Commit Graph

4971 Commits

Author SHA1 Message Date
psychedelicious
3988128c40 feat(ui): add _all_ image outputs to gallery (including collections) 2025-04-28 09:49:04 +10:00
psychedelicious
19a63abc54 fix(ui): hide file size on model picker when it is zero 2025-04-23 17:45:09 +10:00
psychedelicious
d802f8e7fb feat(ui): disable search when no options 2025-04-23 17:45:09 +10:00
psychedelicious
6873e0308d feat(ui): custom fallback for model picker when no models installed 2025-04-23 17:45:09 +10:00
psychedelicious
66eb73088e feat(ui): rename user-provided extra ctx for picker from ctx to extra to be less confusing 2025-04-23 17:45:09 +10:00
psychedelicious
fbc1aae52d feat(ui): more flexible fallbacks for model picker 2025-04-23 17:45:09 +10:00
psychedelicious
ba42c3e63f feat(ui): tooltip for compact/full model picker view 2025-04-23 17:45:09 +10:00
psychedelicious
e8f6b3b77a feat(ui): split out mainmodelpicker component 2025-04-23 17:45:09 +10:00
psychedelicious
8f13518c97 feat(ui): add clear search button to model combobox 2025-04-23 17:45:09 +10:00
psychedelicious
6afbc12074 feat(ui): when no model bases selected, show all models 2025-04-23 17:45:09 +10:00
psychedelicious
6b0a56ceb9 chore(ui): lint 2025-04-23 17:45:09 +10:00
psychedelicious
ca92497e52 feat(ui): remove description from model pciker for now 2025-04-23 17:45:09 +10:00
psychedelicious
97d45ceaf2 feat(ui): model picker filter buttons 2025-04-23 17:45:09 +10:00
psychedelicious
aeb3841a6f feat(ui): wip model picker 2025-04-23 17:45:09 +10:00
psychedelicious
c14d33d3c1 tweak(ui): remove bg on ModelImage fallback 2025-04-23 17:45:09 +10:00
psychedelicious
e7dcb6a03f feat(ui): wip model picker 2025-04-23 17:45:09 +10:00
psychedelicious
fb95b7cc2b feat(ui): wip model picker 2025-04-23 17:45:09 +10:00
psychedelicious
015dc3ac0d feat(ui): wip model picker 2025-04-23 17:45:09 +10:00
psychedelicious
9d8a71b362 feat(ui): genericizing picker 2025-04-23 17:45:09 +10:00
psychedelicious
9a203a64dc feat(ui): render picker in portal 2025-04-23 17:45:09 +10:00
psychedelicious
d80004e056 feat(ui): iterate on model combobox (wip) 2025-04-23 17:45:09 +10:00
psychedelicious
de32ed23a7 feat(ui): iterate on model combobox (wip) 2025-04-23 17:45:09 +10:00
psychedelicious
5aed2b315d feat(ui): iterate on model combobox (wip) 2025-04-23 17:45:09 +10:00
psychedelicious
48db6cfc4f feat(ui): iterate on model combobox (wip) 2025-04-23 17:45:09 +10:00
psychedelicious
aa7c5c281a feat(ui): iterate on model combobox (wip) 2025-04-23 17:45:09 +10:00
psychedelicious
87aeb7f889 feat(ui): iterate on model combobox (wip) 2025-04-23 17:45:09 +10:00
psychedelicious
b6432f2de3 feat(ui): iterate on model combobox (wip) 2025-04-23 17:45:09 +10:00
psychedelicious
9d0a28ccae feat(ui): iterate on model combobox (wip) 2025-04-23 17:45:09 +10:00
psychedelicious
c3bf0a3277 feat(ui): iterate on model combobox (wip) 2025-04-23 17:45:09 +10:00
psychedelicious
b516610c1e feat(ui): iterate on model combobox (wip) 2025-04-23 17:45:09 +10:00
psychedelicious
b6767441db feat(ui): iterate on model combobox (wip) 2025-04-23 17:45:09 +10:00
psychedelicious
f6eb4d9a6b feat(ui): toast on select for demo purposes 2025-04-23 17:45:09 +10:00
psychedelicious
5037967b82 feat(ui): just make the damn thing myself 2025-04-23 17:45:09 +10:00
psychedelicious
4930ba48ce feat(ui): just make the damn thing myself 2025-04-23 17:45:09 +10:00
psychedelicious
40d2092256 feat(ui): reworked model selection ui (WIP) 2025-04-23 17:45:09 +10:00
psychedelicious
d2e9237740 feat(ui): reworked model selection ui (WIP) 2025-04-23 17:45:09 +10:00
psychedelicious
b191b706c1 feat(ui): reworked model selection ui (WIP) 2025-04-23 17:45:09 +10:00
psychedelicious
65cda5365a feat(ui): remove go to mm button from node fields 2025-04-23 17:45:09 +10:00
psychedelicious
1f2d1d086f feat(ui): add <NavigateToModelManagerButton /> to model comboboxes everywhere 2025-04-23 17:45:09 +10:00
psychedelicious
418f3c3f19 feat(ui): abstract out workflow editor model combobox, ensure consistent ui for all model fields 2025-04-23 17:45:09 +10:00
psychedelicious
9cc13556aa feat(ui): accept callback to override navigate to model manager functionality
If provided, `<NavigateToModelManagerButton />` will render, even if `disabledTabs` includes "models". If provided, `<NavigateToModelManagerButton />` will run the callback instead of switching tabs within the studio.

