Commit Graph

567 Commits

Author SHA1 Message Date
psychedelicious
63126950bc feat(ui): migrate to pragmatic-drag-and-drop (wip) 2024-11-08 07:39:09 +11:00
psychedelicious
63fb3a15e9 feat(ui): default to no control model selected for control layers 2024-11-06 10:25:46 -05:00
psychedelicious
4d0837541b feat(ui): add simple mode filtering 2024-11-06 10:25:46 -05:00
psychedelicious
c452edfb9f feat(ui): add control layer empty state 2024-11-06 10:25:46 -05:00
psychedelicious
ad2cdbd8a2 feat(ui): tooltip for canvas preview image 2024-11-06 10:25:46 -05:00
psychedelicious
e64415d59a feat(ui): revised logic to disable denoising str 2024-11-06 19:01:33 +11:00
psychedelicious
1871e0bdbf feat(ui): tweaked denoise str styling 2024-11-06 19:01:33 +11:00
Mary Hipp
54064c0cb8 fix(ui): match badge height to slider height so layout does not shift 2024-11-06 19:01:33 +11:00
Mary Hipp
68284b37fa remove opacity logic from WavyLine, add badge explaining disabled state, add translations 2024-11-06 19:01:33 +11:00
Mary Hipp
ae5bc6f5d6 feat(ui): move denoising strength to layers panel w/ visualization of how much change will be applied, only enable if 1+ enabled raster layer 2024-11-06 19:01:33 +11:00
Mary Hipp
6dc16c9f54 wip 2024-11-06 19:01:33 +11:00
psychedelicious
2826ab48a2 refactor(ui): layer interaction locking
Previously we maintained an `isInteractable` flag, which was derived from these layer flags:
- Locked/unlocked
- Enabled/disabled
- Layer's type visible/hidden

When a layer was not interactable, we blocked all layer actions.

After comparing to the behaviour in Affinity and considering user feedback, I've loosened these restrictions while maintaining safety. First, some definitions.

There two kinds of layer actions - mutating actions and non-mutating actions.
- Mutating actions are drawing on the layer, cropping it, filtering it, converting it, etc. Anything that changes the layer.
- Non-mutating actions are copying the layer, saving the layer to gallery, etc. Anything that _uses_ the layer.

Then, there are two broad canvas states - busy and not busy. "Busy" means the canvas is actively filtering, staging, compositing layers together, etc - something that is "single-threaded" by nature.

And here are the revised restrictions:
- When canvas is busy, you cannot initiate any layer actions.
- When the canvas is not busy, and the layer is locked, you initiate any mutating actions.
- When the canvas is not busy and the layer is not locked, you can initiate any layer action.

Besides safely giving users more freedom, it also fixes an issue where the context menu for a layer was disabled if it was not the selected layer.
2024-10-31 16:54:31 +11:00
psychedelicious
a4629280b5 feat(ui): use typeguard instead of string comparison 2024-10-30 11:05:46 +11:00
psychedelicious
d805b52c1f feat(ui): merge down deletes merged entities 2024-10-30 11:05:46 +11:00
psychedelicious
2ea55685bb feat(ui): add save to assets for inpaint & rg 2024-10-30 11:05:46 +11:00
psychedelicious
bd6ff3deaa feat(ui): add merge down for all entity types 2024-10-30 11:05:46 +11:00
psychedelicious
82dd53ec88 tidy(ui): clean up merge visible logic 2024-10-30 11:05:46 +11:00
psychedelicious
71d749541d feat(ui): control layers supports merge visible
The "lighter" GlobalCompositeOperation is used. This seems to be the best one when merging control layers, as it retains edge maps.
2024-10-30 11:05:46 +11:00
psychedelicious
530e0910fc feat(ui): regional guidance supports merge visible 2024-10-30 11:05:46 +11:00
psychedelicious
2fdf8fc0a2 feat(ui): merge visible creates new layer
Previously, merge visible deleted all other visible layers. This is not how affinity works, I should have confirmed before making it work like this in the first place.Ï
2024-10-30 11:05:46 +11:00
psychedelicious
91db9c9300 refactor(ui): generalize compositor methods
`CanvasCompositorModule` had a fairly inflexible API, only supporting compositing all raster layers or inpaint masks.

