Commit Graph

388 Commits

Author SHA1 Message Date
psychedelicious
eee3b7acf3 feat(ui): on-theme checkboard pattern colors
They were pure grayscale before. Now are tinted according to our base color.
2024-09-13 22:33:34 +10:00
psychedelicious
0a923cc77b feat(ui): add filter/transform/delete to canvas context menu 2024-09-13 22:33:34 +10:00
psychedelicious
3898e09b8c feat(ui): revised Result implementation
Use classes with `isOk` and `isErr` methods instead of separate type guard functions. Update tests and usage.
2024-09-13 22:33:34 +10:00
psychedelicious
277498bceb feat(ui): show alert when selected layer is empty 2024-09-13 22:33:34 +10:00
psychedelicious
08078440cb feat(ui): "Composite Masked Regions" -> "Output Only Masked Regions" 2024-09-13 22:33:34 +10:00
psychedelicious
73ea5cb42a feat(ui): global canvas hotkey interaction restrictions 2024-09-13 22:33:34 +10:00
psychedelicious
3aaaae4d1c feat(ui): more interaction restrictions 2024-09-13 22:33:34 +10:00
psychedelicious
e5792278b9 feat(ui): revised canvas "busyness" state tracking
Track various canvas states:
- Filtering an entity
- Transforming an entity
- Rasterizing an entity
- Compositing
- Busy (derived from all of the above)

Also track individual entity states:
- Locked
- Disabled
- All of type are hidden
- Has objects
- Interactable (derived from all of the above)

These states then gate various actions. For example:
- Cannot invoke while the canvas is busy.
- Cannot transform, filter, duplicate, or delete when the canvas is busy.

