Commit Graph

119 Commits

Author SHA1 Message Date
psychedelicious
9fc4008bfc tidy(ui): removed unused state related to non-buffered drawing 2024-09-06 22:56:24 +10:00
psychedelicious
f80127772e feat(ui): control adapter image rendering 2024-09-06 22:56:24 +10:00
psychedelicious
b65866cb2e feat(ui): buffered rect drawing 2024-09-06 22:56:24 +10:00
psychedelicious
44c68f8551 perf(ui): buffered drawing (wip) 2024-09-06 22:56:24 +10:00
psychedelicious
083b7d99c8 feat(ui): organize konva state and files 2024-09-06 22:56:24 +10:00
psychedelicious
e56b5e6966 fix(ui): region rendering 2024-09-06 22:56:24 +10:00
psychedelicious
5a8fb2af90 fix(ui): inpaint mask rendering 2024-09-06 22:56:24 +10:00
psychedelicious
9a0a48a939 fix(ui): resetting layer resets position 2024-09-06 22:56:24 +10:00
psychedelicious
a2840d31bd feat(ui): transformable layers 2024-09-06 22:56:24 +10:00
psychedelicious
fdb27d836d feat(ui): revised canvas progress & staging image handling 2024-09-06 22:56:24 +10:00
psychedelicious
92a1d41eac feat(ui): canvas staging area works 2024-09-06 22:56:24 +10:00
psychedelicious
8a0f723b28 feat(ui): switch to view tool when staging 2024-09-06 22:56:24 +10:00
psychedelicious
e7933cdae1 feat(ui): staging area image visibility toggle 2024-09-06 22:56:24 +10:00
psychedelicious
91bf5ac9a2 feat(ui): staging area works more better 2024-09-06 22:56:24 +10:00
psychedelicious
b21c28e8fe feat(ui): consolidate konva API 2024-09-06 22:56:24 +10:00
psychedelicious
361d3383fc feat(ui): staging area (rendering wip) 2024-09-06 22:56:24 +10:00
psychedelicious
54ff94ec38 tidy(ui): type "Dimensions" -> "Size" 2024-09-06 22:56:24 +10:00
psychedelicious
93d1140a31 feat(ui): minor change to canvas bbox state type 2024-09-06 22:56:24 +10:00
psychedelicious
bf8d2250ca feat(ui): generation mode calculation, fudged graphs 2024-09-06 22:56:24 +10:00
psychedelicious
1b2d045be1 feat(ui): add utils for getting images from canvas 2024-09-06 22:56:24 +10:00
psychedelicious
728e21b5ae feat(ui): inpaint mask UI components 2024-09-06 22:56:24 +10:00
psychedelicious
d3a183fe1d feat(ui): inpaint mask rendering (wip) 2024-09-06 22:56:24 +10:00
psychedelicious
7bb6f18175 feat(ui): internal state for inpaint mask 2024-09-06 22:56:24 +10:00
psychedelicious
ac0f93f2c2 refactor(ui): divvy up canvas state a bit 2024-09-06 22:56:24 +10:00
psychedelicious
8a75b1411a feat(ui): get region and base layer canvas to blob logic working 2024-09-06 22:56:24 +10:00
psychedelicious
5c6cd1e897 feat(ui): persist bbox 2024-09-06 22:56:24 +10:00
psychedelicious
7899c0ef78 feat(ui): add toggle for clipToBbox 2024-09-06 22:56:24 +10:00
psychedelicious
3e21106336 refactor(ui): create classes to abstract mgmt of konva nodes 2024-09-06 22:56:24 +10:00
psychedelicious
327788b1d6 refactor(ui): remove unused ellipse & polygon objects 2024-09-06 22:56:24 +10:00
psychedelicious
1c6015ca73 fix(ui): incorrect rect/brush/eraser positions 2024-09-06 22:56:24 +10:00
psychedelicious
62037ce577 refactor(ui): decouple konva renderer from react
Subscribe to redux store directly, skipping all the react overhead.

With react in dev mode, a typical frame while using the brush tool on almost-empty canvas is reduced from ~7.5ms to ~3.5ms. All things considered, this still feels slow, but it's a massive improvement.
2024-09-06 22:56:24 +10:00
psychedelicious
e5bff7646a feat(ui): clip lines to bbox 2024-09-06 22:56:24 +10:00
psychedelicious
efac5c8f06 refactor(ui): use "entity" instead of "data" for canvas 2024-09-06 22:56:24 +10:00
psychedelicious
c6bf9193e2 fix(ui): canvas entity ids getting clobbered 2024-09-06 22:56:24 +10:00
psychedelicious
54ba852e71 refactor(ui): move loras to canvas slice 2024-09-06 22:56:24 +10:00
psychedelicious
bc85ef6e65 fix(ui): layer is selected when added 2024-09-06 22:56:24 +10:00
psychedelicious
856b0f81d5 feat(ui): r to center & fit stage on document 2024-09-06 22:56:24 +10:00
psychedelicious
5fc0bc5136 refactor(ui): port remaining canvasV1 rendering logic to V2, remove old code 2024-09-06 22:56:24 +10:00
psychedelicious
6f0a2d1104 refactor(ui): fix more types 2024-09-06 22:56:24 +10:00
psychedelicious
9be3e0050d refactor(ui): metadata recall (wip)
just enough let the app run
2024-09-06 22:56:24 +10:00
psychedelicious
f9eb25b861 refactor(ui): fix delete image stuff 2024-09-06 22:56:24 +10:00
psychedelicious
7cdea43a37 refactor(ui): add adapterType to ControlAdapterData 2024-09-06 22:56:24 +10:00
psychedelicious
9a860dbab5 refactor(ui): update components & logic to use new unified slice 2024-09-06 22:56:24 +10:00
psychedelicious
5c2a48bba8 refactor(ui): merge compositing, params into canvasV2 slice 2024-09-06 22:56:24 +10:00
psychedelicious
05338bdba3 refactor(ui): add scaled bbox state 2024-09-06 22:56:24 +10:00
psychedelicious
acc1fefa77 refactor(ui): update size/prompts state 2024-09-06 22:56:24 +10:00
psychedelicious
2bcb53fe03 refactor(ui): canvas v2 (wip)
fix entity count select
2024-09-06 22:56:24 +10:00
psychedelicious
df9f998671 refactor(ui): canvas v2 (wip)
merge all canvas state reducers into one big slice (but with the logic split across files so it's not hell)
2024-09-06 22:56:24 +10:00
psychedelicious
be3ad43a07 refactor(ui): canvas v2 (wip)
Fix a few more components
2024-09-06 22:56:24 +10:00
psychedelicious
c21a21c2aa refactor(ui): canvas v2 (wip)
Redo all UI components for different canvas entity types
2024-09-06 22:56:24 +10:00