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InvokeAI/invokeai/frontend/web/src/features/controlLayers/components/SimpleSession/context.tsx

434 lines
14 KiB
TypeScript

import { useStore } from '@nanostores/react';
import { createSelector } from '@reduxjs/toolkit';
import { EMPTY_ARRAY } from 'app/store/constants';
import { useAppStore } from 'app/store/nanostores/store';
import { getOutputImageName } from 'features/controlLayers/components/SimpleSession/shared';
import type { ProgressImage } from 'features/nodes/types/common';
import type { Atom, WritableAtom } from 'nanostores';
import { atom, computed, effect } from 'nanostores';
import type { PropsWithChildren } from 'react';
import { createContext, memo, useCallback, useContext, useEffect, useMemo, useState } from 'react';
import { queueApi } from 'services/api/endpoints/queue';
import type { S } from 'services/api/types';
import { $socket } from 'services/events/stores';
import { assert } from 'tsafe';
type ProgressData = {
itemId: number;
progressEvent: S['InvocationProgressEvent'] | null;
progressImage: ProgressImage | null;
};
export const useProgressData = (
$progressData: WritableAtom<Record<number, ProgressData>>,
itemId: number
): ProgressData => {
const [value, setValue] = useState<ProgressData>(() => {
return $progressData.get()[itemId] ?? { itemId, progressEvent: null, progressImage: null };
});
useEffect(() => {
const unsub = $progressData.subscribe((data) => {
const progressData = data[itemId];
if (!progressData) {
return;
}
setValue(progressData);
});
return () => {
unsub();
};
}, [$progressData, itemId]);
return value;
};
const setProgress = ($progressData: WritableAtom<Record<number, ProgressData>>, data: S['InvocationProgressEvent']) => {
const progressData = $progressData.get();
const current = progressData[data.item_id];
if (current) {
const next = { ...current };
next.progressEvent = data;
if (data.image) {
next.progressImage = data.image;
}
$progressData.set({
...progressData,
[data.item_id]: next,
});
} else {
$progressData.set({
...progressData,
[data.item_id]: {
itemId: data.item_id,
progressEvent: data,
progressImage: data.image ?? null,
},
});
}
};
type CanvasSessionContextValue = {
session: { id: string; type: 'simple' | 'advanced' };
$items: Atom<S['SessionQueueItem'][]>;
$itemCount: Atom<number>;
$hasItems: Atom<boolean>;
$progressData: WritableAtom<Record<string, ProgressData>>;
$selectedItemId: WritableAtom<number | null>;
$selectedItem: Atom<S['SessionQueueItem'] | null>;
$selectedItemIndex: Atom<number | null>;
$selectedItemOutputImageName: Atom<string | null>;
$autoSwitch: WritableAtom<boolean>;
$lastLoadedItemId: WritableAtom<number | null>;
selectNext: () => void;
selectPrev: () => void;
selectFirst: () => void;
selectLast: () => void;
};
const CanvasSessionContext = createContext<CanvasSessionContextValue | null>(null);
export const CanvasSessionContextProvider = memo(
({ id, type, children }: PropsWithChildren<{ id: string; type: 'simple' | 'advanced' }>) => {
/**
* For best performance and interop with the Canvas, which is outside react but needs to interact with the react
* app, all canvas session state is packaged as nanostores atoms. The trickiest part is syncing the queue items
* with a nanostores atom.
*/
const session = useMemo(() => ({ type, id }), [type, id]);
/**
* App store
*/
const store = useAppStore();
const socket = useStore($socket);
/**
* Manually-synced atom containing queue items for the current session. This is populated from the RTK Query cache
* and kept in sync with it via a redux subscription.
*/
const $items = useState(() => atom<S['SessionQueueItem'][]>([]))[0];
/**
* Whether auto-switch is enabled.
*/
const $autoSwitch = useState(() => atom(true))[0];
/**
* An internal flag used to work around race conditions with auto-switch switching to queue items before their
* output images have fully loaded.
