Commit Graph

30 Commits

Author SHA1 Message Date
psychedelicious
69ec14c7bb perf(ui): use rfdc for deep copying of objects
- Add and use more performant `deepClone` method for deep copying throughout the UI.

Benchmarks indicate the Really Fast Deep Clone library (`rfdc`) is the best all-around way to deep-clone large objects.

This is particularly relevant in canvas. When drawing or otherwise manipulating canvas objects, we need to do a lot of deep cloning of the canvas layer state objects.

Previously, we were using lodash's `cloneDeep`.

I did some fairly realistic benchmarks with a handful of deep-cloning algorithms/libraries (including the native `structuredClone`). I used a snapshot of the canvas state as the data to be copied:

On Chromium, `rfdc` is by far the fastest, over an order of magnitude faster than `cloneDeep`.

On FF, `fastest-json-copy` and `recursiveDeepCopy` are even faster, but are rather limited in data types. `rfdc`, while only half as fast as the former 2, is still nearly an order of magnitude faster than `cloneDeep`.

On Safari, `structuredClone` is the fastest, about 2x as fast as `cloneDeep`. `rfdc` is only 30% faster than `cloneDeep`.

`rfdc`'s peak memory usage is about 10% more than `cloneDeep` on Chrome. I couldn't get memory measurements from FF and Safari, but let's just assume the memory usage is similar relative to the other algos.

Overall, `rfdc` is the best choice for a single algo for all browsers. It's definitely the best for Chromium, by far the most popular desktop browser and thus our primary target.

A future enhancement might be to detect the browser and use that to determine which algorithm to use.
2024-04-02 08:48:18 -04:00
psychedelicious
6e869e6038 fix(ui): migrate redux state that has models
With the change to model identifiers from v3 to v4, if a user had persisted redux state with the old format, we could get unexpected runtime errors when rehydrating state if we try to access model attributes that no longer exist.

For example, the CLIP Skip component does this:

```ts
CLIP_SKIP_MAP[model.base].maxClip
```

In v3, models had a `base_type` attribute, but it is renamed to `base` in v4. This code therefore causes a runtime error:
- `model.base` is `undefined`
- `CLIP_SKIP_MAP[undefined]` is also undefined
- `undefined.maxClip` is a runtime error!

Resolved by adding a migration for the redux slices that have model identifiers. The migration simply resets the slice or the part of the slice that is affected, when it's simple to do a partial reset.

Closes #6000
2024-03-22 07:55:13 +11:00
psychedelicious
06ff105a1f fix(ui): reset loras/control adapters when using recall all or remix 2024-03-14 12:34:03 -07:00
psychedelicious
133c90e116 fix(ui): update all components and logic to use enriched ModelIdentifierField 2024-03-10 11:03:38 +11:00
psychedelicious
d99bec8b1a tidy(ui): clean up unused code 5
variables, types and schemas
2024-03-01 10:42:33 +11:00
psychedelicious
8f93ae8d7c tidy(ui): clean up unused code 1
- Only export when necessary
- Remove totally usused functions, variables, state, etc
- Remove unused packages
2024-03-01 10:42:33 +11:00
psychedelicious
a253047d8e tidy(ui): tidy model identifier logic
- Move some files around
- Use util to extract key and base from model config
2024-03-01 10:42:33 +11:00
psychedelicious
d1f4cde8c7 feat(ui): refactor metadata handling (again)
Add concepts for metadata handlers. Handlers include parsers, recallers and validators for different metadata types:
- Parsers parse a raw metadata object of any shape to a structured object.
- Recallers load the parsed metadata into state. Recallers are optional, as some metadata types don't need to be loaded into state.
- Validators provide an additional layer of validation before recalling the metadata. This is needed because a metadata object may be valid, but not able to be recalled due to some other requirement, like base model compatibility. Validators are optional.

Sometimes metadata is not a single object but a list of items - like LoRAs. Metadata handlers may implement an optional set of "item" handlers which operate on individual items in the list.

Parsers and validators are async to allow fetching additional data, like a model config. Recallers are synchronous.

The these handlers are composed into a public API, exported as a `handlers` object. Besides the handlers functions, a metadata handler set includes:
- A function to get the label of the metadata type.
- An optional function to render the value of the metadata type.
- An optional function to render the _item_ value of the metadata type.
2024-03-01 10:42:33 +11:00
psychedelicious
3ed2963f43 feat(ui): refactor metadata handling
Refactor of metadata recall handling. This is in preparation for a backwards compatibility layer for models.