The API has been generalized work with a list of canvas entities. This enables `Merge Down` and `Merge Selected` functionality (though `Merge Selected` is not part of this set of changes).
2024-10-30 11:05:46 +11:00
psychedelicious
6cccd67ecd feat(ui): update SAM module to w/ minor improvements from filter module 2024-10-30 09:19:30 +11:00
psychedelicious
a7a89c9de1 feat(ui): use more resilient logic in canvas filter module, same as in SAM module 2024-10-30 09:19:30 +11:00
psychedelicious
56222a8493 feat(ui): organize layer context menu items 2024-10-25 22:27:00 -04:00
psychedelicious
b7510ce709 feat(ui): filter, select object and transform UI buttons
- Restore dedicated `Apply` buttons
- Remove icons from the buttons, too much noise when the words are short and clear
- Update loading state to show a spinner next to the `Process` button instead of on _every_ button
2024-10-25 22:27:00 -04:00
psychedelicious
813cf87920 feat(ui): move canvas alerts to top-left corner 2024-10-25 22:27:00 -04:00
psychedelicious
c95b151daf feat(ui): add layer title heading for canvas ctx menu 2024-10-25 22:27:00 -04:00
psychedelicious
008be9b846 feat(ui): add all save as options to filter 2024-10-25 08:12:14 -04:00
psychedelicious
8e7cabdc04 feat(ui): add Replace Current open to Select Object -> Save As 2024-10-25 08:12:14 -04:00
psychedelicious
a4c4237f99 feat(ui): use PiPlayFill for process buttons for filter & select object 2024-10-25 08:12:14 -04:00
psychedelicious
bda3740dcd feat(ui): use fill style icons for Filter 2024-10-25 08:12:14 -04:00
psychedelicious
5b4633baa9 feat(ui): use PiShapesFill icon for Select Object 2024-10-25 08:12:14 -04:00
psychedelicious
96351181cb feat(ui): make canvas layer toolbar icons a bit larger 2024-10-25 08:12:14 -04:00
psychedelicious
957d591d99 feat(ui): "Auto-Mask" -> "Select Object" 2024-10-25 08:12:14 -04:00
psychedelicious
75f605ba1a feat(ui): support inverted selection in auto-mask 2024-10-25 08:12:14 -04:00
psychedelicious
e5b78d0221 fix(ui): canvas drop area grid layout 2024-10-25 10:22:22 +11:00
psychedelicious
b0381076b7 revert(ui): drop targets for inpaint mask and rg 2024-10-25 07:42:46 +11:00
psychedelicious
addb5c49ea feat(ui): support dnd images onto inpaint mask/rg entities 2024-10-25 07:42:46 +11:00
psychedelicious
619a271c8a feat(ui): disable copy to clipboard when layer is empty 2024-10-25 07:42:46 +11:00
psychedelicious
909f2ee36d feat(ui): add help tooltip to automask 2024-10-25 07:42:46 +11:00
psychedelicious
66d9c7c631 fix(ui): icon for automask save as 2024-10-24 08:39:29 -04:00
psychedelicious
7211d1a6fc feat(ui): add context menu options for layer type convert/copy 2024-10-24 08:39:29 -04:00
psychedelicious
c91a9ce390 feat(ui): add pull bbox to global ref image ctx menu 2024-10-24 08:39:29 -04:00
psychedelicious
3e7b73da2c feat(ui): add entity context menu as canvas context menu sub-menu 2024-10-24 08:39:29 -04:00
psychedelicious
e420300fa4 feat(ui): replace automask apply w/ save as menu 2024-10-24 08:39:29 -04:00
psychedelicious
260a5a4f9a feat(ui): add automask button to toolbar 2024-10-24 08:39:29 -04:00
psychedelicious
ed0c2006fe feat(ui): rename "foreground"/"background" -> "include"/"exclude" 2024-10-24 08:39:29 -04:00
psychedelicious
9ffd888c86 feat(ui): remove neutral points 2024-10-24 08:39:29 -04:00
Mary Hipp
4db26bfa3a (ui): add information popovers for other layer types 2024-10-24 23:34:06 +11:00
Mary Hipp
3321d14997 undo show descriptions for now 2024-10-24 23:34:06 +11:00