Commit Graph

4479 Commits

Author SHA1 Message Date
psychedelicious
e479cb5fe4 refactor(ui): workflows component structure (WIP)
- Simplify and de-insane-ify component structure, hooks, selectors, etc.
- Some perf improvements by using data attributes for styling instead of dynamic CSS-in-JS.
- Add field notes and start of linear view config, got blocked when I ran into deeper layout issues that made it very difficult to handle field configs. So those are WIP in this commit.
2025-02-14 14:50:56 +11:00
psychedelicious
52947f40c3 perf(ui): use data attribute for input field wrapper styles 2025-02-14 14:50:56 +11:00
psychedelicious
bce9a23b25 feat(ui): add ViewContext so components can know where they are being rendered (user-linear view, editor-linear view, or editor-nodes view) 2025-02-14 14:50:56 +11:00
psychedelicious
2d05579568 feat(ui): clean up user-linear view styling 2025-02-14 14:50:56 +11:00
psychedelicious
11aabb5693 feat(ui): show notes icon on user-linear view, replacing info icon 2025-02-14 14:50:56 +11:00
psychedelicious
1e1e31d5b7 feat(ui): show notes icon on editor linear view 2025-02-14 14:50:56 +11:00
psychedelicious
fe86cf6d99 feat(ui): add notes popover to field title bar 2025-02-14 14:50:56 +11:00
psychedelicious
cfb63c1b81 feat(ui): add notes state to fields 2025-02-14 14:50:56 +11:00
Ryan Dick
b44415415a Use a default tile size of 1024 for VAE encode/decode operations in upscaling workflows. Previously, the model default was used (512 for SD1, 1024 for SDXL). Larger tile sizes help to prevent tiling artifacts. 2025-02-14 14:23:42 +11:00
Mary Hipp
6927e95444 update defaults 2025-02-12 15:49:15 -05:00
Mary Hipp
76618fee9c feat(ui): separate upscaling settings so that tab does not inherit from main generation settings 2025-02-12 15:49:15 -05:00
Maxim Evtush
c2b71854be Update useGalleryNavigation.ts 2025-02-11 20:03:11 +11:00
Maxim Evtush
d6181e4d64 Update useImageViewer.ts 2025-02-11 20:03:11 +11:00
Maxim Evtush
0a4ea9ac6f Update validateWorkflow.ts 2025-02-11 20:03:11 +11:00
psychedelicious
b224cc8158 fix(ui): canvas image error placeholder never disappears 2025-02-11 11:10:14 +11:00
psychedelicious
b75d08a2d0 fix(ui): ensure CanvasObjectImage's visibility is set correctly when updating it 2025-02-11 11:10:14 +11:00
psychedelicious
5f1a30ea82 fix(ui): flicker when transitioning from an output image to next generation's progress image 2025-02-11 11:10:14 +11:00
psychedelicious
d09e600802 feat(ui): add more to CanvasStagingAreaModule repr 2025-02-11 11:10:14 +11:00
psychedelicious
f4ee59b92a feat(ui): add more to CanvasObjectImage repr 2025-02-11 11:10:14 +11:00
psychedelicious
ad0b40b669 feat(ui): differentiate between failure modes for canvas image rendering 2025-02-11 11:10:14 +11:00
Mary Hipp
f3fbcf0014 fix [object object] OOM error 2025-02-11 07:04:11 +11:00
Mary Hipp
588e8a0195 fix oom toast title 2025-02-11 07:04:11 +11:00
psychedelicious
e7aafdfdbf feat(ui): migrate all clipboard stuff to useClipboard 2025-02-07 11:08:03 +11:00
psychedelicious
e63bd26b19 feat(ui): tweak paste buttons 2025-02-06 12:56:21 +11:00
psychedelicious
91ded4bd15 feat(ui): tweak styling of canvas paste modal 2025-02-06 12:56:21 +11:00
psychedelicious
1656d3dd21 feat(ui): better canvas paste modal copy 2025-02-06 12:56:21 +11:00
psychedelicious
fe67dfefab fix(ui): fall back to pasting to bbox when no raster layers 2025-02-06 12:56:21 +11:00
psychedelicious
6420882a5b feat(ui): add helper text to paste modal 2025-02-06 12:56:21 +11:00
psychedelicious
568e3bd714 chore(ui): lint 2025-02-06 12:56:21 +11:00
psychedelicious
d9c2115396 feat(ui): support pasting directly to canvas 2025-02-06 12:56:21 +11:00
psychedelicious
3e13249983 test(ui): remove test for collect -> iterate validation 2025-02-06 07:57:26 +11:00
psychedelicious
2c2ee7fe20 feat(ui): allow collect -> iterate connections 2025-02-06 07:57:26 +11:00
psychedelicious
c5e5641f0e feat(ui): add menu items to copy canvas/bbox to clipboard 2025-02-04 23:21:20 -05:00
Riku
a4d58aab09 feat(ui): add cancel all except current queue item functionality 2025-02-04 12:23:23 +11:00
dunkeroni
6f1a198af4 better granularity on image adjust slider 2025-02-04 12:06:17 +11:00
dunkeroni
8c9fc45341 add labels 2025-02-04 12:06:17 +11:00
dunkeroni
f93571f7ef update default filter 2025-02-04 12:06:17 +11:00
dunkeroni
fdf9740f3c fix: offets to integers 2025-02-04 12:06:17 +11:00
dunkeroni
58255ab7ba add adjust image filter to canvas 2025-02-04 12:06:17 +11:00
Mary Hipp
64475b8f21 feat(ui): add button to clear model cache 2025-01-30 09:18:28 -05:00
Ryan Dick
7fef569e38 Update frontend graph building logic to support FLUX LoRAs that modify the T5 encoder weights. 2025-01-28 14:51:35 +00:00
psychedelicious
aba70eacab fix(ui): field handle positioning for non-batch fields
Accidentally overwrote some reactflow styles which caused field handles to be positioned differently for non-batch fields. Just a minor visual issue.
2025-01-21 11:49:49 +11:00
psychedelicious
7d110cc9d3 fix(ui): disable dynamic prompts generators pending resolution of infinite recursion issue
Dynamic prompts string generators can cause an infinite feedback loop when added to the linear view.