*/
const $lastLoadedItemId = useState(() => atom<number | null>(null))[0];
/**
* An ephemeral store of progress events and images for all items in the current session.
*/
const $progressData = useState(() => atom<Record<number, ProgressData>>({}))[0];
/**
* The currently selected queue item's ID, or null if one is not selected.
*/
const $selectedItemId = useState(() => atom<number | null>(null))[0];
/**
* The number of items. Computed from the queue items array.
*/
const $itemCount = useState(() => computed([$items], (items) => items.length))[0];
/**
* Whether there are any items. Computed from the queue items array.
*/
const $hasItems = useState(() => computed([$items], (items) => items.length > 0))[0];
/**
* The currently selected queue item, or null if one is not selected.
*/
const $selectedItem = useState(() =>
computed([$items, $selectedItemId], (items, selectedItemId) => {
if (items.length === 0) {
return null;
}
if (selectedItemId === null) {
return null;
}
return items.find(({ item_id }) => item_id === selectedItemId) ?? null;
})
)[0];
/**
* The currently selected queue item's index in the list of items, or null if one is not selected.
*/
const $selectedItemIndex = useState(() =>
computed([$items, $selectedItemId], (items, selectedItemId) => {
if (items.length === 0) {
return null;
}
if (selectedItemId === null) {
return null;
}
return items.findIndex(({ item_id }) => item_id === selectedItemId) ?? null;
})
)[0];
/**
* The currently selected queue item's output image name, or null if one is not selected or there is no output
* image recorded.
*/
const $selectedItemOutputImageName = useState(() =>
computed([$selectedItem], (selectedItem) => {
if (selectedItem === null) {
return null;
}
const outputImageName = getOutputImageName(selectedItem);
if (outputImageName === null) {
return null;
}
return outputImageName;
})
)[0];
/**
* A redux selector to select all queue items from the RTK Query cache. It's important that this returns stable
* references if possible to reduce re-renders. All derivations of the queue items (e.g. filtering out canceled
* items) should be done in a nanostores computed.
*/
const selectQueueItems = useMemo(
() =>
createSelector(
queueApi.endpoints.listAllQueueItems.select({ destination: session.id }),
({ data }) => data ?? EMPTY_ARRAY
),
[session.id]
);
const selectNext = useCallback(() => {
const selectedItemId = $selectedItemId.get();
if (selectedItemId === null) {
return;
}
const items = $items.get();
const currentIndex = items.findIndex((item) => item.item_id === selectedItemId);
const nextIndex = (currentIndex + 1) % items.length;
const nextItem = items[nextIndex];
if (!nextItem) {
return;
}
$selectedItemId.set(nextItem.item_id);
}, [$items, $selectedItemId]);
const selectPrev = useCallback(() => {
const selectedItemId = $selectedItemId.get();
if (selectedItemId === null) {
return;
}
const items = $items.get();
const currentIndex = items.findIndex((item) => item.item_id === selectedItemId);
const prevIndex = (currentIndex - 1 + items.length) % items.length;
const prevItem = items[prevIndex];
if (!prevItem) {
return;
}
$selectedItemId.set(prevItem.item_id);
}, [$items, $selectedItemId]);
const selectFirst = useCallback(() => {
const items = $items.get();
const first = items.at(0);
if (!first) {
return;
}
$selectedItemId.set(first.item_id);
}, [$items, $selectedItemId]);
const selectLast = useCallback(() => {
const items = $items.get();
const last = items.at(-1);
if (!last) {
return;
}
$selectedItemId.set(last.item_id);
}, [$items, $selectedItemId]);
// Set up socket listeners
useEffect(() => {
if (!socket) {
return;
}
const onProgress = (data: S['InvocationProgressEvent']) => {
if (data.destination !== session.id) {
return;
}
setProgress($progressData, data);
};
socket.on('invocation_progress', onProgress);
return () => {
socket.off('invocation_progress', onProgress);
};
}, [$autoSwitch, $progressData, $selectedItemId, session.id, socket]);
// Set up state subscriptions and effects
useEffect(() => {
let _prevItems: readonly S['SessionQueueItem'][] = [];
// Seed the $items atom with the initial query cache state
$items.set(selectQueueItems(store.getState()));
// Manually keep the $items atom in sync as the query cache is updated
const unsubReduxSyncToItemsAtom = store.subscribe(() => {
const prevItems = $items.get();
const items = selectQueueItems(store.getState());
if (items !== prevItems) {
_prevItems = prevItems;
$items.set(items);
}
});
// Handle cases that could result in a nonexistent queue item being selected.
