Commit Graph

417 Commits

Author SHA1 Message Date
psychedelicious
b76d2cd716 fix(ui): handle base model compat when recalling parameters
We had a one-behind issue with recalling metadata items that had a model.

For example, when recalling LoRAs, we check against the current main model to decide whether or not the requested LoRA is compatible and may be recalled.

When recalling all params, we are often also recalling the main model, but the compat logic didn't compare against this new main model.

The logic is updated to check against the new main model, if one is being set.

Closes #5512
2024-01-23 14:13:18 -06:00
psychedelicious
022b32c724 fix(ui): reset clip skip to 0 if new model is sdxl
Clip skip wasn't actually used in SDXL graphs so enabling it didn't do anything, just a UI quirk.

Closes #5508
2024-01-23 14:13:18 -06:00
Rohinish
dad364da17 rebased and made more chnges 2024-01-22 21:06:40 +11:00
Rohinish
37bc4f78d0 last 2024-01-22 21:06:40 +11:00
Rohinish
de0b43c81d more strings and translations added 2024-01-22 21:06:40 +11:00
Rohinish
ea1d2d6a4c added translation where needed 2024-01-22 21:06:40 +11:00
psychedelicious
c92e25a6a7 fix(ui): add tooltip to model select 2024-01-22 09:37:26 +11:00
psychedelicious
be72765d02 fix(ui): bump @invoke-ai/ui, fix TS issues 2024-01-22 09:37:26 +11:00
psychedelicious
5d068c1da1 feat(ui): migrate to @invoke-ai/ui 2024-01-22 09:37:26 +11:00
Mary Hipp
c9ddbb4241 lint 2024-01-18 23:29:47 +11:00
Mary Hipp
84a4836ab7 change actions to be for any InvExpander or InvSingleAccordion that has id passed in 2024-01-18 23:29:47 +11:00
Mary Hipp
4f95c077d4 lint fix 2024-01-18 23:29:47 +11:00
Mary Hipp
0a4cbc4e16 undo 2024-01-18 23:29:47 +11:00
Mary Hipp
9722135cda add various actions for commercial purposes 2024-01-18 23:29:47 +11:00
Mary Hipp
2953dea4a0 set width and height based on defaultModel if passed in 2024-01-17 07:08:11 +11:00
psychedelicious
59437a02c3 feat(ui): restore resizable prompt boxes
The autosize proved to be unpopular. Changed back to resizable.
2024-01-12 09:31:07 +11:00
psychedelicious
80ec9f4131 chore(ui): lint 2024-01-10 00:11:05 -05:00
psychedelicious
f19def5f7b feat(ui): replace aspect ratio icon
closes #5448
2024-01-10 00:11:05 -05:00
psychedelicious
4082f25062 feat(ui): do not optimize size when changing between models with same base model
There's a challenge to accomplish this due to our slice structure - the model is stored in `generationSlice`, but `canvasSlice` also needs to have awareness of it. For example, when the model changes, the canvas slice doesn't know what the previous model was, so it doesn't know whether or not to optimize the size.

This means we need to lift the "should we optimize size" information up. To do this, the `modelChanged` action creator accepts the previous model as an optional second arg.

Now the canvas has access to both the previous model and new model selection, and can decide whether or not it should optimize its size setting in the same way that the generation slice does.

Closes  #5452
2024-01-10 00:11:05 -05:00
psychedelicious
0fc08bb384 ui: redesign followups 8 (#5445)
* feat(ui): get rid of convoluted socket vs appSocket redux actions

There's no need to have `socket...` and `appSocket...` actions.

I did this initially due to a misunderstanding about the sequence of handling from middleware to reducers.

* feat(ui): bump deps

Mainly bumping to get latest `redux-remember`.

A change to socket.io required a change to the types in `useSocketIO`.

* chore(ui): format

* feat(ui): add error handling to redux persistence layer

- Add an error handler to `redux-remember` config using our logger
- Add custom errors representing storage set and get failures
- Update storage driver to raise these accordingly
- wrap method to clear idbkeyval storage and tidy its logic up

* feat(ui): add debuggingLoggerMiddleware

This simply logs every action and a diff of the state change.

Due to the noise this creates, it's not added by default at all. Add it to the middlewares if you want to use it.

* feat(ui): add $socket to window if in dev mode

* fix(ui): do not enable cancel hotkeys on inputs

* fix(ui): use JSON.stringify for ROARR logger serializer

A recent change to ROARR introduced limits to the size of data that will logged. This ends up making our logs far less useful. Change the serializer back to what it was previously.