The root cause is how these generators handle "resolving" their collections. They hit the dynamic prompts HTTP API within the view component to get the prompts, then set the batch node's internal state with those values.

When the same generator is rendered in both the node editor view and linear view and the timing is just right, that state update causes an infinite feedback loop between the two components as they respond to the state updates from the other component.

The other generators never store the generated values in the batch node's internal state. The values are "resolved" just-in-time as they are needed.

To fix this, the batch value "resolver" utilities could be made async and hit the API. But there's a problem - the resolver utilities are used within the "are we ready to invoke? are there any problems with the current settings?" redux selectors, which are strictly synchronous. To fix that, we can refactor that "are we ready to invoke?" logic to not use redux selectors, so the whole thing could be async.

It's not a big change but I'm not going to spend time on it at the moment.

So, until I address this, the dynamic prompts generators are disabled.
2025-01-21 09:00:40 +11:00
psychedelicious
82122645e8 refactor(ui): organize special handling for batch field types 2025-01-21 07:17:29 +11:00
psychedelicious
f5c5b73383 fix(ui): string batch nodes' inputs get batch type 2025-01-21 07:17:29 +11:00
psychedelicious
7535d2e188 feat(ui): use translation for load from file buttons 2025-01-20 08:57:42 +11:00
psychedelicious
3dff87aeee feat(ui): better layout for generator load from file buttons 2025-01-20 08:57:42 +11:00
psychedelicious
b14bf1e0f4 chore(ui): lint 2025-01-20 08:57:42 +11:00
psychedelicious
4fdc6eec9d feat(ui): support loading from file for string input generators 2025-01-20 08:57:42 +11:00
psychedelicious
180a67d11b feat(ui): small fontsize on generator textareas 2025-01-20 08:57:42 +11:00