Commit Graph

15 Commits

Author SHA1 Message Date
psychedelicious
3bb446c08f experiment(ui): add generate tab 2025-06-26 19:59:04 +10:00
psychedelicious
3a08ea799a feat(ui): update canvas session state handling for new staging strat 2025-06-26 19:51:35 +10:00
psychedelicious
ce5ae83689 refactor(ui): canvas flow (wip) 2025-06-26 19:50:34 +10:00
Mary Hipp
702054aa62 make sure browse is selected 2025-03-20 15:43:57 +11:00
Mary Hipp
636ec1de6e add viewAllWorkflowsRecommended to studio init action to show library with only recomended workflows 2025-03-20 15:43:57 +11:00
psychedelicious
6f568d48ed fix(ui): studio init action workflow loading 2025-03-13 07:10:59 +11:00
psychedelicious
a29fb18c0b feat(ui): standardize and clean up workflow loading hooks and logic 2025-03-13 07:10:59 +11:00
Mary Hipp
d5c5e8e8ed another new workflow library 2025-03-07 08:44:15 +11:00
psychedelicious
4aaa807415 experiment(ui): show loader until studio init actions are complete 2025-02-24 11:56:16 -05:00
Mary Hipp
ded8391e3c use nanostore for schema parsed instead 2024-11-20 20:13:31 -05:00
Mary Hipp
e9dd2c396a limit to one hook 2024-11-20 20:13:31 -05:00
Mary Hipp
0d86de0cb5 fix(ui): make sure schema has loaded before trying to load any workflows 2024-11-20 20:13:31 -05:00
Mary Hipp
a00347379b feat(ui): move layers/gallery tab state into redux so it persists across sessions/refreshes, make gallery the default 2024-10-16 18:35:55 +11:00
Mary Hipp
9092280583 (ui) new menu list of workflows 2024-10-08 10:08:50 -04:00
Mary Hipp Rogers
ffd088a693 fix(ui): restore send-to functionality (#6937)
* restore send-to functionality

* lint

* feat(ui): add getImageMetadata helper

* feat(ui): updated usePreselectedImage logic

* fix(ui): race condition when creating & initializing canvas entity adapters

There was a race condition when the canvas was reset as it was initializing. This could occur when the "use preselected image" functionality was triggered.

It was possible to get an error (non-app-breaking) when attempting to initialize an entity:
1. Canvas initializes
2. Canvas starts creating and initializing all entities (this happens in `CanvasEntityRendererModule.render`)
3. Canvas is reset before that process finishes, clearing state
4. The method call from 2) attempts to initialize an entity that has been deleted from state and fails

Changes to fix this:
- Split `CanvasEntityRendererModule.render` into individual methods for each entity type, each with their own store subscription
- Do not `await` initialization after creating the entity adapter classes - let them initialize in the background

So the `render` method now completes very fast - quick enough that we don't run into this race condition.

It's possible that something will change in the future, and this race condition will come back. In that case, we could use mutexes in `CanvasEntityRendererModule` to prevent the failure condition. It's a bit more complicated to do that so I'm skipping it for now.

* feat(ui): export workflow library is open atom

* feat(ui): export image viewer atom

* tidy(ui): organise style presets menu state

* feat(ui): consolidate studio init actions

* build(ui): export type StudioInitAction

* feat(ui): add getStylePreset helper

* feat(ui): add toasts to useStudioInitAction

* tidy(ui): comment & minor cleanup for useStudioInitAction

* chore(ui): lint

* only show version when local

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-09-25 10:34:24 -04:00