Tool interaction restrictions are not yet implemented.
2024-09-13 22:33:34 +10:00
psychedelicious
452e612235 fix(ui): wrong translation used for transform fit to bbox 2024-09-13 22:33:34 +10:00
psychedelicious
241fc18d69 feat(ui): add upload button to control layer 2024-09-13 22:33:34 +10:00
psychedelicious
8506d98f34 feat(ui): brighter border around fill color buttons 2024-09-13 22:33:34 +10:00
psychedelicious
cb53772722 feat(ui): add setting to disable progress images on canvas 2024-09-13 22:33:34 +10:00
psychedelicious
a802b92684 fix(ui): allow canceling filter when config is invalid 2024-09-13 07:24:58 +10:00
psychedelicious
fd19b0691a fix(ui): spandrel filter translations 2024-09-13 07:24:58 +10:00
psychedelicious
91a08086c0 fix(ui): spandrel filter infinite loop when no models installed
Closes #6835
2024-09-13 07:24:58 +10:00
psychedelicious
637960d67e fix(ui): remove unused setting, fix missing translation for alerts 2024-09-12 23:42:21 +10:00
psychedelicious
82df16d8ce feat(ui): animations for send to alerts 2024-09-12 23:42:21 +10:00
psychedelicious
dd3013d333 feat(ui): alerts display depending on current generation destination 2024-09-12 23:42:21 +10:00
psychedelicious
30ea852761 feat(ui): restore viewer
- Remove gallery tab
- Restore viewer
- Add configurable alerts & toasts when user may be lost
2024-09-12 23:42:21 +10:00
psychedelicious
c03f80b19c feat(ui): use <Alert/> for selected entity alerts 2024-09-12 23:42:21 +10:00
psychedelicious
88dcb388dc feat(ui): pull bbox into functionality for control/ip adapters 2024-09-11 08:12:48 -04:00
psychedelicious
5a89bf841f feat(ui): drop image on layer to replace it 2024-09-11 08:12:48 -04:00
psychedelicious
cfb538bdc2 feat(ui): add filter button next to control adapter model 2024-09-11 08:12:48 -04:00
psychedelicious
9f06a9b03c feat(ui): use revised filters
- Add backcompat for cnet model default settings
- Default filter selection based on model type
- Updated UI components to use new filter nodes
- Added handling for failed filter executions, preventing filter from getting stuck in case it failed for some reason
- New translations for all filters & fields
2024-09-11 08:12:48 -04:00
psychedelicious
88c276cd09 fix(ui): use default control adapter when converting raster to control layer 2024-09-11 14:15:16 +10:00
psychedelicious
80877a1f15 fix(ui): disable filter process button when auto-processing 2024-09-11 14:15:16 +10:00
psychedelicious
2975ec5467 fix(ui): Layers tab counter only includes active entities
Empty and disabled layers are skipped.
2024-09-11 14:15:16 +10:00
psychedelicious
e3e50abc5a fix(ui): do not show count on layers tab when no layers 2024-09-10 09:20:19 -04:00
psychedelicious
e5a53be42b feat(ui): add canvas context menu
So far, this includes:
- Save Canvas to Gallery
- Save Bbox to Gallery
- Send Bbox to Regional IP Adapter
- Send Bbox to Global IP Adapter
- Send Bbox to Control Layer
- Send Bbox to Raster Layer
2024-09-10 09:20:19 -04:00
psychedelicious
dc51ccd9a6 feat(ui): simplify canvas component & hook API 2024-09-10 09:20:19 -04:00
psychedelicious
f5eefedc49 feat(ui): add count to layers tab button 2024-09-10 09:20:19 -04:00
psychedelicious
c5543e42c7 fix(ui): drag image over tab switches to wrong tab 2024-09-10 09:20:19 -04:00
psychedelicious
d6c553ca5e chore(ui): lint 2024-09-09 23:17:41 +10:00
psychedelicious
a6b998c125 feat(ui): move fit bbox to layers button to toolbar 2024-09-09 23:17:41 +10:00
psychedelicious
5275782533 feat(ui): move add layer menu to selected entity action bar 2024-09-09 23:17:41 +10:00
psychedelicious
9210970130 fix(ui): preview not updating after reset 2024-09-09 23:17:41 +10:00
psychedelicious
2a022a811c feat(ui): selected entity alert 2024-09-09 23:17:41 +10:00
psychedelicious
1a53e8dc5c feat(ui): swap gallery and layer tabs 2024-09-09 23:17:41 +10:00
psychedelicious
71e0abe653 fix(ui): preview image squished when editing layer title 2024-09-09 23:17:41 +10:00
psychedelicious
3ed29a16a8 feat(ui): reworked layout (wip) 2024-09-09 23:17:41 +10:00
psychedelicious
e7d95c3724 fix(ui): error when creating control adapter 2024-09-09 23:17:41 +10:00
psychedelicious
1b65884dbe feat(ui): add selected entity status to HUD 2024-09-09 23:17:41 +10:00
psychedelicious
400ef8cdc3 feat(ui): grid size -> snap to grid
Similar behaviour to before. When on, snaps to 64. If ctrl/cmd held, snap to 8.
2024-09-09 23:17:41 +10:00
psychedelicious
a5ab5e5146 feat(ui): disable filter apply button when no filter processed 2024-09-09 23:17:41 +10:00
psychedelicious
61fc30b345 feat(ui): filter behaviour
- Add `reset` functionality
- Rename badly named `autoPreviewFilter` to `autoProcessFilter`
- Do not process filter when starting, unless `autoProcessFilter` is enabled
2024-09-09 23:17:41 +10:00
psychedelicious
2301b388e8 feat(ui): rename snapToGrid -> gridSize 2024-09-08 21:55:26 +10:00
psychedelicious
a37592f9f3 chore(ui): lint 2024-09-08 21:55:26 +10:00
psychedelicious
60d4514fd8 tidy(ui): CanvasSettingsAutoSaveCheckbox 2024-09-08 21:55:26 +10:00
psychedelicious
9709da901c feat(ui): add snap & autosave to HUD 2024-09-08 21:55:26 +10:00
psychedelicious
44df59e9e9 feat(ui): snap to grid
Snap can be any of off, 8px or 64px.

The snap is used when moving and transforming entities.

When transforming and locking aspect ratio, the snap is ignored entirely, because we'd change the aspect ratio if we forced the snap.

Otherwise, if we are not locking aspect ratio (e.g. the user is holding shift), we snap the transform anchors to the grid.
2024-09-08 21:55:26 +10:00