psychedelicious
8d7de1543b
refactor(ui): update components & logic to use new unified slice
2024-09-06 21:27:34 +10:00
psychedelicious
b1b41a9b0c
refactor(ui): merge compositing, params into canvasV2 slice
2024-09-06 21:27:34 +10:00
psychedelicious
e9033040f6
refactor(ui): add scaled bbox state
2024-09-06 21:27:34 +10:00
psychedelicious
4388f00607
refactor(ui): update dnd/image upload
2024-09-06 21:27:34 +10:00
psychedelicious
9b8db06349
refactor(ui): update size/prompts state
2024-09-06 21:27:34 +10:00
psychedelicious
a4f55f6e5d
refactor(ui): rip out old control adapter implementation
2024-09-06 21:27:34 +10:00
psychedelicious
d0cde66e92
refactor(ui): canvas v2 (wip)
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fix entity count select
2024-09-06 21:27:34 +10:00
psychedelicious
f636c0eb88
refactor(ui): canvas v2 (wip)
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delete unused file
2024-09-06 21:27:34 +10:00
psychedelicious
5760d3180e
refactor(ui): canvas v2 (wip)
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merge all canvas state reducers into one big slice (but with the logic split across files so it's not hell)
2024-09-06 21:27:34 +10:00
psychedelicious
8c4f98131b
refactor(ui): canvas v2 (wip)
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Fix a few more components
2024-09-06 21:27:34 +10:00
psychedelicious
959a433e61
refactor(ui): canvas v2 (wip)
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missed a spot
2024-09-06 21:27:34 +10:00
psychedelicious
f72845a1b4
refactor(ui): canvas v2 (wip)
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Redo all UI components for different canvas entity types
2024-09-06 21:27:34 +10:00
psychedelicious
254f4ba574
refactor(ui): canvas v2 (wip)
2024-09-06 21:27:34 +10:00
psychedelicious
d6f3b1b85f
refactor(ui): canvas v2 (wip)
2024-09-06 21:27:34 +10:00
psychedelicious
47b5b7c4b4
refactor(ui): canvas v2 (wip)
2024-09-06 21:27:34 +10:00
psychedelicious
bcfdae62e3
refactor(ui): canvas v2 (wip)
2024-09-06 21:27:34 +10:00
psychedelicious
c60f1c0031
feat(ui): bbox tool
2024-09-06 21:27:34 +10:00
psychedelicious
d76802f563
fix(ui): rect tool preview
2024-09-06 21:27:34 +10:00
psychedelicious
7b39b31f6c
fix(ui): multiple stages
2024-09-06 21:27:34 +10:00
psychedelicious
a2585a8bb1
feat(ui): decouple konva logic from nanostores
2024-09-06 21:27:34 +10:00
psychedelicious
fe0c4767c7
feat(ui): store all stage attrs in nanostores
2024-09-06 21:27:34 +10:00
psychedelicious
e0b8b82a15
feat(ui): round stage scale
2024-09-06 21:27:34 +10:00
psychedelicious
f90fa85e77
chore(ui): bump konva
2024-09-06 21:27:34 +10:00
psychedelicious
6d5b4e4471
feat(ui): generation bbox transformation working
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whew
2024-09-06 21:27:34 +10:00
psychedelicious
1172a33117
feat(ui): wip generation bbox
2024-09-06 21:27:34 +10:00
psychedelicious
8530f8ddcc
feat(ui): wip generation bbox
2024-09-06 21:27:34 +10:00
psychedelicious
e66e4fefed
feat(ui): CL zoom and pan, some rendering optimizations
2024-09-06 21:27:34 +10:00
psychedelicious
1237e839ca
Revert "feat(ui): add x,y,scaleX,scaleY,rotation to objects"
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This reverts commit 53318b396c967c72326a7e4dea09667b2ab20bdd.
2024-09-06 21:27:34 +10:00
psychedelicious
8ec08063f4
feat(ui): layers manage their own bbox
2024-09-06 21:27:34 +10:00
psychedelicious
0d0004018b
docs(ui): konva image object docstrings
2024-09-06 21:27:34 +10:00
psychedelicious
9124604dc4
feat(ui): add x,y,scaleX,scaleY,rotation to objects
2024-09-06 21:27:34 +10:00
psychedelicious
4f05a7b8d0
fix(ui): show color picker when using rect tool
2024-09-06 21:27:34 +10:00
psychedelicious
db766bd9ae
feat(ui): image loading fallback for raster layers
2024-09-06 21:27:34 +10:00
psychedelicious
557603d2ae
feat(ui): bbox calc for raster layers
2024-09-06 21:27:34 +10:00
psychedelicious
b46ca55c7d
feat(ui): do not fill brush preview when drawing
2024-09-06 21:27:33 +10:00
psychedelicious
4788172206
fix(ui): brush spacing handling
2024-09-06 21:27:33 +10:00
psychedelicious
6a118f172e
fix(ui): jank when starting a shape when not already focused on stage
2024-09-06 21:27:33 +10:00
psychedelicious
d5abdfa3b0
feat(ui): wip raster layers
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I meant to split this up into smaller commits and undo some of it, but I committed afterwards and it's tedious to undo.
2024-09-06 21:27:33 +10:00
psychedelicious
1d24cb94b4
feat(ui): support image objects on raster layers
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Just the UI and internal state, not rendering yet.
2024-09-06 21:27:33 +10:00
psychedelicious
86e7f24238
tidy(ui): clean up event handlers
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Separate logic for each tool in preparation for ellipse and polygon tools.
2024-09-06 21:27:33 +10:00
psychedelicious
0356f970f3
feat(ui): raster layer reset, object group util
2024-09-06 21:27:33 +10:00
psychedelicious
d340038f48
feat(ui): rect shape preview now has fill
2024-09-06 21:27:33 +10:00
psychedelicious
1d5e8e07c6
feat(ui): cancel shape drawing on esc
2024-09-06 21:27:33 +10:00
psychedelicious
24f17479de
feat(ui): temp disable history on CL
2024-09-06 21:27:33 +10:00
psychedelicious
84b8096cc9
feat(ui): raster layer logic
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- Deduplicate shared logic
- Split up giant renderers file into separate cohesive files
- Tons of cleanup
- Progress on raster layer functionality
2024-09-06 21:27:33 +10:00
psychedelicious
5c38241e33
feat(ui): add raster layer rendering and interaction (WIP)
2024-09-06 21:27:33 +10:00
psychedelicious
b590c73c08
feat(ui): scaffold out raster layers
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Raster layers may have images, lines and shapes. These will replace initial image layers and provide sketching functionality like we have on canvas.
2024-09-06 21:27:33 +10:00
psychedelicious
68fcf9d2df
refactor(ui): revise types for line and rect objects
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- Create separate object types for brush and eraser lines, instead of a single type that has a `tool` field.
- Create new object type for rect shapes.
- Add logic to schemas to migrate old object types to new.
- Update renderers & reducers.
2024-09-06 21:27:33 +10:00
Brandon Rising
bda579577c
chore: 4.2.9 version bump
2024-09-05 16:17:48 -04:00
Brandon Rising
a16b555d47
Simplify flux model dtype conversion in model loader
2024-09-05 15:47:14 -04:00