* feat(ui): change diff util, update debuggerLoggerMiddleware

The previous diff library would present deleted things as `undefined`. Unfortunately, a JSON.stringify cycle will strip those values out. The ROARR logger does this and so the diffs end up being a lot less useful, not showing removed keys.

The new diff library uses a different format for the delta that serializes nicely.

* feat(ui): add migrations to redux persistence layer

- All persisted slices must now have a slice config, consisting of their initial state and a migrate callback. The migrate callback is very simple for now, with no type safety. It adds missing properties to the state. A future enhancement might be to model the each slice's state with e.g. zod and have proper validation and types.
- Persisted slices now have a `_version` property
- The migrate callback is called inside `redux-remember`'s `unserialize` handler. I couldn't figure out a good way to put this into the reducer and do logging (reducers should have no side effects). Also I ran into a weird race condition that I couldn't figure out. And finally, the typings are tricky. This works for now.
- `generationSlice` and `canvasSlice` both need migrations for the new aspect ratio setup, this has been added
- Stuff related to persistence has been moved in to `store.ts` for simplicity

* feat(ui): clean up StorageError class

* fix(ui): scale method default is now 'auto'

* feat(ui): when changing controlnet model, enable autoconfig

* fix(ui): make embedding popover immediately accessible

Prevents hotkeys from being captured when embeddings are still loading.
2024-01-08 09:11:45 -05:00
Josh Corbett
5779542084 Updated icons + Minor UI Tweaks (#5427)
* feat: 💄 updated icons + minor ui tweaks

* revert: 💄 removes ui tweaks

* revert: 💄 removed more ui tweaks

removed more ui tweaks and a commented-out icon import

* style: 🚨 satisfy the linter

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-01-07 14:14:44 +11:00
psychedelicious
3428ea1b3c feat(ui): use config for all numerical params
Centralize the initial/min/max/etc values for all numerical params. We used this for some but at some point stopped updating it.

All numerical params now use their respective configs. Far fewer hardcoded values throughout the app now.

Also updated the config types a bit to better accommodate slider vs number input constraints.
2024-01-07 13:49:29 +11:00
psychedelicious
3c4150d153 fix(ui): update most other selectors
Just a few stragglers left. Good enough for now.
2024-01-06 00:03:07 +11:00
psychedelicious
367de44a8b fix(ui): tidy remaining selectors
These were just using overly verbose syntax - like explicitly typing `state: RootState`, which is unnecessary.
2024-01-06 00:03:07 +11:00
psychedelicious
a23502f7ff fix(ui): do not use state => state as an input selector
This is a no-no, whoops!
2024-01-06 00:03:07 +11:00
psychedelicious
6924b04d7c feat(ui): use lruMemoize for all entity adapter selectors 2024-01-06 00:03:07 +11:00
psychedelicious
31035b3e63 fix(ui): fix scaled bbox sliders
Removed logic related to aspect ratio from the components.

When the main bbox changes, if the scale method is auto, the reducers will handle the scaled bbox size appropriately.

Somehow linking up the manual mode to the aspect ratio is tricky, and instead of adding complexity for a rarely-used mode, I'm leaving manual mode as fully manual.
2024-01-03 09:09:50 -05:00
psychedelicious
4fdc4c15f9 feat(ui): add optimal size handling 2024-01-03 09:09:50 -05:00
psychedelicious
1a4be78013 fix(ui): make aspect ratio preview pixel-perfect size 2024-01-03 09:09:50 -05:00
psychedelicious
4ce9f9dc36 fix(ui): scaled bounding box uses canvas aspect ratio 2024-01-03 09:09:50 -05:00
psychedelicious
6320d18846 fix(ui): upscale dropdown activates when clicking image actions
Weird issue with `react-select`... Made the popover lazy as a workaround.

Also updated styling of the popover.
2024-01-03 13:18:50 +11:00
psychedelicious
b1b5c0d3b2 fix(ui): fix workflow editor model selector, excise ONNX
Ensure workflow editor model selector component gets a value

This introduced some funky type issues related to ONNX models. ONNX doesn't work anyways (unmaintained). Instead of fixing the types to work with a non-working feature, ONNX is now removed entirely from the UI.

