- Prompt must have an open curly brace followed by a close curly brace to enable dynamic prompts processing
- If a the given prompt already had a dynamic prompt cached, do not re-process
- If processing is not needed, user may invoke immediately
- Invoke button shows loading state when dynamic prompts are processing, tooltip says generating
- Dynamic prompts preview icon in prompt box shows loading state when processing, tooltip says generating
Canvas and non-canvas have separate width and height and need their own separate aspect ratios. In order to not duplicate a lot of aspect ratio logic, the components relating to image size have been modularized.
There are a few breaking changes, which I've addressed.
The vast majority of changes are related to new handling of `reselect`'s `createSelector` options.
For better or worse, we memoize just about all our selectors using lodash `isEqual` for `resultEqualityCheck`. The upgrade requires we explicitly set the `memoize` option to `lruMemoize` to continue using lodash here.
Doing that required changing our `defaultSelectorOptions`.
Instead of changing that and finding dozens of instances where we weren't using that and instead were defining selector options manually, I've created a pre-configured selector: `createMemoizedSelector`.
This is now used everywhere instead of `createSelector`.
This logic is moved into a hook.
This is needed for our context menus to close when the user clicks something in reactflow. It needed to be extended to support menus also.
* chore: bump pydantic to 2.5.2
This release fixespydantic/pydantic#8175 and allows us to use `JsonValue`
* fix(ui): exclude public/en.json from prettier config
* fix(workflow_records): fix SQLite workflow insertion to ignore duplicates
* feat(backend): update workflows handling
Update workflows handling for Workflow Library.
**Updated Workflow Storage**
"Embedded Workflows" are workflows associated with images, and are now only stored in the image files. "Library Workflows" are not associated with images, and are stored only in DB.
This works out nicely. We have always saved workflows to files, but recently began saving them to the DB in addition to in image files. When that happened, we stopped reading workflows from files, so all the workflows that only existed in images were inaccessible. With this change, access to those workflows is restored, and no workflows are lost.
**Updated Workflow Handling in Nodes**
Prior to this change, workflows were embedded in images by passing the whole workflow JSON to a special workflow field on a node. In the node's `invoke()` function, the node was able to access this workflow and save it with the image. This (inaccurately) models workflows as a property of an image and is rather awkward technically.
A workflow is now a property of a batch/session queue item. It is available in the InvocationContext and therefore available to all nodes during `invoke()`.
**Database Migrations**
Added a `SQLiteMigrator` class to handle database migrations. Migrations were needed to accomodate the DB-related changes in this PR. See the code for details.
The `images`, `workflows` and `session_queue` tables required migrations for this PR, and are using the new migrator. Other tables/services are still creating tables themselves. A followup PR will adapt them to use the migrator.
**Other/Support Changes**
- Add a `has_workflow` column to `images` table to indicate that the image has an embedded workflow.
- Add handling for retrieving the workflow from an image in python. The image file must be fetched, the workflow extracted, and then sent to client, avoiding needing the browser to parse the image file. With the `has_workflow` column, the UI knows if there is a workflow to be fetched, and only fetches when the user requests to load the workflow.
- Add route to get the workflow from an image
- Add CRUD service/routes for the library workflows
- `workflow_images` table and services removed (no longer needed now that embedded workflows are not in the DB)
* feat(ui): updated workflow handling (WIP)
Clientside updates for the backend workflow changes.
Includes roughed-out workflow library UI.
* feat: revert SQLiteMigrator class
Will pursue this in a separate PR.
* feat(nodes): do not overwrite custom node module names
Use a different, simpler method to detect if a node is custom.
* feat(nodes): restore WithWorkflow as no-op class
This class is deprecated and no longer needed. Set its workflow attr value to None (meaning it is now a no-op), and issue a warning when an invocation subclasses it.
* fix(nodes): fix get_workflow from queue item dict func
* feat(backend): add WorkflowRecordListItemDTO
This is the id, name, description, created at and updated at workflow columns/attrs. Used to display lists of workflowsl
* chore(ui): typegen
* feat(ui): add workflow loading, deleting to workflow library UI
* feat(ui): workflow library pagination button styles
* wip
* feat: workflow library WIP
- Save to library
- Duplicate
- Filter/sort
- UI/queries
* feat: workflow library - system graphs - wip
* feat(backend): sync system workflows to db
* fix: merge conflicts
* feat: simplify default workflows
- Rename "system" -> "default"
- Simplify syncing logic
- Update UI to match
* feat(workflows): update default workflows
- Update TextToImage_SD15
- Add TextToImage_SDXL
- Add README
* feat(ui): refine workflow list UI
* fix(workflow_records): typo
* fix(tests): fix tests
* feat(ui): clean up workflow library hooks
* fix(db): fix mis-ordered db cleanup step
It was happening before pruning queue items - should happen afterwards, else you have to restart the app again to free disk space made available by the pruning.
