Commit Graph

1263 Commits

Author SHA1 Message Date
psychedelicious
2b2f64b232 refactor(ui): simplify useIsEntityTypeEnabled 2025-04-10 10:50:13 +10:00
Mary Hipp
8837932bad create hook for managing entity type enabledness for given base model and update usage 2025-04-10 10:50:13 +10:00
psychedelicious
a23d90187b feat(ui): allow send-image-to-canvas to work when canvas is uninitialized
Add `useCanvasIsBusySafe()` hook. This is like `useCanvasIsBusy()`, but when the canvas is not initialized, it gracefully falls back to false instead of raising.

Because app tabs are lazy-loaded, the canvas is not initialized until the user visits that tab. If the page loads up on the workflows tab, the canvas will be uninitialized until the user clicks on it.

This graceful fallback behaviour allows actions like sending an image to canvas to work even when the canvas is not yet initialized. These actions are exposed in the image context menu, and previously were hidden when the canvas was not initialized. We can now show these actions and use them even when the canvas is uninitialized.

- Add `useCanvasIsBusySafe()` hook
- Use the new hook in the image context menu for send to canvas actions
- Do not use `<CanvasManagerProviderGate />` in the image context menu (this was hiding the actions when canvas was uninitialized)
2025-04-10 06:44:44 +10:00
psychedelicious
f45b494805 tidy(ui): remove extraneous calls to HTMLElement.remove()
these will be auto-gc'd when there are no more references
2025-04-09 14:00:20 +10:00
psychedelicious
d1776e0b63 feat(ui): safer use of drawImage
When calling `ctx.drawImage()`, if the image to be drawn has a width of height of 0, the call will raise.

In this change, I have carefully reviewed the call hierarchy for all of our own code that calls this method and ensured that each call has error handling.

Well, with one exception - I'm not sure how to handle errors in `invokeai/frontend/web/src/common/hooks/useClientSideUpload.ts`. But this should never be an issue in that hook - it's a Canvas problem.
2025-04-09 14:00:20 +10:00
psychedelicious
646887e3c9 feat(ui): save canvas/bbox to gallery saves basic metadata
- Positive prompt
- Negative prompt
- Seed
- Model (if set)

The rest is a bit complicated to derive as it comes from the graph building process.
2025-04-09 08:52:38 +10:00
psychedelicious
a0cf9e2e80 tweak(ui): ip adapter settings layout 2025-04-08 10:33:45 +10:00
psychedelicious
fd37117221 chore(ui): lint 2025-04-08 10:33:45 +10:00
psychedelicious
5956f96e57 feat(ui): add flux redux image influence to canvas 2025-04-08 10:33:45 +10:00
psychedelicious
e5a0010a72 fix(ui): normalize alpha value to 0-1 when picking color on canvas 2025-04-08 08:20:49 +10:00
psychedelicious
e4678201cb feat(ui): add conditionally-enabled workflow publishing ui
This is a squash of a lot of scattered commits that became very difficult to clean up and make individually. Sorry.

