Commit Graph

594 Commits

Author SHA1 Message Date
psychedelicious
e88d4aa0e8 fix(ui): working panel size persistence 2024-09-11 14:15:16 +10:00
psychedelicious
c8a74f969b feat(ui): make DeleteBoardModal a singleton 2024-09-11 14:15:16 +10:00
psychedelicious
3ed29a16a8 feat(ui): reworked layout (wip) 2024-09-09 23:17:41 +10:00
psychedelicious
c64693fffd feat(ui): reworked image context menu
- Add `Open in Viewer`
- Remove `Send to Image to Image`
- Fix `Send to Canvas`
- Split out logic for composability
2024-09-06 22:56:24 +10:00
psychedelicious
d001a36e14 feat(ui): split canvas tool previews into modules 2024-09-06 22:56:24 +10:00
psychedelicious
e8335fe7c4 feat(ui): revise generation mode logic
- Canvas generation mode is replace with a boolean `sendToCanvas` flag. When off, images generated on the canvas go to the gallery. When on, they get added to the staging area.
- When an image result is received, if its destination is the canvas, staging is automatically started.
- Updated queue list to show the destination column.
- Added `IconSwitch` component to represent binary choices, used for the new `sendToCanvas` flag and image viewer toggle.
- Remove the queue actions menu in `QueueControls`. Move the queue count badge to the cancel button.
- Redo layout of `QueueControls` to prevent duplicate queue count badges.
- Fix issue where gallery and options panels could show thru transparent regions of queue tab.
- Disable panel hotkeys when on mm/queue tabs.
2024-09-06 22:56:24 +10:00
psychedelicious
bbdbe36ada tidy(ui): ViewerToggleMenu -> ViewerToggle 2024-09-06 22:56:24 +10:00
psychedelicious
04555f3916 feat(ui): fix queue item count badge positioning
Previously this badge, floating over the queue menu button next to the invoke button, was rendered within the existing layout. When I initially positioned it, the app layout interfered - it would extend into an area reserved for a flex gap, which cut off the badge.

As a (bad) workaround, I had shifted the whole app down a few pixels to make room for it. What I should have done is what I've done in this commit - render the badge in a portal to take it out of the layout so we don't need that extra vertical padding.

Sleekified some styling a bit too.
2024-09-06 22:56:24 +10:00
psychedelicious
ee94ac3d32 feat(ui): revised viewer toggle @joshistoast 2024-09-06 22:56:24 +10:00
psychedelicious
89ff9b8b88 perf(ui): optimize all selectors 2
Mostly selector optimization. Still a few places to tidy up but I'll get to that later.
2024-09-06 22:56:24 +10:00
psychedelicious
bac0ce1e69 perf(ui): optimize all selectors 1
I learned that the inline selector syntax recreates the selector function on every render:

```ts
const val = useAppSelector((s) => s.slice.val)
```

Not good! Better is to create a selector outside the function and use it. Doing that for all selectors now, most of the way through now. Feels snappier.
2024-09-06 22:56:24 +10:00
psychedelicious
04f78a99ad feat(ui): rough out undo/redo on canvas 2024-09-06 22:56:24 +10:00
psychedelicious
dd7d4da5e3 feat(ui): normalize all actions to accept an entityIdentifier
Previously, canvas actions specific to an entity type only needed the id of that entity type. This allowed you to pass in the id of an entity of the wrong type.

All actions for a specific entity now take a full entity identifier, and the entity identifier type can be narrowed.

`selectEntity` and `selectEntityOrThrow` now need a full entity identifier, and narrow their return values to a specific entity type _if_ the entity identifier is narrowed.

The types for canvas entities are updated with optional type parameters for this purpose.

All reducers, actions and components have been updated.
2024-09-06 22:56:24 +10:00
psychedelicious
dd2e68bf00 fix(ui): rip out broken recall logic, NO TS ERRORS 2024-09-06 22:56:24 +10:00
psychedelicious
4a1240a709 feat(ui): fix delete layer hotkey 2024-09-06 22:56:24 +10:00
psychedelicious
56d53b18f0 chore(ui): prettier 2024-09-06 22:56:24 +10:00
psychedelicious
49c75ca381 tidy(ui): remove unused stuff 4 2024-09-06 22:56:24 +10:00
psychedelicious
eced34a72a perf(ui): optimize gallery image delete button rendering 2024-09-06 22:56:24 +10:00
psychedelicious
4c66a0dcd0 feat(ui): revise app layout strategy, add interaction scopes for hotkeys 2024-09-06 22:56:24 +10:00
psychedelicious
82b1d8dab8 feat(ui): move socket event handling out of redux
Download events and invocation status events (including progress images) are very frequent. There's no real need for these to pass through redux. Handling them outside redux is a significant performance win - far fewer store subscription calls, far fewer trips through middleware.

