our `defaultSelectorOptions`.

Instead of changing that and finding dozens of instances where we weren't using that and instead were defining selector options manually, I've created a pre-configured selector: `createMemoizedSelector`.

This is now used everywhere instead of `createSelector`.
2023-12-09 16:09:26 +11:00
psychedelicious
211e8203f8 feat(ui): organise nodes files
- also remove old `.gitignore` of `inputs/` which wasn't used and was ignoring a frontend folder
2023-08-21 19:17:36 +10:00
psychedelicious
a495c8c156 feat(ui): misc cleanups 2023-08-21 19:17:36 +10:00
psychedelicious
84cf8bdc08 feat(ui): field context menu, add/remove from linear ui 2023-08-21 19:17:36 +10:00
psychedelicious
1f194e3688 chore(ui): lint 2023-08-16 23:04:36 +10:00
psychedelicious
f9b8b5cff2 fix(ui): improve node rendering performance
Previously the editor was using prop-drilling node data and templates to get values deep into nodes. This ended up causing very noticeable performance degradation. For example, any text entry fields were super laggy.

Refactor the whole thing to use memoized selectors via hooks. The hooks are mostly very narrow, returning only the data needed.

Data objects are never passed down, only node id and field name - sometimes the field kind ('input' or 'output').

The end result is a *much* smoother node editor with very minimal rerenders.
2023-08-16 23:04:36 +10:00