- Create helpers to fetch a model outside react (e.g. not in a hook)
- Created helpers to parse model metadata
- Renamed a lot of types that were confusing and/or had naming collisions
2024-03-01 10:42:33 +11:00
psychedelicious
dab939f7d1 feat(ui): update model identifier to be key (wip)
- Update most model identifiers to be `{key: string}` instead of name/base/type. Doesn't change the model select components yet.
- Update model _parameters_, stored in redux, to be `{key: string, base: BaseModel}` - we need to store the base model to be able to check model compatibility. May want to store the whole config? Not sure...
2024-03-01 10:42:33 +11:00
psychedelicious
0ef18b6477 fix(ui): enable lora when recalling
Closes #5698
2024-02-12 16:47:46 +11:00
psychedelicious
d713620d9e refactor(ui): refactor reducer list
Instead of manually naming reducers, use each slice's `name` property. Makes typos impossible.
2024-02-03 07:39:19 -05:00
psychedelicious
c1300fa8b1 refactor(ui): refactor persist config
Add more structure around persist configs to avoid bugs from typos and misplaced persist denylists.
2024-02-03 07:39:19 -05:00
Josh Corbett
f70c0936ca feat: disable/enable LoRas with a switch (#5591)
* feat:  disable/enable LorRas with a switch

* feat:  visually display previous weight when disabled

* style: 🚨 linting

* feat:  lora badge count reflects active loras

* style: 🚨 linting

* feat:  track disabled lora on state instead of weight

* style: 🚨 linting

* feat:  it all works now

tracking isEnabled on lora state, disabled slider when disabled, removed disabled loras from graph, updated badge counting and renamed lora add function

* style: 🚨 linting

* fix: 🐛 enabledLoRAs filter nullish coalescing

* refactor: 🎨 minor changes

renamed lora toggle action, removed errent comment, removed extraneous type annotation

* style: 🚨 linting
2024-01-31 05:50:03 +00:00
psychedelicious
189c430e46 chore(ui): format
Lots of changed bc the line length is now 120. May as well do it now.
2024-01-28 19:57:53 +11:00
psychedelicious
0fc08bb384 ui: redesign followups 8 (#5445)
* feat(ui): get rid of convoluted socket vs appSocket redux actions

There's no need to have `socket...` and `appSocket...` actions.

I did this initially due to a misunderstanding about the sequence of handling from middleware to reducers.

* feat(ui): bump deps

Mainly bumping to get latest `redux-remember`.

A change to socket.io required a change to the types in `useSocketIO`.

* chore(ui): format

* feat(ui): add error handling to redux persistence layer

- Add an error handler to `redux-remember` config using our logger
- Add custom errors representing storage set and get failures
- Update storage driver to raise these accordingly
- wrap method to clear idbkeyval storage and tidy its logic up

* feat(ui): add debuggingLoggerMiddleware

This simply logs every action and a diff of the state change.

Due to the noise this creates, it's not added by default at all. Add it to the middlewares if you want to use it.

* feat(ui): add $socket to window if in dev mode

* fix(ui): do not enable cancel hotkeys on inputs

* fix(ui): use JSON.stringify for ROARR logger serializer

A recent change to ROARR introduced limits to the size of data that will logged. This ends up making our logs far less useful. Change the serializer back to what it was previously.

* feat(ui): change diff util, update debuggerLoggerMiddleware

The previous diff library would present deleted things as `undefined`. Unfortunately, a JSON.stringify cycle will strip those values out. The ROARR logger does this and so the diffs end up being a lot less useful, not showing removed keys.

The new diff library uses a different format for the delta that serializes nicely.

* feat(ui): add migrations to redux persistence layer

- All persisted slices must now have a slice config, consisting of their initial state and a migrate callback. The migrate callback is very simple for now, with no type safety. It adds missing properties to the state. A future enhancement might be to model the each slice's state with e.g. zod and have proper validation and types.
- Persisted slices now have a `_version` property
- The migrate callback is called inside `redux-remember`'s `unserialize` handler. I couldn't figure out a good way to put this into the reducer and do logging (reducers should have no side effects). Also I ran into a weird race condition that I couldn't figure out. And finally, the typings are tricky. This works for now.
- `generationSlice` and `canvasSlice` both need migrations for the new aspect ratio setup, this has been added
- Stuff related to persistence has been moved in to `store.ts` for simplicity

