Commit Graph

12986 Commits

Author SHA1 Message Date
psychedelicious
c0bfa07ea7 tidy(ui): type "Dimensions" -> "Size" 2024-09-06 21:27:34 +10:00
psychedelicious
f4fceac372 feat(ui): add updateNode to Graph 2024-09-06 21:27:34 +10:00
psychedelicious
c1f5345987 feat(ui): sdxl graphs 2024-09-06 21:27:34 +10:00
psychedelicious
05992130d0 feat(ui): sd1 outpaint graph 2024-09-06 21:27:34 +10:00
psychedelicious
9c646712e0 tests(ui): add missing tests for Graph class 2024-09-06 21:27:34 +10:00
psychedelicious
0edff49957 feat(ui): add Graph.getid() util 2024-09-06 21:27:34 +10:00
psychedelicious
0f709cb06a feat(ui): outpaint graph, organize builder a bit 2024-09-06 21:27:34 +10:00
psychedelicious
656dbbb9f1 feat(ui): inpaint sd1 graph 2024-09-06 21:27:34 +10:00
psychedelicious
9497a75c95 feat(ui): temp disable image caching while testing 2024-09-06 21:27:34 +10:00
psychedelicious
30c4ed87b5 feat(ui): txt2img & img2img graphs 2024-09-06 21:27:34 +10:00
psychedelicious
e839765ddc feat(ui): minor change to canvas bbox state type 2024-09-06 21:27:34 +10:00
psychedelicious
055737a6e8 feat(ui): simplified konva node to blob/imagedata utils 2024-09-06 21:27:34 +10:00
psychedelicious
fbc609230a feat(ui): node manager getter/setter 2024-09-06 21:27:34 +10:00
psychedelicious
46f86a54c1 feat(ui): generation mode calculation, fudged graphs 2024-09-06 21:27:34 +10:00
psychedelicious
70f5231020 feat(ui): add utils for getting images from canvas 2024-09-06 21:27:34 +10:00
psychedelicious
0ec0feed2c feat(ui): even more simplified API - lean on the konva node manager to abstract imperative state API & rendering 2024-09-06 21:27:34 +10:00
psychedelicious
60cd505ee1 feat(ui): revised docstrings for renderers & simplified api 2024-09-06 21:27:34 +10:00
psychedelicious
205a719649 feat(ui): inpaint mask UI components 2024-09-06 21:27:34 +10:00
psychedelicious
af7d222a1e feat(ui): inpaint mask rendering (wip) 2024-09-06 21:27:34 +10:00
psychedelicious
70f430f635 fix(ui): models loaded handler 2024-09-06 21:27:34 +10:00
psychedelicious
2a92a223f6 feat(ui): internal state for inpaint mask 2024-09-06 21:27:34 +10:00
psychedelicious
1ed43614c2 refactor(ui): divvy up canvas state a bit 2024-09-06 21:27:34 +10:00
psychedelicious
3a5295574f feat(ui): get region and base layer canvas to blob logic working 2024-09-06 21:27:34 +10:00
psychedelicious
475b1cb1b8 refactor(ui): node manager handles more tedious annoying stuff 2024-09-06 21:27:34 +10:00
psychedelicious
55260a886d feat(ui): use node manager for addRegions 2024-09-06 21:27:34 +10:00
psychedelicious
f77e03ceb0 feat(ui): persist bbox 2024-09-06 21:27:34 +10:00
psychedelicious
4f7bf5ad58 fix(ui): fix generation graphs 2024-09-06 21:27:34 +10:00
psychedelicious
460ea1aa07 feat(ui): add toggle for clipToBbox 2024-09-06 21:27:34 +10:00
psychedelicious
7aa5f5cb80 feat(ui): rename konva node manager 2024-09-06 21:27:34 +10:00
psychedelicious
9cc4133184 refactor(ui): create classes to abstract mgmt of konva nodes 2024-09-06 21:27:34 +10:00
psychedelicious
0d3721324d tidy(ui): organise renderers 2024-09-06 21:27:34 +10:00
psychedelicious
510249d282 refactor(ui): create entity to konva node map abstraction (wip)
Instead of chaining konva `find` and `findOne` methods, all konva nodes are added to a mapping object. Finding and manipulating them is much simpler.

Done for regions and layers, wip for control adapters.
2024-09-06 21:27:34 +10:00
psychedelicious
77d840593b perf(ui): fix lag w/ region rendering
Needed to memoize these selectors
2024-09-06 21:27:34 +10:00
psychedelicious
8c9a5c4ab5 feat(ui): move canvas fill color picker to right 2024-09-06 21:27:34 +10:00
psychedelicious
ce497fff27 refactor(ui): remove unused ellipse & polygon objects 2024-09-06 21:27:34 +10:00
psychedelicious
c3cada6bd5 fix(ui): incorrect rect/brush/eraser positions 2024-09-06 21:27:34 +10:00
psychedelicious
bbacfe403c refactor(ui): enable global debugging flag 2024-09-06 21:27:34 +10:00
psychedelicious
159031a071 refactor(ui): disable the preview renderer for now 2024-09-06 21:27:34 +10:00
psychedelicious
4067927a23 tweak(ui): canvas editor layout 2024-09-06 21:27:34 +10:00
psychedelicious
d090343083 perf(ui): memoize layeractionsmenu valid actions 2024-09-06 21:27:34 +10:00
psychedelicious
ed130366db refactor(ui): decouple konva renderer from react
Subscribe to redux store directly, skipping all the react overhead.

With react in dev mode, a typical frame while using the brush tool on almost-empty canvas is reduced from ~7.5ms to ~3.5ms. All things considered, this still feels slow, but it's a massive improvement.
2024-09-06 21:27:34 +10:00
psychedelicious
d4ae40fec4 feat(ui): clip lines to bbox 2024-09-06 21:27:34 +10:00
psychedelicious
17c864dba3 fix(ui): document fit positioning 2024-09-06 21:27:34 +10:00
psychedelicious
398d6d1efd feat(ui): document bounds overlay 2024-09-06 21:27:34 +10:00
psychedelicious
30b46b0f9b tidy(ui): background layer 2024-09-06 21:27:34 +10:00
psychedelicious
2d123fa11c refactor(ui): use "entity" instead of "data" for canvas 2024-09-06 21:27:34 +10:00
psychedelicious
352a651ac0 feat(ui): brush size border radius = 1 2024-09-06 21:27:34 +10:00
psychedelicious
26b971978d fix(ui): canvas HUD doesn't interrupt tool 2024-09-06 21:27:34 +10:00
psychedelicious
478324ea62 refactor(ui): split up canvas entity renderers, temp disable preview 2024-09-06 21:27:34 +10:00
psychedelicious
fa447b2813 fix(ui): delete all layers button 2024-09-06 21:27:34 +10:00