* feat(ui): tweak reset workflow editor translations
* feat(ui): split out workflow redux state
The `nodes` slice is a rather complicated slice. Removing `workflow` makes it a bit more reasonable.
Also helps to flatten state out a bit.
* docs: update default workflows README
* fix: tidy up unused files, unrelated changes
* fix(backend): revert unrelated service organisational changes
* feat(backend): workflow_records.get_many arg "filter_text" -> "query"
* feat(ui): use custom hook in current image buttons
Already in use elsewhere, forgot to use it here.
* fix(ui): remove commented out property
* fix(ui): fix workflow loading
- Different handling for loading from library vs external
- Fix bug where only nodes and edges loaded
* fix(ui): fix save/save-as workflow naming
* fix(ui): fix circular dependency
* fix(db): fix bug with releasing without lock in db.clean()
* fix(db): remove extraneous lock
* chore: bump ruff
* fix(workflow_records): default `category` to `WorkflowCategory.User`
This allows old workflows to validate when reading them from the db or image files.
* hide workflow library buttons if feature is disabled
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
* eslint added and new string added
* strings and translation hook added
* more changes made
* missing translation added
* final errors resolve in progress
* all errors resolved
* fix(ui): fix missing import of `t()`
* fix(ui): use plurals for moving images to board translation
* fix(ui): fix typo in translation key
* fix(ui): do not use translation for "invoke ai"
* chore(ui): lint
---------
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
This rule enforces no arrow functions in component props. In practice, it means all functions passed as component props must be wrapped in `useCallback()`.
This is a performance optimization to prevent unnecessary rerenders.
The rule is added and all violations have been fixed, whew!
Upgrade pydantic and fastapi to latest.
- pydantic~=2.4.2
- fastapi~=103.2
- fastapi-events~=0.9.1
**Big Changes**
There are a number of logic changes needed to support pydantic v2. Most changes are very simple, like using the new methods to serialized and deserialize models, but there are a few more complex changes.
**Invocations**
The biggest change relates to invocation creation, instantiation and validation.
Because pydantic v2 moves all validation logic into the rust pydantic-core, we may no longer directly stick our fingers into the validation pie.
Previously, we (ab)used models and fields to allow invocation fields to be optional at instantiation, but required when `invoke()` is called. We directly manipulated the fields and invocation models when calling `invoke()`.
With pydantic v2, this is much more involved. Changes to the python wrapper do not propagate down to the rust validation logic - you have to rebuild the model. This causes problem with concurrent access to the invocation classes and is not a free operation.
This logic has been totally refactored and we do not need to change the model any more. The details are in `baseinvocation.py`, in the `InputField` function and `BaseInvocation.invoke_internal()` method.
In the end, this implementation is cleaner.
**Invocation Fields**
In pydantic v2, you can no longer directly add or remove fields from a model.
Previously, we did this to add the `type` field to invocations.
**Invocation Decorators**
With pydantic v2, we instead use the imperative `create_model()` API to create a new model with the additional field. This is done in `baseinvocation.py` in the `invocation()` wrapper.
A similar technique is used for `invocation_output()`.
**Minor Changes**
There are a number of minor changes around the pydantic v2 models API.
**Protected `model_` Namespace**
All models' pydantic-provided methods and attributes are prefixed with `model_` and this is considered a protected namespace. This causes some conflict, because "model" means something to us, and we have a ton of pydantic models with attributes starting with "model_".
Forunately, there are no direct conflicts. However, in any pydantic model where we define an attribute or method that starts with "model_", we must tell set the protected namespaces to an empty tuple.
```py
class IPAdapterModelField(BaseModel):
model_name: str = Field(description="Name of the IP-Adapter model")
base_model: BaseModelType = Field(description="Base model")
model_config = ConfigDict(protected_namespaces=())
```
**Model Serialization**
Pydantic models no longer have `Model.dict()` or `Model.json()`.
Instead, we use `Model.model_dump()` or `Model.model_dump_json()`.
