Commit Graph

35 Commits

Author SHA1 Message Date
psychedelicious
0f7fdabe9b feat(ui): rename tab identifiers
- "txt2img" -> "generation"
- "unifiedCanvas" -> "canvas"
- "modelManager" -> "models"
- "nodes" -> "workflows"
- Add UI slice migration setting the active tab to "generation"
2024-05-02 23:09:26 -04:00
psychedelicious
385e93443a feat(ui): rp hotkeys
- Shift+C: Reset selected layer mask (same as canvas)
- Shift+D: Delete selected layer (cannot be Del, that deletes an image in gallery)
- Shift+A: Add layer (cannot be Ctrl+Shift+N, that opens a new window)
- Ctrl/Cmd+Wheel: Brush size (same as canvas)
2024-04-23 12:11:47 +10:00
Jennifer Player
77b3281f08 prettier 2024-04-14 15:22:33 +10:00
Jennifer Player
6eed5ad531 added button for hiding bounding box 2024-04-14 15:22:33 +10:00
Josh Corbett
4eefed12f0 refactor: 🚨 please the almighty linter 2024-03-07 10:44:40 +11:00
Josh Corbett
4301a3d6fd feat: invert scroll direction for brush size 2024-03-07 10:44:40 +11:00
Rohinish
0d4de4cc63 changed hotkeys (#5542)
Adds adds ctrl/meta + scroll to change brush size on canvas.

* changed hotkeys

* new hotkey as an additional

* lint fixed"

* added ctrl scroll and removed hotkey

* using

* added fix

* feedbck_changes

* brush size change logic

* feat(ui): also check for meta key when modifying brush size

* feat(ui): add comment linking to where brush size algo was determined

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2024-01-31 15:57:16 +11:00
Thomas Mello
4477e04d59 fix(ui): filter out interactive targets when pressing space on canvas tab
Improve input filtering for better accessibility
2024-01-30 09:56:21 +11:00
Thomas Mello
b01311813b fix(ui): activate move tool on pressing space
canvas element is not guaranteed to be in focus (e.g. after accepting new staging image) so we check for the active tab name instead
2024-01-30 09:56:21 +11:00
psychedelicious
189c430e46 chore(ui): format
Lots of changed bc the line length is now 120. May as well do it now.
2024-01-28 19:57:53 +11:00
psychedelicious
ad7139829c fix(ui): fix canvas space hotkey
Need to do some checks to ensure we aren't taking over input elements, and are focused on the canvas.

Closes #5478
2024-01-12 09:31:07 +11:00
psychedelicious
80ec9f4131 chore(ui): lint 2024-01-10 00:11:05 -05:00
psychedelicious
68a231afea feat(ui): move canvas stage and base layer to nanostores 2024-01-10 00:11:05 -05:00
psychedelicious
21ab650ac0 feat(ui): move canvas tool to nanostores
I was troubleshooting a hotkeys issue on canvas and thought I had broken the tool logic in a past change so I redid it moving it to nanostores. In the end, the issue was an upstream but with the hotkeys library, but I like having tool in nanostores so I'm leaving it.

It's ephemeral interaction state anyways, doesn't need to be in redux.
2024-01-10 00:11:05 -05:00
psychedelicious
3c4150d153 fix(ui): update most other selectors
Just a few stragglers left. Good enough for now.
2024-01-06 00:03:07 +11:00
psychedelicious
73481d4aec feat(ui): clean up canvas selectors
Do not memoize unless absolutely necessary. Minor perf improvement
2024-01-06 00:03:07 +11:00
psychedelicious
a23502f7ff fix(ui): do not use state => state as an input selector
This is a no-no, whoops!
2024-01-06 00:03:07 +11:00
psychedelicious
7c548c5bf3 feat(ui): move canvas interaction state to nanostores
This drastically reduces the computation needed when moving the cursor. It also correctly separates ephemeral interaction state from redux, where it is not needed.

