Commit Graph

101 Commits

Author SHA1 Message Date
psychedelicious
5eaea9dd64 chore(ui): delete unused files 2023-11-13 08:43:27 +11:00
Paul Curry
1c7ea57492 feat (ui, generation): High Resolution Fix- added automatic resolution toggle and replaced latent upscale with two improved methods (#4905)
* working

* added selector for method

* refactoring graph

* added ersgan method

* fixing yarn build

* add tooltips

* a conjuction

* rephrase

* removed manual sliders, set HRF to calculate dimensions automatically to match 512^2 pixels

* working

* working

* working

* fixed tooltip

* add hrf to use all parameters

* adding hrf method to parameters

* working on parameter recall

* working on parameter recall

* cleaning

* fix(ui): fix unnecessary casts in addHrfToGraph

* chore(ui): use camelCase in addHrfToGraph

* fix(ui): do not add HRF metadata unless HRF is added to graph

* fix(ui): remove unused imports in addHrfToGraph

* feat(ui): do not hide HRF params when disabled, only disable them

* fix(ui): remove unused vars in addHrfToGraph

* feat(ui): default HRF str to 0.35, method ESRGAN

* fix(ui): use isValidBoolean to check hrfEnabled param

* fix(nodes): update CoreMetadataInvocation fields for HRF

* feat(ui): set hrf strength default to 0.45

* fix(ui): set default hrf strength in configSlice

* feat(ui): use translations for HRF features

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-11-11 00:11:46 +00:00
Paul Curry
75663ec81e feat (ui, generation): High Resolution Fix MVP in Text2Image Linear Flow (#4819)
* added HrfScale type with initial value

* working

* working

* working

* working

* working

* added addHrfToGraph

* continueing to implement this

* working on this

* comments

* working

* made hrf into its own collapse

* working on adding strength slider

* working

* working

* refactoring

* working

* change of this working: 0

* removed onnx support since apparently its not used

* working

* made scale integer

* trying out psycicpebbles idea

* working

* working on this

* working

* added toggle

* comments

* self review

* fixing things

* remove 'any' type

* fixing typing

* changed initial strength value to 3 (large values cause issues)

* set denoising start to be 1 - strength to resemble image to image

* set initial value

* added image to image

* pr1

* pr2

* updating to resolution finding

* working

* working

* working

* working

* working

* working

* working

* working

* working

* use memo

* connect rescale hw to noise

* working

* fixed min bug

* nit

* hides elements conditionally

* style

* feat(ui): add config for HRF, disable if feature disabled or ONNX model in use

* fix(ui): use `useCallback` for HRF toggle

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-10-14 10:34:41 +00:00
psychedelicious
10fac5c085 feat(ui): set w/h to multiple of 64 on add t2i 2023-10-12 23:51:01 +11:00
psychedelicious
9faa53ceb1 feat(ui): consolidate advanced params (#4599) 2023-09-21 00:19:31 +10:00
Kent Keirsey
b75c56768d Unmasked default 2023-09-15 13:52:11 -04:00
blessedcoolant
871b9286d1 fix: Review changes 2023-09-05 14:10:41 +12:00
blessedcoolant
b5f42bedce feat: Add Coherence Mode 2023-09-03 00:34:37 +12:00
blessedcoolant
497f66e682 feat: Add Patchmatch Downscale control to UI + refine the ui there 2023-09-02 10:24:32 +12:00
blessedcoolant
65fb6af01f ui: Make aspect ratio logic more robust 2023-08-30 10:15:26 +12:00
blessedcoolant
c6bab14043 ui: actually resolve circulars + fix flip bounding boxes AR unset 2023-08-30 09:33:04 +12:00
blessedcoolant
1b6586dd8c fix: cyclic redundancy 2023-08-30 09:12:07 +12:00
blessedcoolant
b5da7faafb ui: make bounding box swap also unlock Aspect Ratio 2023-08-30 09:06:38 +12:00
blessedcoolant
b13a06f650 ui: map aspect ratios instead of manually creating the array 2023-08-30 08:52:11 +12:00
blessedcoolant
8e4d288f02 ui: Make swap size unlock fixed ratio
Coz it is no longer relevant
2023-08-30 08:44:34 +12:00
blessedcoolant
171a0eaf51 feat: Add Lock Ratio Option 2023-08-30 07:04:08 +12:00
psychedelicious
40e6dd8464 feat(ui): use seed + 1 for second inpaint/outpaint pass 2023-08-23 23:05:29 -04:00
blessedcoolant
7e4009a58e chore: Rename canvas refine elements to have more apt names 2023-08-23 23:05:29 -04:00
blessedcoolant
0af8a0e84b feat: Replace Seam Painting with Refine Pass for Outpainting 2023-08-23 23:05:29 -04:00
psychedelicious
01738deb23 feat(ui): add eslint rules
- `curly` requires conditionals to use curly braces
- `react/jsx-curly-brace-presence` requires string props to *not* have curly braces
2023-08-21 19:17:36 +10:00
blessedcoolant
e98d7a52d4 feat: Add Seam Painting Options 2023-08-16 17:25:55 +12:00
blessedcoolant
3ff9961bda fix: Circular dependency in Mask Blur Method 2023-08-13 21:26:20 +12:00
blessedcoolant
1affb7f647 feat: Add Paste / Mask Blur / Color Correction to Inpainting
Seam options are now removed. They are replaced by two options --Mask Blur and Mask Blur Method .. which control the softness of the mask that is being painted.
2023-08-12 03:28:19 +12:00
psychedelicious
fb8f218901 fix(ui): post-onnx fixes 2023-08-01 07:59:01 -04:00
Brandon Rising
f7bb4c3f05 Remove more files no longer needed in main 2023-07-27 10:49:43 -04:00
Brandon Rising
c16da75ac7 Merge branch 'main' into feat/onnx 2023-07-26 10:42:31 -04:00
psychedelicious
e5a660930c feat(ui): add zod schemas for precision parameters 2023-07-26 14:46:38 +10:00
psychedelicious
016797c890 feat(ui): add vaePrecision setting
no UI element for it yet
2023-07-26 14:46:38 +10:00
psychedelicious
c5147d0f57 fix(ui): fix all eslint & prettier issues 2023-07-22 23:45:24 +10:00
psychedelicious
6452d0fc28 fix(ui): fix all circular dependencies 2023-07-22 22:48:39 +10:00
psychedelicious
0724eb9e0a feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
Brandon Rising
ee7b36cea5 Merge branch 'main' into onnx-testing 2023-07-18 22:56:41 -04:00
Brandon Rising
487455ef2e Add model_type to the model state object 2023-07-18 22:40:27 -04:00
psychedelicious
afa84a149c feat(ui): restore ad-hoc upscaling
- remove face restoration entirely
- add dropdown for ESRGAN model select
- add ad-hoc upscaling graph and workflow
2023-07-18 14:57:47 +10:00
Brandon Rising
bd7b59910d Testing onnx in new ui updates 2023-07-14 14:24:15 -04:00
psychedelicious
a071873327 feat(ui): fix a lot of model-related crashes/bugs
We were storing all types of models by their model ID, which is a format like `sd-1/main/deliberate`.