All event handling is moved outside middleware. Cleanup of unused actions and listeners to follow.
2024-09-06 22:56:24 +10:00
psychedelicious
90f7e4851e feat(ui): rename types size and position to dimensions and coordinate 2024-09-06 22:56:24 +10:00
psychedelicious
54ff94ec38 tidy(ui): type "Dimensions" -> "Size" 2024-09-06 22:56:24 +10:00
psychedelicious
13bb45934c chore(ui): lint 2024-09-06 22:56:24 +10:00
psychedelicious
209f9e26a0 refactor(ui): fix gallery stuff 2024-09-06 22:56:24 +10:00
psychedelicious
f9eb25b861 refactor(ui): fix delete image stuff 2024-09-06 22:56:24 +10:00
psychedelicious
9a860dbab5 refactor(ui): update components & logic to use new unified slice 2024-09-06 22:56:24 +10:00
psychedelicious
df9f998671 refactor(ui): canvas v2 (wip)
merge all canvas state reducers into one big slice (but with the logic split across files so it's not hell)
2024-09-06 22:56:24 +10:00
psychedelicious
2db7608401 refactor(ui): canvas v2 (wip) 2024-09-06 22:56:24 +10:00
psychedelicious
506632206c refactor(ui): canvas v2 (wip) 2024-09-06 22:56:24 +10:00
psychedelicious
9f349a7c0a fix(ui): do not constrain width of hide/show boards button
lets translations display fully
2024-08-22 11:36:07 +10:00
psychedelicious
918afa5b15 fix(ui): show more of current board name 2024-08-22 11:36:07 +10:00
Mary Hipp
a7b83c8b5b Merge remote-tracking branch 'origin/main' into maryhipp/style-presets 2024-08-08 13:56:59 -04:00
Mary Hipp
4cc41e0188 translations and lint fix 2024-08-08 13:56:37 -04:00
Mary Hipp
9a4d075074 fix path for style_preset_images, fix png type when converting blobs to files, built view mode components 2024-08-08 12:31:20 -04:00
Mary Hipp
cc96dcf0ed style preset images 2024-08-07 09:58:27 -04:00
psychedelicious
f465a956a3 feat(ui): remove "images can be restored" messages 2024-08-04 09:43:20 +10:00
chainchompa
eb257d2d28 update delete board modal to be more descriptive 2024-07-26 13:34:25 -04:00
psychedelicious
24609da6ab feat(ui): tweak pagination styles 2024-07-25 11:57:54 +10:00
psychedelicious
524647b1f1 fix(ui): jumpto interactions
- Autofocus on popover open
- Autoselect number on popover open
- Enter works to change page when input is focused
- Esc works to close popover when input is focused
2024-07-25 11:57:54 +10:00
Mary Hipp
cf1af94f53 feat(ui): make jump to page a popover 2024-07-25 11:57:54 +10:00
Mary Hipp
2a9fdc6314 feat(ui): add jump to option for gallery pagination 2024-07-25 11:57:54 +10:00
psychedelicious
4fdefe58c7 feat(ui): clear gallery search on esc key 2024-07-24 14:10:16 +10:00
psychedelicious
9870f5a96f fix(ui): race condition with gallery search
It was possible to clear the search term while a debounced setSearchTerm is still pending. This resulted in the gallery getting out of sync w/ the search term.

To fix this, we need to lift the state up a bit and  cancel any pending debounced setSearchTerm calls when closing the search or clearing the search term box.
2024-07-24 14:10:16 +10:00
psychedelicious
17493f4ae0 fix(ui): close boards search when toggling panel 2024-07-24 14:10:16 +10:00
psychedelicious
2503dca813 fix(ui): show boards panel when opening board search 2024-07-24 14:10:16 +10:00
psychedelicious
cb61ef9bb1 feat(ui): use color instead of super tiny icon change to indicate board search toggle state
You can't even see the icon, no point in changing it. Blue = active/open, Grey = closed.
2024-07-24 14:10:16 +10:00
psychedelicious
1831ed620f fix(ui): gallery tabs layout 2024-07-24 14:10:16 +10:00
psychedelicious
c385e76356 fix(ui): DeleteBoardModal must be a singleton 2024-07-24 14:10:16 +10:00
psychedelicious
ff1972fbb3 fix(ui): spacing issue w/ boards search 2024-07-24 14:10:16 +10:00
psychedelicious
c4b3405bfa fix(ui): make uncategorized and board components same height 2024-07-24 14:10:16 +10:00