A blue button is begging to be clicked, but clicking it will do nothing. Instead, we should communicate that no action is needed by disabling the button when the default settings are already in use.
Using `&&` will result in false negatives for settings where a falsy value might be valid. For example, any setting for which 0 is a valid number. To be on the safe side, just use an explicit null check on all values.
- Update canvas slice's to track the current base model architecture instead of just the optimal dimension. This lets us derive both optimal dimension _and_ grid size for the currently selected model.
- Update all bbox size utilities to use derived grid size instead of hardcoded values of 8 or 64
- Review every damned instance of the number 8 in the whole frontend and update the ones that need to use the grid size
- Update the invoke button blocking logic to check against scaled bbox size, unless scaling is disabled.
- Update the invoke button blocking to say if it's width or height that is invalid and if its bbox or scaled, for both FLUX and the T2I adapter constraints
- Rework hotkey data to include the keys for each hotkey action.
- Add wrapper for `useHotkeys` that accepts a hotkey category and id. Automatically selects the key from the hotkey data.
- Add handling for macOS (cmd vs ctrl, option vs alt).
- Redo all hotkey descriptions, deleting nonexistant ones.
- Some `esc` hotkeys that just close whatever you are currently in are omitted due to their relative simplicity and intuitiveness.
Previously, canvas actions specific to an entity type only needed the id of that entity type. This allowed you to pass in the id of an entity of the wrong type.
All actions for a specific entity now take a full entity identifier, and the entity identifier type can be narrowed.
`selectEntity` and `selectEntityOrThrow` now need a full entity identifier, and narrow their return values to a specific entity type _if_ the entity identifier is narrowed.
The types for canvas entities are updated with optional type parameters for this purpose.
All reducers, actions and components have been updated.