psychedelicious
a8de6406c5
feat(ui): use singleton for clear q confirm dialog
2024-09-06 22:56:24 +10:00
psychedelicious
7825e325df
chore(ui): lint
2024-09-06 22:56:24 +10:00
psychedelicious
33b3268f83
fix(ui): staging area interaction scopes
2024-09-06 22:56:24 +10:00
psychedelicious
56d53b18f0
chore(ui): prettier
2024-09-06 22:56:24 +10:00
psychedelicious
20961215e7
chore(ui): eslint
2024-09-06 22:56:24 +10:00
psychedelicious
49c75ca381
tidy(ui): remove unused stuff 4
2024-09-06 22:56:24 +10:00
psychedelicious
0598b89738
tidy(ui): remove unused stuff 2
2024-09-06 22:56:24 +10:00
psychedelicious
c2be63a811
tidy(ui): remove unused stuff
2024-09-06 22:56:24 +10:00
psychedelicious
639304197b
tidy(ui): reduce use of parseify util
2024-09-06 22:56:24 +10:00
psychedelicious
2d1b13bde7
feat(ui): add SyncableMap
...
Can be used with useSyncExternal store to make a `Map` reactive.
2024-09-06 22:56:24 +10:00
psychedelicious
85eb6ad616
feat(ui): iterate on filter UI, flow
2024-09-06 22:56:24 +10:00
psychedelicious
4c66a0dcd0
feat(ui): revise app layout strategy, add interaction scopes for hotkeys
2024-09-06 22:56:24 +10:00
psychedelicious
82b1d8dab8
feat(ui): move socket event handling out of redux
...
Download events and invocation status events (including progress images) are very frequent. There's no real need for these to pass through redux. Handling them outside redux is a significant performance win - far fewer store subscription calls, far fewer trips through middleware.
All event handling is moved outside middleware. Cleanup of unused actions and listeners to follow.
2024-09-06 22:56:24 +10:00
psychedelicious
384601898a
fix(ui): ip adapters work
2024-09-06 22:56:24 +10:00
psychedelicious
1303396d0e
feat(ui): split control layers from raster layers for UI and internal state, same rendering as raster layers
2024-09-06 22:56:24 +10:00
psychedelicious
bcd5bcf8d7
feat(ui): implement cache for image rasterization, rip out some old controladapters code
2024-09-06 22:56:24 +10:00
psychedelicious
acde3d8952
feat(ui): txt2img, img2img, inpaint & outpaint working
2024-09-06 22:56:24 +10:00
psychedelicious
f2ba9c5d20
tidy(ui): rename union CanvasEntity -> CanvasEntityState
2024-09-06 22:56:24 +10:00
psychedelicious
5fc2a6a4ad
feat(ui): add simple pubsub
2024-09-06 22:56:24 +10:00
psychedelicious
56f5698fc6
fix(ui): fix layer transparency calculation
2024-09-06 22:56:24 +10:00
psychedelicious
767337fb8e
feat(ui): img2img working
2024-09-06 22:56:24 +10:00
psychedelicious
bf8d2250ca
feat(ui): generation mode calculation, fudged graphs
2024-09-06 22:56:24 +10:00
psychedelicious
ac0f93f2c2
refactor(ui): divvy up canvas state a bit
2024-09-06 22:56:24 +10:00
psychedelicious
5fcaae39df
fix(ui): fix generation graphs
2024-09-06 22:56:24 +10:00
psychedelicious
3e21106336
refactor(ui): create classes to abstract mgmt of konva nodes
2024-09-06 22:56:24 +10:00
psychedelicious
a3a5e81fdb
refactor(ui): fix useIsReadyToEnqueue for new adapterType field
2024-09-06 22:56:24 +10:00
psychedelicious
9a860dbab5
refactor(ui): update components & logic to use new unified slice
2024-09-06 22:56:24 +10:00
psychedelicious
acc1fefa77
refactor(ui): update size/prompts state
2024-09-06 22:56:24 +10:00
psychedelicious
df9f998671
refactor(ui): canvas v2 (wip)
...
merge all canvas state reducers into one big slice (but with the logic split across files so it's not hell)
2024-09-06 22:56:24 +10:00
psychedelicious
f18c8e2239
refactor(ui): canvas v2 (wip)
2024-09-06 22:56:24 +10:00
psychedelicious
2db7608401
refactor(ui): canvas v2 (wip)
2024-09-06 22:56:24 +10:00
psychedelicious
506632206c
refactor(ui): canvas v2 (wip)
2024-09-06 22:56:24 +10:00
psychedelicious
c21e44cf6b
feat(ui): wip generation bbox
2024-09-06 22:56:24 +10:00
psychedelicious
d927b631c5
feat(ui): add raster layer rendering and interaction (WIP)
2024-09-06 22:56:24 +10:00
psychedelicious
17dc5d98d1
feat(ui): scaffold out raster layers
...
Raster layers may have images, lines and shapes. These will replace initial image layers and provide sketching functionality like we have on canvas.
2024-09-06 22:56:24 +10:00
Mary Hipp
2298be0e6b
fix(ui): error handling if unable to convert image URL to blob
2024-08-21 09:06:41 +10:00
psychedelicious
39c7ec3cd9
feat(ui): per type fallbacks for templates
2024-08-16 10:11:43 +10:00
Mary Hipp
12ba15bfa9
UI updates per PR feedback
2024-08-09 16:00:13 -04:00
Mary Hipp
a7b83c8b5b
Merge remote-tracking branch 'origin/main' into maryhipp/style-presets
2024-08-08 13:56:59 -04:00
Mary Hipp
442fc02429
resize images to 100x100 for style preset images
2024-08-08 12:56:55 -04:00
Mary Hipp
9a4d075074
fix path for style_preset_images, fix png type when converting blobs to files, built view mode components
2024-08-08 12:31:20 -04:00
psychedelicious
7c526390ed
fix(ui): compare upscaledPixels vs square of max dimension
2024-08-06 11:49:35 +10:00
Mary Hipp
2cff20f87a
update translations, change config value to be dimension instead of total pixels
2024-08-06 11:49:35 +10:00
Mary Hipp
4b85dfcefe
(ui): restore optioanl limit on upcsale output resolution
2024-08-06 11:49:35 +10:00
Mary Hipp
4c75b93410
feat(ui): add informational popovers for upscale params
2024-07-26 08:20:24 +10:00
psychedelicious
ba747373db
feat(ui): add button to disable info popovers from info popover
2024-07-25 08:06:41 -04:00
psychedelicious
c296ae8cfe
feat(ui): add useAssertSingleton hook
...
Use this to enforce singleton components and hooks.
2024-07-24 14:10:16 +10:00
psychedelicious
8f934747f3
feat(ui): updated upscale tab warnings
2024-07-23 15:42:16 +10:00
Mary Hipp
9e3412d776
translations and lint fix
2024-07-23 10:55:54 +10:00
Mary Hipp
5ab36e0433
add warning if no upscale model or no tile controlnet for base model
2024-07-23 10:55:54 +10:00