- Split up logic to determine reason why the user cannot invoke for each tab.
- Fix issue where the workflows tab would show reasons related to canvas/upscale tab. The tooltip now only shows information relevant to the current tab.
- Add calculation for batch size to the queue count prediction.
- Use a constant for the enqueue mutation's fixed cache key, instead of a string. Just some typo protection.
Rework uploadImage and uploadImages helpers and the RTK listener, ensuring gallery view isn't changed unexpectedly and preventing extraneous toasts.
Fix staging area save to gallery button to essentially make a copy of the image, instead of changing its intermediate status.
- Add `withToast` flag to `uploadImage` util
- Skip the toast if this is not set
- Use the flag to disable toasts when canvas does internal image-uploading stuff that should be invisible to user
* restore send-to functionality
* lint
* feat(ui): add getImageMetadata helper
* feat(ui): updated usePreselectedImage logic
* fix(ui): race condition when creating & initializing canvas entity adapters
There was a race condition when the canvas was reset as it was initializing. This could occur when the "use preselected image" functionality was triggered.
It was possible to get an error (non-app-breaking) when attempting to initialize an entity:
1. Canvas initializes
2. Canvas starts creating and initializing all entities (this happens in `CanvasEntityRendererModule.render`)
3. Canvas is reset before that process finishes, clearing state
4. The method call from 2) attempts to initialize an entity that has been deleted from state and fails
Changes to fix this:
- Split `CanvasEntityRendererModule.render` into individual methods for each entity type, each with their own store subscription
- Do not `await` initialization after creating the entity adapter classes - let them initialize in the background
So the `render` method now completes very fast - quick enough that we don't run into this race condition.
It's possible that something will change in the future, and this race condition will come back. In that case, we could use mutexes in `CanvasEntityRendererModule` to prevent the failure condition. It's a bit more complicated to do that so I'm skipping it for now.
* feat(ui): export workflow library is open atom
* feat(ui): export image viewer atom
* tidy(ui): organise style presets menu state
* feat(ui): consolidate studio init actions
* build(ui): export type StudioInitAction
* feat(ui): add getStylePreset helper
* feat(ui): add toasts to useStudioInitAction
* tidy(ui): comment & minor cleanup for useStudioInitAction
* chore(ui): lint
* only show version when local
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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
- Rename util to `getImageDTOSafe`
- Update API to accept the same options as RTKQ's `initiate`
- Add `getImageDTO`; while `getImageDTOSafe` returns null if the image is not found, the new util throws
- Update usage of `getImageDTOSafe`
- Allow `uploadImage` util to accept `metadata` to embed in the image
- Update compositor to support `metadata` field when uploading rasterized composite layer
- Canvas manages its own progress socket event listeners and progress event data.
- Remove cancellations listener jank.
- Dip into low-level redux subscription API to watch for queue status changes, clearing the last "global" progress event when the queue has nothing in progress. Could also do this in a useEffect I guess.
- Had to shuffle some things around to prevent circular imports, so there are a lot of tiny changes here.
- Add selectors to get the default control adapter and ip adapter with model, preferring controlnet over t2i adapter for model
- Add hooks to add each entity type, using the defaults
- Add hooks to add prompts/ip adapters to a regional guidance layer
- Use the defaults in other places where we add control layers or ip adapters (e.g. dnd-triggered entity creation)
Sequence of events causing the race condition:
- Enqueue batch
- Invalidate `SessionQueueStatus` tag
- Request updated queue status via HTTP - batch still processing at this point
- Batch completes
- Event emitted saying so
- Optimistically update the queue status cache, it is correct
- HTTP request makes it back and overwrites the optimistic update, indicating the batch is still in progress
FIxed by not invalidating the cache.
The model edit UI's composition allows for the model edit form to be instantiated before the model's config has been received. This results in the form having no values - all the fields are blank instead of populated by the model config.
Part of the fix is to pass the model config around directly instead of relying on _all_ components to fetch the model directly.
I also fixed a crapload of performance issues related to improper use of redux selectors.
* [MM2] replace untyped config dict passed to install_model with typed ModelRecordChanges
- adjusted frontend to work with new schema
- used this facility to assign "starter model" names and descriptions to the installed
models.
* documentation fix
* [MM2] replace untyped config dict passed to install_model with typed ModelRecordChanges
- adjusted frontend to work with new schema
- used this facility to assign "starter model" names and descriptions to the installed
models.
* documentation fix
* remove v9 pnpm lockfile
* [MM2] replace untyped config dict passed to install_model with typed ModelRecordChanges
- adjusted frontend to work with new schema
- used this facility to assign "starter model" names and descriptions to the installed
models.
* [MM2] replace untyped config dict passed to install_model with typed ModelRecordChanges
- adjusted frontend to work with new schema
- used this facility to assign "starter model" names and descriptions to the installed
models.
* remove v9 pnpm lockfile
* regenerate schema.ts
* prettified
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Co-authored-by: Lincoln Stein <lstein@gmail.com>