Ryan Dick
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7e894ffe83
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Consolidate InpaintExtension implementations for SD3 and FLUX.
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2025-04-10 10:50:13 +10:00 |
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psychedelicious
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9ca071819b
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chore(nodes): remove beta/prototype flag from a lot of stable nodes
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2025-03-27 08:08:44 +11:00 |
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Billy
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182580ff69
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Imports
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2025-03-26 12:55:10 +11:00 |
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psychedelicious
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830880a6fc
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chore(nodes): update titles of all model-specific nodes to reference their models
Also bump versions on all of them.
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2025-03-17 10:32:19 +11:00 |
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Ryan Dick
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a0fefcd43f
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Switch to using a custom scheduler implementation for SD3 rather than the diffusers FlowMatchEulerDiscreteScheduler. It is easier to work with and enables us to re-use the clip_timestep_schedule_fractional() utility from FLUX.
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2024-11-07 22:46:52 +00:00 |
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Ryan Dick
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a5f8c23dee
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Add inpainting support for SD3.
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2024-11-07 20:21:43 +00:00 |
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Ryan Dick
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75dc961bcb
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Add image-to-image support for SD3 - WIP.
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2024-11-07 15:48:35 +00:00 |
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maryhipp
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78155344f6
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update node fields for SD3 to match other SD nodes
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2024-11-04 12:42:09 -05:00 |
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Ryan Dick
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1eca4f12c8
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Make T5 encoder optonal in SD3 workflows.
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2024-11-04 12:42:09 -05:00 |
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Ryan Dick
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f1de11d6bf
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Make the default CFG for SD3 3.5.
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2024-11-04 12:42:09 -05:00 |
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Ryan Dick
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9361ed9d70
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Add progress images to SD3 and make denoising cancellable.
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2024-11-04 12:42:09 -05:00 |
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Ryan Dick
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678436e07c
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Add tqdm progress bar for SD3.
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2024-11-04 12:42:09 -05:00 |
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Ryan Dick
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c620581699
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Bug fixes to get SD3 text-to-image workflow running.
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2024-11-04 12:42:09 -05:00 |
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Ryan Dick
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3fa478a12f
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Initial draft of SD3DenoiseInvocation.
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2024-11-04 12:42:09 -05:00 |
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