psychedelicious
1b2d045be1
feat(ui): add utils for getting images from canvas
2024-09-06 22:56:24 +10:00
psychedelicious
04df9f5873
feat(ui): even more simplified API - lean on the konva node manager to abstract imperative state API & rendering
2024-09-06 22:56:24 +10:00
psychedelicious
849b775e55
feat(ui): revised docstrings for renderers & simplified api
2024-09-06 22:56:24 +10:00
psychedelicious
d3a183fe1d
feat(ui): inpaint mask rendering (wip)
2024-09-06 22:56:24 +10:00
psychedelicious
ac0f93f2c2
refactor(ui): divvy up canvas state a bit
2024-09-06 22:56:24 +10:00
psychedelicious
8a75b1411a
feat(ui): get region and base layer canvas to blob logic working
2024-09-06 22:56:24 +10:00
psychedelicious
0d552d0ba6
refactor(ui): node manager handles more tedious annoying stuff
2024-09-06 22:56:24 +10:00
psychedelicious
7899c0ef78
feat(ui): add toggle for clipToBbox
2024-09-06 22:56:24 +10:00
psychedelicious
543af856de
feat(ui): rename konva node manager
2024-09-06 22:56:24 +10:00
psychedelicious
3e21106336
refactor(ui): create classes to abstract mgmt of konva nodes
2024-09-06 22:56:24 +10:00
psychedelicious
9295985082
tidy(ui): organise renderers
2024-09-06 22:56:24 +10:00
psychedelicious
3ccd58af50
refactor(ui): create entity to konva node map abstraction (wip)
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Instead of chaining konva `find` and `findOne` methods, all konva nodes are added to a mapping object. Finding and manipulating them is much simpler.
Done for regions and layers, wip for control adapters.
2024-09-06 22:56:24 +10:00
psychedelicious
1c6015ca73
fix(ui): incorrect rect/brush/eraser positions
2024-09-06 22:56:24 +10:00
psychedelicious
62037ce577
refactor(ui): decouple konva renderer from react
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Subscribe to redux store directly, skipping all the react overhead.
With react in dev mode, a typical frame while using the brush tool on almost-empty canvas is reduced from ~7.5ms to ~3.5ms. All things considered, this still feels slow, but it's a massive improvement.
2024-09-06 22:56:24 +10:00
psychedelicious
e5bff7646a
feat(ui): clip lines to bbox
2024-09-06 22:56:24 +10:00
psychedelicious
ce4b1f7f8d
fix(ui): document fit positioning
2024-09-06 22:56:24 +10:00
psychedelicious
09bf3e7d29
feat(ui): document bounds overlay
2024-09-06 22:56:24 +10:00
psychedelicious
18d61c2408
tidy(ui): background layer
2024-09-06 22:56:24 +10:00
psychedelicious
efac5c8f06
refactor(ui): use "entity" instead of "data" for canvas
2024-09-06 22:56:24 +10:00
psychedelicious
dd9f71203d
feat(ui): brush size border radius = 1
2024-09-06 22:56:24 +10:00
psychedelicious
324033bdf8
refactor(ui): split up canvas entity renderers, temp disable preview
2024-09-06 22:56:24 +10:00
psychedelicious
b8c8276645
fix(ui): ignore keyboard shortcuts in input/textarea elements
2024-09-06 22:56:24 +10:00
psychedelicious
856b0f81d5
feat(ui): r to center & fit stage on document
2024-09-06 22:56:24 +10:00
psychedelicious
9dab54c1ed
fix(ui): always use current brush width when making straight lines
2024-09-06 22:56:24 +10:00
psychedelicious
0f7a422153
feat(ui): hold shift w/ brush to draw straight line
2024-09-06 22:56:24 +10:00
psychedelicious
d54c18f8c3
refactor(ui): scaled tool preview border
2024-09-06 22:56:24 +10:00
psychedelicious
5fc0bc5136
refactor(ui): port remaining canvasV1 rendering logic to V2, remove old code
2024-09-06 22:56:24 +10:00
psychedelicious
9be3e0050d
refactor(ui): metadata recall (wip)
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just enough let the app run
2024-09-06 22:56:24 +10:00
psychedelicious
ca3913a3c8
refactor(ui): fix renderer stuff
2024-09-06 22:56:24 +10:00
psychedelicious
f18c8e2239
refactor(ui): canvas v2 (wip)
2024-09-06 22:56:24 +10:00
psychedelicious
2db7608401
refactor(ui): canvas v2 (wip)
2024-09-06 22:56:24 +10:00
psychedelicious
506632206c
refactor(ui): canvas v2 (wip)
2024-09-06 22:56:24 +10:00
psychedelicious
234a1b6571
feat(ui): bbox tool
2024-09-06 22:56:24 +10:00
psychedelicious
c9d45d864f
fix(ui): rect tool preview
2024-09-06 22:56:24 +10:00
psychedelicious
accf2b5831
feat(ui): decouple konva logic from nanostores
2024-09-06 22:56:24 +10:00
psychedelicious
2f14f83a9a
feat(ui): store all stage attrs in nanostores
2024-09-06 22:56:24 +10:00
psychedelicious
b919bcfc8c
feat(ui): generation bbox transformation working
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whew
2024-09-06 22:56:24 +10:00
psychedelicious
c21e44cf6b
feat(ui): wip generation bbox
2024-09-06 22:56:24 +10:00
psychedelicious
593ff0be75
feat(ui): wip generation bbox
2024-09-06 22:56:24 +10:00
psychedelicious
6fd042df96
feat(ui): CL zoom and pan, some rendering optimizations
2024-09-06 22:56:24 +10:00
psychedelicious
c3e1cf7230
Revert "feat(ui): add x,y,scaleX,scaleY,rotation to objects"
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This reverts commit 53318b396c967c72326a7e4dea09667b2ab20bdd.
2024-09-06 22:56:24 +10:00
psychedelicious
5b3d86ab14
feat(ui): layers manage their own bbox
2024-09-06 22:56:24 +10:00
psychedelicious
5d4bbbd806
docs(ui): konva image object docstrings
2024-09-06 22:56:24 +10:00
psychedelicious
cfc6d9e439
feat(ui): add x,y,scaleX,scaleY,rotation to objects
2024-09-06 22:56:24 +10:00
psychedelicious
c3e1198448
feat(ui): image loading fallback for raster layers
2024-09-06 22:56:24 +10:00
psychedelicious
fe9f042111
feat(ui): bbox calc for raster layers
2024-09-06 22:56:24 +10:00
psychedelicious
32e86ba72d
feat(ui): do not fill brush preview when drawing
2024-09-06 22:56:24 +10:00
psychedelicious
28cd39d152
fix(ui): brush spacing handling
2024-09-06 22:56:24 +10:00
psychedelicious
25f3e25555
fix(ui): jank when starting a shape when not already focused on stage
2024-09-06 22:56:24 +10:00
psychedelicious
699fbb4e55
feat(ui): wip raster layers
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I meant to split this up into smaller commits and undo some of it, but I committed afterwards and it's tedious to undo.
2024-09-06 22:56:24 +10:00