* support for custom error toast components, starting with usage limit
* add support for all usage limits
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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
* add GPTimage1 as allowed base model
* fix for non-disabled inpaint layers
* lots of boilerplate for adding gpt-image base model and disabling things along with imagen
* handle gpt-image dimensions
* build graph for gpt-image
* lint
* feat(ui): make chatgpt model naming consistent
* feat(ui): graph builder naming
* feat(ui): disable img2img for imagen3
* feat(ui): more naming
* feat(ui): support presigned url prefetch
* feat(ui): disable neg prompt for chatgpt
* docs(ui): update docstring
* feat(ui): fix graph building issues for chatgpt
* fix(ui): node ids for chatgpt/imagen
* chore(ui): typegen
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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
This query can have potentially large responses. Keeping them around for 24 hours essentially a hardcoded memory leak. Use the default for RTKQ of 60 seconds.
When users generate on the canvas or upscaling tabs, we parse prompts through dynamic prompts before invoking. Whenever the prompt or other settings change, we run dynamic prompts.
Previously, we used a redux listener to react to changes to dynamic prompts' dependent state, keeping the processed dynamic prompts synced. For example, when the user changed the prompt field, we re-processed the dynamic prompts.
This requires that all redux actions that change the dependent state be added to the listener matcher. It's easy to forget actions, though, which can result in the dynamic prompts state being stale.
For example, when resetting canvas state, we dispatch an action that resets the whole params slice, but this wasn't in the matcher. As a result, when resetting canvas, the dynamic prompts aren't updated. If the user then clicks Invoke (with an empty prompt), the last dynamic prompts state will be used.
For example:
- Generate w/ prompt "frog", get frog
- Click new canvas session
- Generate without any prompt, still get frog
To resolve this, the logic that keeps the dynamic prompts synced is moved from the listener to a hook. The way the logic is triggered is improved - it's now triggered in a useEffect, which is run when the dependent state changes. This way, it doesn't matter _how_ the dependent state changes - the changes will always be "seen", and the dynamic prompts will update.
Whether a workflow is published or not shouldn't be something stored on the client. It's properly server-side state.
This change removes the `is_published` flag from redux and updates all references to the flag to use the getWorkflow query.
It also updates the socket event listener that handles session complete events. When a validation run completes, we invalidate the tags for the getWorkflow query. We need to do a bit of juggling to avoid a race condition (documented in the code). Works well though.