- Remove all refs to ONNX (and Olives)
- Fix some type issues
- Add ONNX nodes to the nodes denylist (so they are not visible in UI)
- Update VAE graph helper, which still had some ONNX logic. It's a very simple change and doesn't change any logic. Just removes some conditions that were for ONNX. I tested it and nothing broke.
- Regenerate types
- Fix prettier and eslint ignores for generated types
- Lint
2024-01-03 13:18:50 +11:00
psychedelicious
06245bc761 feat(ui): add support for default values for sliders 2024-01-03 13:18:50 +11:00
psychedelicious
b4c0dafdc8 feat(ui): remove unused iterations component 2024-01-03 13:18:50 +11:00
psychedelicious
ae8ffe9d51 chore(ui): lint 2024-01-02 07:28:53 -05:00
psychedelicious
cecee33bc0 feat(ui): support grid size of 8 on canvas
- Support grid size of 8 on canvas
- Internal canvas math works on 8
- Update gridlines rendering to show 64 spaced lines and 32/16/8 when zoomed in
- Bbox manipulation defaults to grid of 64 - hold shift to get grid of 8

Besides being something we support internally, supporting 8 on canvas avoids a lot of hacky logic needed to work well with aspect ratios.
2024-01-02 07:28:53 -05:00
psychedelicious
4f43eda09b feat(ui): modularize imagesize components
Canvas and non-canvas have separate width and height and need their own separate aspect ratios. In order to not duplicate a lot of aspect ratio logic, the components relating to image size have been modularized.
2024-01-02 07:28:53 -05:00
psychedelicious
55dfabb892 feat(ui): use make label widths grow
Fixes issue where translations overflowed due to hardcoded widths.
2024-01-01 08:13:23 -05:00
psychedelicious
2d96c62fdb feat(ui): more memoization 2023-12-29 08:26:14 -05:00
psychedelicious
3ce8f3d6fe feat(ui): more memoization 2023-12-29 08:26:14 -05:00
psychedelicious
56527da73e feat(ui): memoize all components 2023-12-29 08:26:14 -05:00
psychedelicious
4f2930412e feat(ui): use primitive style props or memoized sx objects 2023-12-29 08:26:14 -05:00
psychedelicious
f0b102d830 feat(ui): ux improvements & redesign
This is a squash merge of a bajillion messy small commits created while iterating on the UI component library and redesign.
2023-12-29 08:26:14 -05:00
psychedelicious
72cb8b83fe feat(ui): upgrade redux and RTK
There are a few breaking changes, which I've addressed.

The vast majority of changes are related to new handling of `reselect`'s `createSelector` options.

For better or worse, we memoize just about all our selectors using lodash `isEqual` for `resultEqualityCheck`. The upgrade requires we explicitly set the `memoize` option to `lruMemoize` to continue using lodash here.

Doing that required changing our `defaultSelectorOptions`.

Instead of changing that and finding dozens of instances where we weren't using that and instead were defining selector options manually, I've created a pre-configured selector: `createMemoizedSelector`.

This is now used everywhere instead of `createSelector`.
2023-12-09 16:09:26 +11:00
psychedelicious
909b78a1cb fix(ui): fix missing images not handled
- Reset init image, control adapter images, and node image fields when their selected image fails to load
- Only do this if the app is connected via socket (this indicates that the image is "really" gone, and there isn't just a transient network issue)

It's possible for image parameters/nodes/states to have reference a deleted image. For example, a resize image node might have an image set on it, and the workflow saved. The workflow contains a hard reference to that image.

The image is deleted and the workflow loaded again later. The deleted image is still in that workflow, but the app doesn't detect that. The result is that the workflow/graph appears to be valid, but will fail on invoke.

This creates a really confusing user experience, where when somebody shares a workflow with an image baked into it, and another person opens it, everything *looks* ok, but the workflow fails with a mysterious error about a missing image.

The problem affects node images, control adapter images and the img2img init image. Resetting the image when it fails to load *and* socket is connected resolves this in a simple way.

The problem also affects canvas images, but we have handle that by displaying an error fallback image, so no change is made there.
2023-12-01 00:35:06 +11:00
Damian Stewart
0beb08686c Add CFG Rescale option for supporting zero-terminal SNR models (#4335)
* add support for CFG rescale

* fix typo

* move rescale position and tweak docs

* move input position

* implement suggestions from github and discord

* cleanup unused code

* add back dropped FieldDescription

* fix(ui): revert unrelated UI changes

* chore(nodes): bump denoise_latents version 1.4.0 -> 1.5.0

* feat(nodes): add cfg_rescale_multiplier to metadata node

* feat(ui): add cfg rescale multiplier to linear UI

- add param to state
- update graph builders
- add UI under advanced
- add metadata handling & recall
- regen types

* chore: black

* fix(backend): make `StableDiffusionGeneratorPipeline._rescale_cfg()` staticmethod

This doesn't need access to class.

* feat(backend): add docstring for `_rescale_cfg()` method

* feat(ui): update cfg rescale mult translation string

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-11-30 20:55:20 +11:00
psychedelicious
59d932e9c1 chore(ui): lint 2023-11-29 11:06:07 +11:00
psychedelicious
f3fd0f6d73 fix(ui): remove unused schema/type/guard 2023-11-29 10:49:31 +11:00
psychedelicious
86a74e929a feat(ui): add support for custom field types
Node authors may now create their own arbitrary/custom field types. Any pydantic model is supported.

