Commit Graph

735 Commits

Author SHA1 Message Date
psychedelicious
2301b388e8 feat(ui): rename snapToGrid -> gridSize 2024-09-08 21:55:26 +10:00
psychedelicious
9709da901c feat(ui): add snap & autosave to HUD 2024-09-08 21:55:26 +10:00
psychedelicious
44df59e9e9 feat(ui): snap to grid
Snap can be any of off, 8px or 64px.

The snap is used when moving and transforming entities.

When transforming and locking aspect ratio, the snap is ignored entirely, because we'd change the aspect ratio if we forced the snap.

Otherwise, if we are not locking aspect ratio (e.g. the user is holding shift), we snap the transform anchors to the grid.
2024-09-08 21:55:26 +10:00
psychedelicious
d7cde0fc23 feat(ui): add spandrel filter 2024-09-08 21:55:26 +10:00
psychedelicious
670e054fe0 feat(ui): refactor filter module
- Each entity gets its own `CanvasEntityFilterer`
- Add auto-preview feature to filter, debounced by 1000ms leading + trailing
- Fix flash when preview updates
2024-09-08 06:16:53 +10:00
psychedelicious
1e32be827e feat(ui): add fit bbox to layers 2024-09-06 22:56:24 +10:00
psychedelicious
d10ff59f9c feat(ui): do not allow invoke while transforming or filtering 2024-09-06 22:56:24 +10:00
psychedelicious
c64693fffd feat(ui): reworked image context menu
- Add `Open in Viewer`
- Remove `Send to Image to Image`
- Fix `Send to Canvas`
- Split out logic for composability
2024-09-06 22:56:24 +10:00
psychedelicious
fd00e40ca7 fix(ui): missing translation 2024-09-06 22:56:24 +10:00
psychedelicious
f83b500645 feat(ui): add compositeMaskedRegions setting 2024-09-06 22:56:24 +10:00
psychedelicious
437ea1109b feat(ui): tweak bookmark verbiage 2024-09-06 22:56:24 +10:00
psychedelicious
d50ee14d0b feat(ui): add fit to bbox as transform helper 2024-09-06 22:56:24 +10:00
psychedelicious
ea062ab01a feat(ui): add bookmark for quick switch 2024-09-06 22:56:24 +10:00
psychedelicious
be7254dbf8 feat(ui): "Control Layers" -> "Layers" 2024-09-06 22:56:24 +10:00
psychedelicious
f49cee976d feat(ui): "IP Adapter" -> "Global IP Adapter" 2024-09-06 22:56:24 +10:00
psychedelicious
d001a36e14 feat(ui): split canvas tool previews into modules 2024-09-06 22:56:24 +10:00
psychedelicious
f3aad7a494 feat(ui): add merge visible for raster and inpaint mask layers
I don't think it makes sense to merge control layers or regional guidance layers because they have additional state.
2024-09-06 22:56:24 +10:00
psychedelicious
ecda2b1681 feat(ui): add save to gallery button 2024-09-06 22:56:24 +10:00
psychedelicious
b5681f1657 feat(ui): restore minimal HUD 2024-09-06 22:56:24 +10:00
psychedelicious
e8335fe7c4 feat(ui): revise generation mode logic
- Canvas generation mode is replace with a boolean `sendToCanvas` flag. When off, images generated on the canvas go to the gallery. When on, they get added to the staging area.
- When an image result is received, if its destination is the canvas, staging is automatically started.
- Updated queue list to show the destination column.
- Added `IconSwitch` component to represent binary choices, used for the new `sendToCanvas` flag and image viewer toggle.
- Remove the queue actions menu in `QueueControls`. Move the queue count badge to the cancel button.
- Redo layout of `QueueControls` to prevent duplicate queue count badges.
- Fix issue where gallery and options panels could show thru transparent regions of queue tab.
- Disable panel hotkeys when on mm/queue tabs.
2024-09-06 22:56:24 +10:00
psychedelicious
