Commit Graph

201 Commits

Author SHA1 Message Date
psychedelicious
451ee78f31 fix(ui): more fiddly queue count layout stuff 2024-09-06 22:56:24 +10:00
psychedelicious
f6624322d8 fix(ui): queue count badge positioning 2024-09-06 22:56:24 +10:00
psychedelicious
f22366a427 fix(ui): unnecessary z-index on invoke button 2024-09-06 22:56:24 +10:00
psychedelicious
ace87948dd perf(ui): disable useInert on modals
This hook forcibly updates _all_ portals with `data-hidden=true` when the modal opens - then reverts it when the modal closes. It's intended to help screen readers. Unfortunately, this absolutely tanks performance because we have many portals. React needs to do alot of layout calculations (not re-renders).

IMO this behaviour is a bug in chakra. The modals which generated the portals are hidden by default, so this data attr should really be set by default. Dunno why it isn't.
2024-09-06 22:56:24 +10:00
psychedelicious
04555f3916 feat(ui): fix queue item count badge positioning
Previously this badge, floating over the queue menu button next to the invoke button, was rendered within the existing layout. When I initially positioned it, the app layout interfered - it would extend into an area reserved for a flex gap, which cut off the badge.

As a (bad) workaround, I had shifted the whole app down a few pixels to make room for it. What I should have done is what I've done in this commit - render the badge in a portal to take it out of the layout so we don't need that extra vertical padding.

Sleekified some styling a bit too.
2024-09-06 22:56:24 +10:00
psychedelicious
89ff9b8b88 perf(ui): optimize all selectors 2
Mostly selector optimization. Still a few places to tidy up but I'll get to that later.
2024-09-06 22:56:24 +10:00
psychedelicious
d9fe16bab4 feat(ui): split out params/compositing state from canvas rendering state
First step to restoring undo/redo - the undoable state must be in its own slice. So params and settings must be isolated.
2024-09-06 22:56:24 +10:00
psychedelicious
dd7d4da5e3 feat(ui): normalize all actions to accept an entityIdentifier
Previously, canvas actions specific to an entity type only needed the id of that entity type. This allowed you to pass in the id of an entity of the wrong type.

All actions for a specific entity now take a full entity identifier, and the entity identifier type can be narrowed.

`selectEntity` and `selectEntityOrThrow` now need a full entity identifier, and narrow their return values to a specific entity type _if_ the entity identifier is narrowed.

The types for canvas entities are updated with optional type parameters for this purpose.

All reducers, actions and components have been updated.
2024-09-06 22:56:24 +10:00
psychedelicious
a8de6406c5 feat(ui): use singleton for clear q confirm dialog 2024-09-06 22:56:24 +10:00
psychedelicious
49c75ca381 tidy(ui): remove unused stuff 4 2024-09-06 22:56:24 +10:00
psychedelicious
4c66a0dcd0 feat(ui): revise app layout strategy, add interaction scopes for hotkeys 2024-09-06 22:56:24 +10:00
psychedelicious
82b1d8dab8 feat(ui): move socket event handling out of redux
Download events and invocation status events (including progress images) are very frequent. There's no real need for these to pass through redux. Handling them outside redux is a significant performance win - far fewer store subscription calls, far fewer trips through middleware.