**Model Deserialization**
Pydantic models no longer have `Model.parse_obj()` or `Model.parse_raw()`, and there are no `parse_raw_as()` or `parse_obj_as()` functions.
Instead, you need to create a `TypeAdapter` object to parse python objects or JSON into a model.
```py
adapter_graph = TypeAdapter(Graph)
deserialized_graph_from_json = adapter_graph.validate_json(graph_json)
deserialized_graph_from_dict = adapter_graph.validate_python(graph_dict)
```
**Field Customisation**
Pydantic `Field`s no longer accept arbitrary args.
Now, you must put all additional arbitrary args in a `json_schema_extra` arg on the field.
**Schema Customisation**
FastAPI and pydantic schema generation now follows the OpenAPI version 3.1 spec.
This necessitates two changes:
- Our schema customization logic has been revised
- Schema parsing to build node templates has been revised
The specific aren't important, but this does present additional surface area for bugs.
**Performance Improvements**
Pydantic v2 is a full rewrite with a rust backend. This offers a substantial performance improvement (pydantic claims 5x to 50x depending on the task). We'll notice this the most during serialization and deserialization of sessions/graphs, which happens very very often - a couple times per node.
I haven't done any benchmarks, but anecdotally, graph execution is much faster. Also, very larges graphs - like with massive iterators - are much, much faster.
* added HrfScale type with initial value
* working
* working
* working
* working
* working
* added addHrfToGraph
* continueing to implement this
* working on this
* comments
* working
* made hrf into its own collapse
* working on adding strength slider
* working
* working
* refactoring
* working
* change of this working: 0
* removed onnx support since apparently its not used
* working
* made scale integer
* trying out psycicpebbles idea
* working
* working on this
* working
* added toggle
* comments
* self review
* fixing things
* remove 'any' type
* fixing typing
* changed initial strength value to 3 (large values cause issues)
* set denoising start to be 1 - strength to resemble image to image
* set initial value
* added image to image
* pr1
* pr2
* updating to resolution finding
* working
* working
* working
* working
* working
* working
* working
* working
* working
* use memo
* connect rescale hw to noise
* working
* fixed min bug
* nit
* hides elements conditionally
* style
* feat(ui): add config for HRF, disable if feature disabled or ONNX model in use
* fix(ui): use `useCallback` for HRF toggle
---------
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Skeletons are for when we know the number of specific content items that are loading. When the queue is loading, we don't know how many items there are, or how many will load, so the whole list should be replaced with loading state.
The previous behaviour rendered a static number of skeletons. That number would rarely be the right number - the app shouldn't say "I'm loading 7 queue items", then load none, or load 50.
A future enhancement could use the queue item skeleton component and go by the total number of queue items, as reported by the queue status. I tried this but had some layout jankiness, not worth the effort right now.
The queue item skeleton component's styling was updated to support this future enhancement, making it exactly the same size as a queue item (it was a bit smaller before).
- Change translations to use arrays of paragraphs instead of a single paragraph.
- Change component to accept a `feature` prop to identify the feature which the popover describes.
- Add optional `wrapperProps`: passed to the wrapper element, allowing more flexibility when using the popover
- Add optional `popoverProps`: passed to the `<Popover />` component, allowing for overriding individual instances of the popover's props
- Move definitions of features and popover settings to `invokeai/frontend/web/src/common/components/IAIInformationalPopover/constants.ts`
- Add some type safety to the `feature` prop
- Edit `POPOVER_DATA` to provide `image`, `href`, `buttonLabel`, and any popover props. The popover props are applied to all instances of the popover for the given feature. Note that the component prop `popoverProps` will override settings here.
- Remove the popover's arrow. Because the popover is wrapping groups of components, sometimes the error ends up pointing to nothing, which looks kinda janky. I've just removed the arrow entirely, but feel free to add it back if you think it looks better.
- Use a `link` variant button with external link icon to better communicate that clicking the button will open a new tab.
- Default the link button label to "Learn More" (if a label is provided, that will be used instead)
- Make default position `top`, but set manually set some to `right` - namely, anything with a dropdown. This prevents the popovers from obscuring or being obscured by the dropdowns.
- Do a bit more restructuring of the Popover component itself, and how it is integrated with other components
- More ref forwarding
- Make the open delay 1s
- Set the popovers to use lazy mounting (eg do not mount until the user opens the thing)
- Update the verbiage for many popover items and add missing dynamic prompts stuff