* feat(ui): clean up StorageError class

* fix(ui): scale method default is now 'auto'

* feat(ui): when changing controlnet model, enable autoconfig

* fix(ui): make embedding popover immediately accessible

Prevents hotkeys from being captured when embeddings are still loading.
2024-01-08 09:11:45 -05:00
psychedelicious
a23502f7ff fix(ui): do not use state => state as an input selector
This is a no-no, whoops!
2024-01-06 00:03:07 +11:00
psychedelicious
f0b102d830 feat(ui): ux improvements & redesign
This is a squash merge of a bajillion messy small commits created while iterating on the UI component library and redesign.
2023-12-29 08:26:14 -05:00
psychedelicious
86a74e929a feat(ui): add support for custom field types
Node authors may now create their own arbitrary/custom field types. Any pydantic model is supported.

Two notes:
1. Your field type's class name must be unique.

Suggest prefixing fields with something related to the node pack as a kind of namespace.

2. Custom field types function as connection-only fields.

For example, if your custom field has string attributes, you will not get a text input for that attribute when you give a node a field with your custom type.

This is the same behaviour as other complex fields that don't have custom UIs in the workflow editor - like, say, a string collection.

feat(ui): fix tooltips for custom types

We need to hold onto the original type of the field so they don't all just show up as "Unknown".

fix(ui): fix ts error with custom fields

feat(ui): custom field types connection validation

In the initial commit, a custom field's original type was added to the *field templates* only as `originalType`. Custom fields' `type` property was `"Custom"`*. This allowed for type safety throughout the UI logic.

*Actually, it was `"Unknown"`, but I changed it to custom for clarity.

Connection validation logic, however, uses the *field instance* of the node/field. Like the templates, *field instances* with custom types have their `type` set to `"Custom"`, but they didn't have an `originalType` property. As a result, all custom fields could be connected to all other custom fields.

To resolve this, we need to add `originalType` to the *field instances*, then switch the validation logic to use this instead of `type`.

This ended up needing a bit of fanagling:

- If we make `originalType` a required property on field instances, existing workflows will break during connection validation, because they won't have this property. We'd need a new layer of logic to migrate the workflows, adding the new `originalType` property.

While this layer is probably needed anyways, typing `originalType` as optional is much simpler. Workflow migration logic can come layer.

(Technically, we could remove all references to field types from the workflow files, and let the templates hold all this information. This feels like a significant change and I'm reluctant to do it now.)

- Because `originalType` is optional, anywhere we care about the type of a field, we need to use it over `type`. So there are a number of `field.originalType ?? field.type` expressions. This is a bit of a gotcha, we'll need to remember this in the future.

- We use `Array.prototype.includes()` often in the workflow editor, e.g. `COLLECTION_TYPES.includes(type)`. In these cases, the const array is of type `FieldType[]`, and `type` is is `FieldType`.

Because we now support custom types, the arg `type` is now widened from `FieldType` to `string`.

This causes a TS error. This behaviour is somewhat controversial (see https://github.com/microsoft/TypeScript/issues/14520). These expressions are now rewritten as `COLLECTION_TYPES.some((t) => t === type)` to satisfy TS. It's logically equivalent.

fix(ui): typo

feat(ui): add CustomCollection and CustomPolymorphic field types

feat(ui): add validation for CustomCollection & CustomPolymorphic types

- Update connection validation for custom types
- Use simple string parsing to determine if a field is a collection or polymorphic type.
- No longer need to keep a list of collection and polymorphic types.
- Added runtime checks in `baseinvocation.py` to ensure no fields are named in such a way that it could mess up the new parsing

chore(ui): remove errant console.log

fix(ui): rename 'nodes.currentConnectionFieldType' -> 'nodes.connectionStartFieldType'

This was confusingly named and kept tripping me up. Renamed to be consistent with the `reactflow` `ConnectionStartParams` type.

fix(ui): fix ts error

feat(nodes): add runtime check for custom field names

"Custom", "CustomCollection" and "CustomPolymorphic" are reserved field names.

chore(ui): add TODO for revising field type names

wip refactor fieldtype structured

wip refactor field types

wip refactor types

wip refactor types

fix node layout

refactor field types

chore: mypy

organisation

organisation

organisation

fix(nodes): fix field orig_required, field_kind and input statuses

feat(nodes): remove broken implementation of default_factory on InputField

Use of this could break connection validation due to the difference in node schemas required fields and invoke() required args.

