Commit Graph

84 Commits

Author SHA1 Message Date
psychedelicious
cee178c2b6 tidy(ui): organise files 2024-08-23 19:46:03 +10:00
psychedelicious
27657f8b7a tidy(ui): organise files 2024-08-23 19:46:03 +10:00
psychedelicious
e0cde3815a fix(ui): background rendering 2024-08-23 19:46:03 +10:00
psychedelicious
47b94d563c feat(ui): organize konva state and files 2024-08-23 19:46:03 +10:00
psychedelicious
80e7e1293a fix(ui): region rendering 2024-08-23 19:46:03 +10:00
psychedelicious
3a82b0cbc1 fix(ui): inpaint mask rendering 2024-08-23 19:46:03 +10:00
psychedelicious
a27cbc13b6 fix(ui): staging area rendering 2024-08-23 19:46:03 +10:00
psychedelicious
a8f962eb3f fix(ui): stale selected entity 2024-08-23 19:46:03 +10:00
psychedelicious
6f05654db5 feat(ui): transformable layers 2024-08-23 19:46:03 +10:00
psychedelicious
5a7d615e64 feat(ui): do not floor cursor position 2024-08-23 19:46:03 +10:00
psychedelicious
5dcc6ee203 feat(ui): revised canvas progress & staging image handling 2024-08-23 19:46:03 +10:00
psychedelicious
0d9ecf0f90 feat(ui): canvas staging area works 2024-08-23 19:46:03 +10:00
psychedelicious
9c77023a11 feat(ui): switch to view tool when staging 2024-08-23 19:46:03 +10:00
psychedelicious
b823c31ec6 feat(ui): staging area image visibility toggle 2024-08-23 19:46:03 +10:00
psychedelicious
b4c3c940b5 tidy(ui): naming things 2024-08-23 19:46:03 +10:00
psychedelicious
aee2aad959 tidy(ui): file organisation 2024-08-23 19:46:03 +10:00
psychedelicious
5ca48a8a5f fix(ui): reset cursor pos when fitting document 2024-08-23 19:46:03 +10:00
psychedelicious
1806aa187b feat(ui): staging area works more better 2024-08-23 19:46:03 +10:00
psychedelicious
7824cb7a1a feat(ui): staging area barely works 2024-08-23 19:46:03 +10:00
psychedelicious
9807a896f4 feat(ui): consolidate konva API 2024-08-23 19:46:03 +10:00
psychedelicious
19866f057d feat(ui): consolidate konva API 2024-08-23 19:46:03 +10:00
psychedelicious
ec4eae3c9c feat(ui): staging area (rendering wip) 2024-08-23 19:46:03 +10:00
psychedelicious
ae60292ac8 feat(ui): temp disable image caching while testing 2024-08-23 19:46:03 +10:00
psychedelicious
9b81860307 feat(ui): simplified konva node to blob/imagedata utils 2024-08-23 19:46:03 +10:00
psychedelicious
5f4a3928d2 feat(ui): node manager getter/setter 2024-08-23 19:46:03 +10:00
psychedelicious
b703884763 feat(ui): generation mode calculation, fudged graphs 2024-08-23 19:46:03 +10:00
psychedelicious
32da98ab8f feat(ui): add utils for getting images from canvas 2024-08-23 19:46:03 +10:00
psychedelicious
bd5a85bf70 feat(ui): even more simplified API - lean on the konva node manager to abstract imperative state API & rendering 2024-08-23 19:46:03 +10:00
psychedelicious
d045f24014 feat(ui): revised docstrings for renderers & simplified api 2024-08-23 19:46:03 +10:00
psychedelicious
dd54d19f00 feat(ui): inpaint mask rendering (wip) 2024-08-23 19:46:03 +10:00
psychedelicious
8fc2a1d1cf refactor(ui): divvy up canvas state a bit 2024-08-23 19:46:03 +10:00
psychedelicious
cc15c1593e feat(ui): get region and base layer canvas to blob logic working 2024-08-23 19:46:03 +10:00
psychedelicious
9997d3abda refactor(ui): node manager handles more tedious annoying stuff 2024-08-23 19:46:03 +10:00
psychedelicious
ed53d33321 feat(ui): add toggle for clipToBbox 2024-08-23 19:46:03 +10:00
psychedelicious
382bc6d978 feat(ui): rename konva node manager 2024-08-23 19:46:03 +10:00
psychedelicious
dab42e258c refactor(ui): create classes to abstract mgmt of konva nodes 2024-08-23 19:46:03 +10:00
psychedelicious
81556410bb tidy(ui): organise renderers 2024-08-23 19:46:03 +10:00
psychedelicious
1f2dfd473c refactor(ui): create entity to konva node map abstraction (wip)
Instead of chaining konva `find` and `findOne` methods, all konva nodes are added to a mapping object. Finding and manipulating them is much simpler.

Done for regions and layers, wip for control adapters.
2024-08-23 19:46:03 +10:00
psychedelicious
2c5896cb0c fix(ui): incorrect rect/brush/eraser positions 2024-08-23 19:46:03 +10:00
psychedelicious
b7f9c5e221 refactor(ui): decouple konva renderer from react
Subscribe to redux store directly, skipping all the react overhead.

With react in dev mode, a typical frame while using the brush tool on almost-empty canvas is reduced from ~7.5ms to ~3.5ms. All things considered, this still feels slow, but it's a massive improvement.
2024-08-23 19:46:03 +10:00
psychedelicious
fc5467150e feat(ui): clip lines to bbox 2024-08-23 19:46:03 +10:00
psychedelicious
4dcab357a0 fix(ui): document fit positioning 2024-08-23 19:46:03 +10:00
psychedelicious
695e464255 feat(ui): document bounds overlay 2024-08-23 19:46:03 +10:00
psychedelicious
9999b60c3b tidy(ui): background layer 2024-08-23 19:46:03 +10:00
psychedelicious
e7df53e260 refactor(ui): use "entity" instead of "data" for canvas 2024-08-23 19:46:03 +10:00
psychedelicious
844590a571 feat(ui): brush size border radius = 1 2024-08-23 19:46:03 +10:00
psychedelicious
007e2553a8 refactor(ui): split up canvas entity renderers, temp disable preview 2024-08-23 19:46:03 +10:00
psychedelicious
be5094fcb4 fix(ui): ignore keyboard shortcuts in input/textarea elements 2024-08-23 19:46:03 +10:00
psychedelicious
e8cdc9ae62 feat(ui): r to center & fit stage on document 2024-08-23 19:46:03 +10:00
psychedelicious
f6a324b633 fix(ui): always use current brush width when making straight lines 2024-08-23 19:46:03 +10:00