Two notes:
1. Your field type's class name must be unique.

Suggest prefixing fields with something related to the node pack as a kind of namespace.

2. Custom field types function as connection-only fields.

For example, if your custom field has string attributes, you will not get a text input for that attribute when you give a node a field with your custom type.

This is the same behaviour as other complex fields that don't have custom UIs in the workflow editor - like, say, a string collection.

feat(ui): fix tooltips for custom types

We need to hold onto the original type of the field so they don't all just show up as "Unknown".

fix(ui): fix ts error with custom fields

feat(ui): custom field types connection validation

In the initial commit, a custom field's original type was added to the *field templates* only as `originalType`. Custom fields' `type` property was `"Custom"`*. This allowed for type safety throughout the UI logic.

*Actually, it was `"Unknown"`, but I changed it to custom for clarity.

Connection validation logic, however, uses the *field instance* of the node/field. Like the templates, *field instances* with custom types have their `type` set to `"Custom"`, but they didn't have an `originalType` property. As a result, all custom fields could be connected to all other custom fields.

To resolve this, we need to add `originalType` to the *field instances*, then switch the validation logic to use this instead of `type`.

This ended up needing a bit of fanagling:

- If we make `originalType` a required property on field instances, existing workflows will break during connection validation, because they won't have this property. We'd need a new layer of logic to migrate the workflows, adding the new `originalType` property.

While this layer is probably needed anyways, typing `originalType` as optional is much simpler. Workflow migration logic can come layer.

(Technically, we could remove all references to field types from the workflow files, and let the templates hold all this information. This feels like a significant change and I'm reluctant to do it now.)

- Because `originalType` is optional, anywhere we care about the type of a field, we need to use it over `type`. So there are a number of `field.originalType ?? field.type` expressions. This is a bit of a gotcha, we'll need to remember this in the future.

- We use `Array.prototype.includes()` often in the workflow editor, e.g. `COLLECTION_TYPES.includes(type)`. In these cases, the const array is of type `FieldType[]`, and `type` is is `FieldType`.

Because we now support custom types, the arg `type` is now widened from `FieldType` to `string`.

This causes a TS error. This behaviour is somewhat controversial (see https://github.com/microsoft/TypeScript/issues/14520). These expressions are now rewritten as `COLLECTION_TYPES.some((t) => t === type)` to satisfy TS. It's logically equivalent.

fix(ui): typo

feat(ui): add CustomCollection and CustomPolymorphic field types

feat(ui): add validation for CustomCollection & CustomPolymorphic types

- Update connection validation for custom types
- Use simple string parsing to determine if a field is a collection or polymorphic type.
- No longer need to keep a list of collection and polymorphic types.
- Added runtime checks in `baseinvocation.py` to ensure no fields are named in such a way that it could mess up the new parsing

chore(ui): remove errant console.log

fix(ui): rename 'nodes.currentConnectionFieldType' -> 'nodes.connectionStartFieldType'

This was confusingly named and kept tripping me up. Renamed to be consistent with the `reactflow` `ConnectionStartParams` type.

fix(ui): fix ts error

feat(nodes): add runtime check for custom field names

"Custom", "CustomCollection" and "CustomPolymorphic" are reserved field names.

chore(ui): add TODO for revising field type names

wip refactor fieldtype structured

wip refactor field types

wip refactor types

wip refactor types

fix node layout

refactor field types

chore: mypy

organisation

organisation

organisation

fix(nodes): fix field orig_required, field_kind and input statuses

feat(nodes): remove broken implementation of default_factory on InputField

Use of this could break connection validation due to the difference in node schemas required fields and invoke() required args.

Removed entirely for now. It wasn't ever actually used by the system, because all graphs always had values provided for fields where default_factory was used.

Also, pydantic is smart enough to not reuse the same object when specifying a default value - it clones the object first. So, the common pattern of `default_factory=list` is extraneous. It can just be `default=[]`.

fix(nodes): fix InputField name validation

workflow validation

validation

chore: ruff

feat(nodes): fix up baseinvocation comments

fix(ui): improve typing & logic of buildFieldInputTemplate

improved error handling in parseFieldType

fix: back compat for deprecated default_factory and UIType

feat(nodes): do not show node packs loaded log if none loaded

chore(ui): typegen
2023-11-29 10:49:31 +11:00
Mary Hipp Rogers
4eca802cdd fix preselected image (#5185)
* fix for new response shape

* unused import

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-11-28 09:24:54 -05:00