Also removed some unused canvas state.
2024-01-01 08:13:23 -05:00
psychedelicious
6f354f16ba feat(ui): canvas perf improvements 2024-01-01 08:13:23 -05:00
psychedelicious
3ce8f3d6fe feat(ui): more memoization 2023-12-29 08:26:14 -05:00
psychedelicious
f0b102d830 feat(ui): ux improvements & redesign
This is a squash merge of a bajillion messy small commits created while iterating on the UI component library and redesign.
2023-12-29 08:26:14 -05:00
psychedelicious
977d309692 fix(ui): fix memoized selectors
Some had the memoize options twice.
2023-12-09 16:09:26 +11:00
psychedelicious
72cb8b83fe feat(ui): upgrade redux and RTK
There are a few breaking changes, which I've addressed.

The vast majority of changes are related to new handling of `reselect`'s `createSelector` options.

For better or worse, we memoize just about all our selectors using lodash `isEqual` for `resultEqualityCheck`. The upgrade requires we explicitly set the `memoize` option to `lruMemoize` to continue using lodash here.

Doing that required changing our `defaultSelectorOptions`.

Instead of changing that and finding dozens of instances where we weren't using that and instead were defining selector options manually, I've created a pre-configured selector: `createMemoizedSelector`.

This is now used everywhere instead of `createSelector`.
2023-12-09 16:09:26 +11:00
psychedelicious
59d932e9c1 chore(ui): lint 2023-11-29 11:06:07 +11:00
psychedelicious
b7f63a4065 fix(ui): fix canvas color picker when value is zero
good ol' zero is false-y
2023-10-19 23:13:35 -04:00
psychedelicious
01738deb23 feat(ui): add eslint rules
- `curly` requires conditionals to use curly braces
- `react/jsx-curly-brace-presence` requires string props to *not* have curly braces
2023-08-21 19:17:36 +10:00
psychedelicious
bf94412d14 feat: add multi-select to gallery
multi-select actions include:
- drag to board to move all to that board
- right click to add all to board or delete all

backend changes:
- add routes for changing board for list of image names, deleting list of images
- change image-specific routes to `images/i/{image_name}` to not clobber other routes (like `images/upload`, `images/delete`)
- subclass pydantic `BaseModel` as `BaseModelExcludeNull`, which excludes null values when calling `dict()` on the model. this fixes inconsistent types related to JSON parsing null values into `null` instead of `undefined`
- remove `board_id` from `remove_image_from_board`

frontend changes:
- multi-selection stuff uses `ImageDTO[]` as payloads, for dnd and other mutations. this gives us access to image `board_id`s when hitting routes, and enables efficient cache updates.
- consolidate change board and delete image modals to handle single and multiples
- board totals are now re-fetched on mutation and not kept in sync manually - was way too tedious to do this
- fixed warning about nested `<p>` elements
- closes #4088 , need to handle case when `autoAddBoardId` is `"none"`
- add option to show gallery image delete button on every gallery image

frontend refactors/organisation:
- make typegen script js instead of ts
- enable `noUncheckedIndexedAccess` to help avoid bugs when indexing into arrays, many small changes needed to satisfy TS after this
- move all image-related endpoints into `endpoints/images.ts`, its a big file now, but this fixes a number of circular dependency issues that were otherwise felt impossible to resolve
2023-08-03 11:46:59 +10:00
psychedelicious
61fa960a18 feat(ui): make generation mode calculation more granular 2023-07-24 18:16:15 +10:00
psychedelicious
1c9429a6ea feat(ui): wip canvas 2023-05-11 11:55:51 +10:00
psychedelicious
f7bbc4004a feat(ui): wip canvas nodes migration 3 2023-05-11 11:55:51 +10:00
psychedelicious
cee21ca082 feat(ui): wip canvas nodes migration 2 2023-05-11 11:55:51 +10:00
psychedelicious
08ec12b391 feat(ui): wip canvas nodes migration 2023-05-11 11:55:51 +10:00
psychedelicious
2b5ccdc55f build(ui): treeshake lodash via lodash-es 2023-04-28 21:56:43 +10:00
psychedelicious
bfd90968f1 chore(ui): tidy npm structure 2023-04-28 21:56:43 +10:00
Lincoln Stein
6a990565ff all files migrated; tweaks needed 2023-03-03 00:02:15 -05:00