This meant we had to do a lot of extra parsing, because nodes actually wants something like `{base_model: 'sd-1', model_name: 'deliberate'}`.

Some of this parsing was done with zod's error-throwing `parse()` method, and in other places it was done with brittle string parsing.

This commit refactors the state to use the object form of models.

There is still a bit of string parsing done in the to construct the ID from the object form, but it's far less complicated.

Also, the zod parsing is now done using `safeParse()`, which does not throw. This requires a few more conditional checks, but should prevent further crashes.
2023-07-14 16:07:22 +10:00
psychedelicious
23d2af52df fix(ui): fix lora name disappearing 2023-07-13 20:14:26 +10:00
psychedelicious
a43c900961 feat(ui): update UI for new metadata
- Update for new routes
- Update model storage in state to be `MainModelField` type instead of `string`, simplifies a lot of model handling
- Update model-related stuff for model `name` --> `model_name`
- Update linear graphs to use `MetadataAccumulator`
- Update `ImageMetadataViewer` UI
- Ensure all `recall` functions work (well, the ones that are active anyways)
2023-07-13 15:40:05 +10:00
blessedcoolant
964c71dcb0 feat: Add Swap Sizes 2023-07-10 18:10:57 +12:00
psychedelicious
dfe338fc50 fix(ui): fix missing import 2023-07-09 22:47:54 +10:00
psychedelicious
50218f1595 fix(ui): fix number input on aspect ratio 2023-07-09 22:13:26 +10:00
blessedcoolant
d01d5b6fa9 feat: Add Aspect Ratio 2023-07-09 23:18:06 +12:00
psychedelicious
0138f52220 feat(ui): add ui for cpu noise
not hooked up to graphs
2023-07-08 14:15:13 +10:00
psychedelicious
2cbe98b1b1 fix(ui): resolve merge conflicts 2023-07-07 22:50:22 +10:00
psychedelicious
8457fcf7d3 feat(ui): finalize base model compatibility for lora, ti, vae 2023-07-07 22:50:22 +10:00
Mary Hipp
a9a4081f51 add modelSelected middleware to clear submodels on base_model change 2023-07-07 22:50:22 +10:00
Mary Hipp
b9a1aa38e3 disable submodels that have incompatible base models 2023-07-07 22:50:22 +10:00
Mary Hipp
6356dc335f change model store to object, update main model and vae dropdowns 2023-07-07 22:50:22 +10:00
blessedcoolant
53cb200f85 fix: Clamp clipskip value when model changes 2023-07-07 19:29:11 +12:00
blessedcoolant
c6d6b33e3c feat: Reset clipSkip when advanced options is turned off 2023-07-07 16:21:16 +12:00