df41564c4c feat(ui): add + buttons to entity categories 2024-09-06 22:56:24 +10:00
psychedelicious
42ec07daad feat(ui): tweak brush fill UI 2024-09-06 22:56:24 +10:00
psychedelicious
56aa6a3114 feat(ui): add flip & reset to transform 2024-09-06 22:56:24 +10:00
psychedelicious
459d59aac4 feat(ui): generalize mask fill, add to action bar 2024-09-06 22:56:24 +10:00
psychedelicious
3b8c9bb34b feat(ui): iterate on layer actions
- Add lock toggle
- Tweak lock and enabled styles
- Update entity list action bar w/ delete & delete all
- Move add layer menu to action bar
- Adjust opacity slider style
2024-09-06 22:56:24 +10:00
psychedelicious
f5fd25d235 feat(ui): tuned canvas undo/redo
- Throttle pushing to history for actions of the same type, starting with 1000ms throttle.
- History has a limit of 64 items, same as workflow editor
- Add clear history button
- Fix an issue where entity transformers would reset the entity state when the entity is fully transparent, resetting the redo stack. This could happen when you undo to the starting state of a layer
2024-09-06 22:56:24 +10:00
psychedelicious
7f437adaba feat(ui): duplicate entity 2024-09-06 22:56:24 +10:00
psychedelicious
664987f2aa tidy(ui): "eye dropper" -> "color picker" 2024-09-06 22:56:24 +10:00
psychedelicious
06944b3ea7 feat(ui): update entity list menu 2024-09-06 22:56:24 +10:00
psychedelicious
f48b949aa8 feat(ui): add log debug button 2024-09-06 22:56:24 +10:00
psychedelicious
c4a85cf1bf feat(ui): refine canvas entity list items & menus 2024-09-06 22:56:24 +10:00
psychedelicious
cd865347eb feat(ui): rough out canvas mode 2024-09-06 22:56:24 +10:00
psychedelicious
2bae67cfe9 feat(ui): rework settings menu 2024-09-06 22:56:24 +10:00
psychedelicious
591e8162c1 feat(ui): remove "solid" background option 2024-09-06 22:56:24 +10:00
psychedelicious
3b7b6d6404 feat(ui): add entity group hiding 2024-09-06 22:56:24 +10:00
psychedelicious
a1534b6503 feat(ui): allow multiple inpaint masks
This is easier than making it a nullable singleton
2024-09-06 22:56:24 +10:00
psychedelicious
85eb6ad616 feat(ui): iterate on filter UI, flow 2024-09-06 22:56:24 +10:00
psychedelicious
7b429e0a54 feat(ui): clean up logging namespaces, allow skipping namespaces 2024-09-06 22:56:24 +10:00
psychedelicious
0276dac38f feat(ui): restore transparency effect for control layers 2024-09-06 22:56:24 +10:00
psychedelicious
a0d644ac42 feat(ui): add canvas background style 2024-09-06 22:56:24 +10:00
psychedelicious
7170adf3a2 feat(ui): mask fill patterns 2024-09-06 22:56:24 +10:00
psychedelicious
30050a23b9 tidy(ui): tool components & translations 2024-09-06 22:56:24 +10:00
psychedelicious
5629c54d55 feat(ui): revise entity menus 2024-09-06 22:56:24 +10:00
psychedelicious
1303396d0e feat(ui): split control layers from raster layers for UI and internal state, same rendering as raster layers 2024-09-06 22:56:24 +10:00
psychedelicious
10596073ac feat(ui): add trnalsation 2024-09-06 22:56:24 +10:00
psychedelicious
54edd3f101 feat(ui): better scale changer component, reset view functionality 2024-09-06 22:56:24 +10:00
psychedelicious
2163f65be7 feat(ui): add manual scale controls 2024-09-06 22:56:24 +10:00
psychedelicious
479063564d feat(ui): canvas entity list headers 2024-09-06 22:56:24 +10:00
psychedelicious
c28224d574 feat(ui): updated layer list component styling 2024-09-06 22:56:24 +10:00
psychedelicious
4d0567823a feat(ui): show queue item origin in queue list 2024-09-06 22:56:24 +10:00