The button's tooltip is now just "Manage Models" and its icon is the same as the model manager tab's icon ([CUBE!](https://www.youtube.com/watch?v=4aGDCE6Nrz0)).
2025-04-23 17:45:09 +10:00
psychedelicious
2a8e91f94d feat(ui): wrap JSON in dataviewer 2025-04-17 22:55:04 +10:00
psychedelicious
7b663b3432 fix(ui): scrolling in builder
I am at loss as the to cause of this bug. The styles that I needed to change to fix it haven't been changed in a couple months. But these do seem to fix it.

Closes #7910
2025-04-17 11:24:54 +10:00
psychedelicious
9c4159915a feat(ui): add guardrails to prevent entity types being missed in useIsEntityTypeEnabled 2025-04-17 11:21:16 +10:00
psychedelicious
dbb5830027 fix(ui): useIsEntityTypeEnabled should use useMemo not useCallback
Typo/bug introduced in #7770
2025-04-17 11:21:16 +10:00
psychedelicious
d4f6d09cc9 fix(ui): never subscribe to dynamic prompts queries
If the request errors, we would never get to unsubscribe. The request would forever be marked as having a subscriber and never be cleared from memory.
2025-04-17 10:36:09 +10:00
psychedelicious
36066c5f26 fix(ui): ensure dynamic prompts updates on any change to any dependent state
When users generate on the canvas or upscaling tabs, we parse prompts through dynamic prompts before invoking. Whenever the prompt or other settings change, we run dynamic prompts.

Previously, we used a redux listener to react to changes to dynamic prompts' dependent state, keeping the processed dynamic prompts synced. For example, when the user changed the prompt field, we re-processed the dynamic prompts.

This requires that all redux actions that change the dependent state be added to the listener matcher. It's easy to forget actions, though, which can result in the dynamic prompts state being stale.

For example, when resetting canvas state, we dispatch an action that resets the whole params slice, but this wasn't in the matcher. As a result, when resetting canvas, the dynamic prompts aren't updated. If the user then clicks Invoke (with an empty prompt), the last dynamic prompts state will be used.

For example:
- Generate w/ prompt "frog", get frog
- Click new canvas session
- Generate without any prompt, still get frog

To resolve this, the logic that keeps the dynamic prompts synced is moved from the listener to a hook. The way the logic is triggered is improved - it's now triggered in a useEffect, which is run when the dependent state changes. This way, it doesn't matter _how_ the dependent state changes - the changes will always be "seen", and the dynamic prompts will update.
2025-04-17 10:36:09 +10:00
psychedelicious
e7e874f7c3 fix(ui): increase padding when fitting layers to stage 2025-04-15 07:47:39 +10:00
psychedelicious
557e0cb3e6 chore(ui): knip 2025-04-15 07:13:25 +10:00
psychedelicious
a12bf07fb3 feat(ui): add node publish denylist 2025-04-15 07:13:25 +10:00