Besides the new UI, there are a number of notable changes:
- Publishing logic is disabled in OSS by default. To enable it, provided a `disabledFeatures` prop _without_ "publishWorkflow".
- Enqueuing a workflow is no longer handled in a redux listener. It was  hard to track the state of the enqueue logic in the listener. It is now in a hook. I did not migrate the canvas and upscaling tabs - their enqueue logic is still in the listener.
- When queueing a validation run, the new `useEnqueueWorkflows()` hook will update the payload with the required data for the run.
- Some logic is added to the socket event listeners to handle workflow publish runs completing.
- The workflow library side nav has a new "published" view. It is hidden when the "publishWorkflow" feature is disabled.
- I've added `Safe` and `OrThrow` versions of some workflows hooks. These hooks typically retrieve some data from redux. For example, a node. The `Safe` hooks return the node or null if it cannot be found, while the `OrThrow` hooks return the node or raise if it cannot be found. The `OrThrow` hooks should be used within one of the gate components. These components use the `Safe` hooks and render a fallback if e.g. the node isn't found. This change is required for some of the publish flow UI.
- Add support for locking the workflow editor. When locked, you can pan and zoom but that's it. Currently, it is only locked during publish flow and if a published workflow is opened.
2025-04-03 12:42:28 +11:00
psychedelicious
96fb5f6881 feat(ui): disable denoising strength when selected models flux fill 2025-03-31 11:31:02 +11:00
psychedelicious
efe4708b8b feat(ui): better error message/warning for FLUX Fill w/ Control LoRA 2025-03-21 10:24:03 +11:00
psychedelicious
6e2ef34cba feat(ui): add warning for FLUX Fill + Control LoRA 2025-03-21 10:24:03 +11:00
psychedelicious
d208b99a47 feat(ui): pass the full model config throughout validation logic 2025-03-21 10:24:03 +11:00
psychedelicious
e78cf889ee fix(ui): clip shift-draw strokes to bbox when clip to bbox enabled
Closes #7809
2025-03-21 08:14:20 +11:00
joshistoast
53bdaba7b6 style: 🚨 linting 2025-03-17 10:34:49 +11:00
joshistoast
dda69950a7 refactor(ui): ♻️ apply memoization, system style objects, and data attribute to region highlight wrapper 2025-03-17 10:34:49 +11:00
joshistoast
02b91e8e7b feat: highlight focused regions
adds a region wrapper with a highlight effect when that region is focused, this behavior can be toggled as a setting
2025-03-17 10:34:49 +11:00
psychedelicious
c259899bf4 feat(ui): support for FLUX Redux in canvas
User facing:

When a FLUX main model is selected, users may now add Regional Reference Image layers.

When switching between FLUX Redux and FLUX IP Adapter, the settings will change to match the model type. (IP Adapter has weight, begin/end step, but Redux does not.) The image will be retained when switching between the two.

Otherwise it works the same way as IP Adapter - both in Global and Regional Reference Image layers.

---

Internal state handling:

Slightly awkward, but it was easiest to make FLUX Redux a second type of IP Adapter in redux state.

Global and regional reference images still have a single `ipAdapter` field, but it can have a type of `ip_adapter` or `flux_redux`.

Ideally, this field is called `config` or `settings` or something, but we are past that point. We _could_ do a migration to rename it, but I don't think it's worth the effort.

---

Other changes:
- Updated canvas layer validators to handle FLUX Redux.
- Updated model list loading logic to un-set FLUX Redux models in Canvas if they are not in the list (e.g. if the user deletes the model in the main app).
- Updated graph builders - new `addFLUXRedux` util & updated `addRegions` util.
- Updated the `buildModelsHook` util to return a hook that accepts a filter callback. This handles a discrepancy: FLUX IP Adapter does not support regional guidance, but FLUX Redux does. The Regional Guidance settings provide the filter to filter out FLUX IP Adapter models from the combined list of IP Adapter ahd Redux models.
2025-03-11 11:17:19 +11:00
psychedelicious
ea2320c57b feat(ui): add button ref image layer empty state to pull bbox 2025-03-05 08:00:20 +11:00
psychedelicious
e1f2b232c8 feat(ui): color picker improvements
- Support transparency w/ color picker. To do this, we need to hide the bg layer before sampling. In testing, this has a negligible performance impact.
- Add an RGBA value readout next to the color picker ring.
2025-02-18 15:38:50 +11:00
psychedelicious
2c5b0195fc fix(ui): straight lines drawn with shift-click get cut off when canvas moved between clicks
Need to opt-out of the clipping logic when using shift-click to not cut off the line.
2025-02-18 15:38:50 +11:00
psychedelicious
56792b2d2c fix(ui): mask layers not showing up until you zoom
Unfortunately I couldn't reliably reproduce the issue, so I'm not 100% sure this fixes it. But I think there is a race condition that results in `updateCompositingRectSize` erroneously seeing the layer has no objects and skipping the update.

