psychedelicious
d94aa4abf7
feat(ui): enforce loader when switching tabs
2025-07-04 16:49:57 +10:00
psychedelicious
9cc13556aa
feat(ui): accept callback to override navigate to model manager functionality
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If provided, `<NavigateToModelManagerButton />` will render, even if `disabledTabs` includes "models". If provided, `<NavigateToModelManagerButton />` will run the callback instead of switching tabs within the studio.
The button's tooltip is now just "Manage Models" and its icon is the same as the model manager tab's icon ([CUBE!](https://www.youtube.com/watch?v=4aGDCE6Nrz0 )).
2025-04-23 17:45:09 +10:00
psychedelicious
eee4175e4d
Revert "fix(ui): Apple Pencil requires onPointerUp instead of onClick"
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This reverts commit 2a90f4f59e .
2024-10-07 10:05:20 +11:00
psychedelicious
2a90f4f59e
fix(ui): Apple Pencil requires onPointerUp instead of onClick
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With `onClick`, elements w/ a tooltip require a double-tap.
2024-10-04 07:44:40 -04:00
psychedelicious
19201768b0
feat(ui): use phosphor icons
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There were some scattered places where we used other icon packs. Changed all to use phosphor icons for consistency.
2024-09-15 10:18:43 +10:00
psychedelicious
89ff9b8b88
perf(ui): optimize all selectors 2
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Mostly selector optimization. Still a few places to tidy up but I'll get to that later.
2024-09-06 22:56:24 +10:00
psychedelicious
94a73d5377
feat(ui): update mm-related translations
2024-05-02 23:09:26 -04:00
psychedelicious
0f7fdabe9b
feat(ui): rename tab identifiers
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- "txt2img" -> "generation"
- "unifiedCanvas" -> "canvas"
- "modelManager" -> "models"
- "nodes" -> "workflows"
- Add UI slice migration setting the active tab to "generation"
2024-05-02 23:09:26 -04:00
Mary Hipp
94005b5501
add button to navigate to model manager if tab is enabled
2024-03-03 19:50:50 -05:00