All event handling is moved outside middleware. Cleanup of unused actions and listeners to follow.
2024-09-06 22:56:24 +10:00
psychedelicious
4d0567823a feat(ui): show queue item origin in queue list 2024-09-06 22:56:24 +10:00
psychedelicious
a6c900ef83 refactor(ui): fix misc types 2024-09-06 22:56:24 +10:00
psychedelicious
638d16ce6e refactor(ui): update components & logic to use new unified slice (again) 2024-09-06 22:56:24 +10:00
psychedelicious
9a860dbab5 refactor(ui): update components & logic to use new unified slice 2024-09-06 22:56:24 +10:00
psychedelicious
df9f998671 refactor(ui): canvas v2 (wip)
merge all canvas state reducers into one big slice (but with the logic split across files so it's not hell)
2024-09-06 22:56:24 +10:00
psychedelicious
2db7608401 refactor(ui): canvas v2 (wip) 2024-09-06 22:56:24 +10:00
psychedelicious
506632206c refactor(ui): canvas v2 (wip) 2024-09-06 22:56:24 +10:00
psychedelicious
2fbe5ecb00 fix(ui): correctly fallback to error message when traceback is empty string 2024-05-24 20:02:24 +10:00
psychedelicious
aa329ea811 feat(ui): handle enriched events 2024-05-24 20:02:24 +10:00
psychedelicious
a66b3497e0 feat(ui): port all toasts to use new util 2024-05-22 09:40:46 +10:00
psychedelicious
4ea8416c68 fix(ui): use pluralization for invoke button tooltip 2024-05-13 08:29:31 +10:00
psychedelicious
19f5a9c3a9 feat(ui): better invoke button checks
- Improved/more thorough checking before invoking for control layers
- Improved styling for the tooltip
2024-05-13 08:29:31 +10:00
psychedelicious
3441187c23 tidy(ui): "regional prompts" -> "control layers" 2024-04-30 08:10:59 -04:00
psychedelicious
8de56fd77c tidy(ui): move regionalPrompts files to controlLayers 2024-04-30 08:10:59 -04:00
psychedelicious
6f5f3381f9 feat(ui): revise internal state for RCC 2024-04-30 08:10:59 -04:00
psychedelicious
1cf1e53a6c refactor(ui): move positive and negative prompt to regional 2024-04-30 08:10:59 -04:00
psychedelicious
d3aa97ab99 feat(ui): add copy graph button to queue item detail view 2024-04-19 09:32:56 -04:00
psychedelicious
a24c9d0f7a perf(ui): optimize useFeatureStatus 2024-04-15 22:50:54 +10:00
psychedelicious
33900d2419 fix(ui): ts issue from react-virtuoso 2024-03-28 12:24:32 +11:00
psychedelicious
d99bec8b1a tidy(ui): clean up unused code 5
variables, types and schemas
2024-03-01 10:42:33 +11:00
psychedelicious
b661d93bd8 tidy(ui): clean up unused code 4
variables, types and schemas
2024-03-01 10:42:33 +11:00
psychedelicious
dc64089c9d tidy(ui): clean up unused code 3
variables, types and schemas
2024-03-01 10:42:33 +11:00
psychedelicious
8f93ae8d7c tidy(ui): clean up unused code 1
- Only export when necessary
- Remove totally usused functions, variables, state, etc
- Remove unused packages
2024-03-01 10:42:33 +11:00
psychedelicious
d713620d9e refactor(ui): refactor reducer list
Instead of manually naming reducers, use each slice's `name` property. Makes typos impossible.
2024-02-03 07:39:19 -05:00
Thomas Mello
d7f16b7c87 fix(ui): the bottom button on floating side panel clears all queue items 2024-01-31 01:04:24 +11:00
psychedelicious
189c430e46 chore(ui): format
Lots of changed bc the line length is now 120. May as well do it now.
2024-01-28 19:57:53 +11:00
psychedelicious
138caa34de chore(ui): lint 2024-01-28 19:57:53 +11:00
Mary Hipp
d0391cb430 chore(ui): bump @invoke-ai/ui-library, add @invoke-ai/eslint-config-react & @invoke-ai/prettier-config-react 2024-01-28 19:57:53 +11:00
psychedelicious
71f9ac9985 feat(ui): scollable areas support x-axis scrolling
Closes #5490
2024-01-23 14:13:18 -06:00
psychedelicious
850458a554 chore(ui): lint 2024-01-22 09:37:26 +11:00
psychedelicious
e96ad41729 feat(ui): use @invoke-ai/ui hooks for modifiers, global menu state 2024-01-22 09:37:26 +11:00
psychedelicious
be72765d02 fix(ui): bump @invoke-ai/ui, fix TS issues 2024-01-22 09:37:26 +11:00
psychedelicious
5d068c1da1 feat(ui): migrate to @invoke-ai/ui 2024-01-22 09:37:26 +11:00
psychedelicious
5ef87ef2a6 fix(ui): tidy component/props naming in ClearQueueIconButton.tsx 2024-01-19 15:03:16 +11:00
psychedelicious
d0709d4f4e fix(ui): use trash icon for clear all queue 2024-01-19 15:03:16 +11:00
psychedelicious
2a081b0a27 fix(ui): remove unnecessary fragments 2024-01-19 15:03:16 +11:00
psychedelicious
d902533387 feat(ui): use global modifier state for clear queue button mode switch 2024-01-19 15:03:16 +11:00
psychedelicious
1174713223 fix(ui): use cancel strings for cancel button 2024-01-19 15:03:16 +11:00