Removed entirely for now. It wasn't ever actually used by the system, because all graphs always had values provided for fields where default_factory was used.

Also, pydantic is smart enough to not reuse the same object when specifying a default value - it clones the object first. So, the common pattern of `default_factory=list` is extraneous. It can just be `default=[]`.

fix(nodes): fix InputField name validation

workflow validation

validation

chore: ruff

feat(nodes): fix up baseinvocation comments

fix(ui): improve typing & logic of buildFieldInputTemplate

improved error handling in parseFieldType

fix: back compat for deprecated default_factory and UIType

feat(nodes): do not show node packs loaded log if none loaded

chore(ui): typegen
2023-11-29 10:49:31 +11:00
Mary Hipp
5a961bb58e first pass to recall LoRAs 2023-09-18 16:01:20 +10:00
psychedelicious
bf94412d14 feat: add multi-select to gallery
multi-select actions include:
- drag to board to move all to that board
- right click to add all to board or delete all

backend changes:
- add routes for changing board for list of image names, deleting list of images
- change image-specific routes to `images/i/{image_name}` to not clobber other routes (like `images/upload`, `images/delete`)
- subclass pydantic `BaseModel` as `BaseModelExcludeNull`, which excludes null values when calling `dict()` on the model. this fixes inconsistent types related to JSON parsing null values into `null` instead of `undefined`
- remove `board_id` from `remove_image_from_board`

frontend changes:
- multi-selection stuff uses `ImageDTO[]` as payloads, for dnd and other mutations. this gives us access to image `board_id`s when hitting routes, and enables efficient cache updates.
- consolidate change board and delete image modals to handle single and multiples
- board totals are now re-fetched on mutation and not kept in sync manually - was way too tedious to do this
- fixed warning about nested `<p>` elements
- closes #4088 , need to handle case when `autoAddBoardId` is `"none"`
- add option to show gallery image delete button on every gallery image

frontend refactors/organisation:
- make typegen script js instead of ts
- enable `noUncheckedIndexedAccess` to help avoid bugs when indexing into arrays, many small changes needed to satisfy TS after this
- move all image-related endpoints into `endpoints/images.ts`, its a big file now, but this fixes a number of circular dependency issues that were otherwise felt impossible to resolve
2023-08-03 11:46:59 +10:00
psychedelicious
8cb19578c2 fix(ui): fix crash on LoRA remove / weight change 2023-07-15 11:09:18 +10:00
psychedelicious
a071873327 feat(ui): fix a lot of model-related crashes/bugs
We were storing all types of models by their model ID, which is a format like `sd-1/main/deliberate`.

This meant we had to do a lot of extra parsing, because nodes actually wants something like `{base_model: 'sd-1', model_name: 'deliberate'}`.

Some of this parsing was done with zod's error-throwing `parse()` method, and in other places it was done with brittle string parsing.

This commit refactors the state to use the object form of models.

There is still a bit of string parsing done in the to construct the ID from the object form, but it's far less complicated.

Also, the zod parsing is now done using `safeParse()`, which does not throw. This requires a few more conditional checks, but should prevent further crashes.
2023-07-14 16:07:22 +10:00
psychedelicious
23d2af52df fix(ui): fix lora name disappearing 2023-07-13 20:14:26 +10:00
psychedelicious
8457fcf7d3 feat(ui): finalize base model compatibility for lora, ti, vae 2023-07-07 22:50:22 +10:00
Mary Hipp
a9a4081f51 add modelSelected middleware to clear submodels on base_model change 2023-07-07 22:50:22 +10:00
psychedelicious
2415dc1235 feat(ui): refactor embedding ui; now is autocomplete 2023-07-06 13:40:13 +10:00
Lincoln Stein
c21bd806f0 default LoRA weight to 0.75 2023-07-05 16:54:23 -04:00
psychedelicious
52a09422c7 feat(ui): create rtk-query hooks for individual model types
Eg `useGetMainModelsQuery()`, `useGetLoRAModelsQuery()` instead of `useListModelsQuery({base_type})`.

Add specific adapters for each model type. Just more organised and easier to consume models now.

Also updated LoRA UI to use the model name.
2023-07-05 12:47:34 +10:00
psychedelicious
db8862d860 feat(ui): add LoRA ui & update graphs 2023-07-05 12:47:34 +10:00