To address this, the compositing rect fill/size/pos are all now force-updated when the fill/objects are changed. Theoretically it should be impossible for the issue to occur now.
2025-02-18 15:38:50 +11:00
psychedelicious
d71e8b4980 fix(ui): cursor visibility
- Fix an issue where the cursor disappeared when selecting a non-renderable entity. For example, when selecting a reference image layer and certain tools, the cursor would disappear.
- Ensure color picker works no matter what layer types are selected.

The logic for showing/hiding the cursor needed to be rearranged a bit for this fix.
2025-02-18 15:38:50 +11:00
psychedelicious
3446486f40 perf(ui): do not use memoized selector for control adapter state 2025-02-17 09:28:13 +11:00
psychedelicious
abbb3609c8 fix(ui): race condition that causes non-user-facing error when handling canvas filter cancelations
The abortController could be null by the time we attempt to abort it
2025-02-17 09:28:13 +11:00
psychedelicious
30363a0018 feat(ui): builder field settings (WIP) 2025-02-14 14:50:56 +11:00
psychedelicious
d8c6531b70 feat(ui): getPrefixedId supports custom separator 2025-02-14 14:50:56 +11:00
Mary Hipp
6927e95444 update defaults 2025-02-12 15:49:15 -05:00
Mary Hipp
76618fee9c feat(ui): separate upscaling settings so that tab does not inherit from main generation settings 2025-02-12 15:49:15 -05:00
psychedelicious
b224cc8158 fix(ui): canvas image error placeholder never disappears 2025-02-11 11:10:14 +11:00
psychedelicious
b75d08a2d0 fix(ui): ensure CanvasObjectImage's visibility is set correctly when updating it 2025-02-11 11:10:14 +11:00
psychedelicious
5f1a30ea82 fix(ui): flicker when transitioning from an output image to next generation's progress image 2025-02-11 11:10:14 +11:00
psychedelicious
d09e600802 feat(ui): add more to CanvasStagingAreaModule repr 2025-02-11 11:10:14 +11:00
psychedelicious
f4ee59b92a feat(ui): add more to CanvasObjectImage repr 2025-02-11 11:10:14 +11:00
psychedelicious
ad0b40b669 feat(ui): differentiate between failure modes for canvas image rendering 2025-02-11 11:10:14 +11:00
psychedelicious
e7aafdfdbf feat(ui): migrate all clipboard stuff to useClipboard 2025-02-07 11:08:03 +11:00
psychedelicious
e63bd26b19 feat(ui): tweak paste buttons 2025-02-06 12:56:21 +11:00
psychedelicious
91ded4bd15 feat(ui): tweak styling of canvas paste modal 2025-02-06 12:56:21 +11:00
psychedelicious
1656d3dd21 feat(ui): better canvas paste modal copy 2025-02-06 12:56:21 +11:00
psychedelicious
fe67dfefab fix(ui): fall back to pasting to bbox when no raster layers 2025-02-06 12:56:21 +11:00
psychedelicious
6420882a5b feat(ui): add helper text to paste modal 2025-02-06 12:56:21 +11:00
psychedelicious
568e3bd714 chore(ui): lint 2025-02-06 12:56:21 +11:00
psychedelicious
d9c2115396 feat(ui): support pasting directly to canvas 2025-02-06 12:56:21 +11:00
psychedelicious
c5e5641f0e feat(ui): add menu items to copy canvas/bbox to clipboard 2025-02-04 23:21:20 -05:00
dunkeroni
6f1a198af4 better granularity on image adjust slider 2025-02-04 12:06:17 +11:00
dunkeroni
8c9fc45341 add labels 2025-02-04 12:06:17 +11:00
dunkeroni
f93571f7ef update default filter 2025-02-04 12:06:17 +11:00
dunkeroni
fdf9740f3c fix: offets to integers 2025-02-04 12:06:17 +11:00