const unsubEnsureSelectedItemIdExists = effect([$items, $selectedItemId], (items, selectedItemId) => {
// If there are no items, cannot have a selected item.
if (items.length === 0) {
$selectedItemId.set(null);
return;
}
// If there is no selected item but there are items, select the first one.
if (selectedItemId === null && items.length > 0) {
$selectedItemId.set(items[0]?.item_id ?? null);
return;
}
// If an item is selected and it is not in the list of items, un-set it. This effect will run again and we'll
// the above case, selecting the first item if there are any.
if (selectedItemId !== null && items.findIndex(({ item_id }) => item_id === selectedItemId) === -1) {
let prevIndex = _prevItems.findIndex(({ item_id }) => item_id === selectedItemId);
if (prevIndex >= items.length) {
prevIndex = items.length - 1;
}
const nextItem = items[prevIndex];
$selectedItemId.set(nextItem?.item_id ?? null);
return;
}
});
// Clean up the progress data when a queue item is discarded.
const unsubCleanUpProgressData = $items.listen((items) => {
const progressData = $progressData.get();
const toDelete: number[] = [];
const toClear: number[] = [];
for (const datum of Object.values(progressData)) {
const item = items.find(({ item_id }) => item_id === datum.itemId);
if (!item) {
toDelete.push(datum.itemId);
} else if (item.status === 'canceled' || item.status === 'failed') {
toClear.push(datum.itemId);
}
}
if (toDelete.length === 0) {
return;
}
const newProgressData = { ...progressData };
for (const itemId of toDelete) {
delete newProgressData[itemId];
}
for (const itemId of toClear) {
const current = newProgressData[itemId];
if (current) {
current.progressEvent = null;
current.progressImage = null;
}
}
$progressData.set(newProgressData);
});
// We only want to auto-switch to completed queue items once their images have fully loaded to prevent flashes
// of fallback content and/or progress images. The only surefire way to determine when images have fully loaded
// is via the image elements' `onLoad` callback. Images set `$lastLoadedItemId` to their queue item ID in their
// `onLoad` handler, and we listen for that here. If auto-switch is enabled, we then switch the to the item.
//
// TODO: This isn't perfect... we set $lastLoadedItemId in the mini preview component, but the full view
// component still needs to retrieve the image from the browser cache... can result in a flash of the progress
// image...
const unsubHandleAutoSwitch = $lastLoadedItemId.listen((lastLoadedItemId) => {
if (lastLoadedItemId === null) {
return;
}
if ($autoSwitch.get()) {
$selectedItemId.set(lastLoadedItemId);
}
$lastLoadedItemId.set(null);
});
// Create an RTK Query subscription. Without this, the query cache selector will never return anything bc RTK
// doesn't know we care about it.
const { unsubscribe: unsubQueueItemsQuery } = store.dispatch(
queueApi.endpoints.listAllQueueItems.initiate({ destination: session.id })
);
// Clean up all subscriptions and top-level (i.e. non-computed/derived state)
return () => {
unsubHandleAutoSwitch();
unsubQueueItemsQuery();
unsubReduxSyncToItemsAtom();
unsubEnsureSelectedItemIdExists();
unsubCleanUpProgressData();
$items.set([]);
$progressData.set({});
$selectedItemId.set(null);
};
}, [$autoSwitch, $items, $lastLoadedItemId, $progressData, $selectedItemId, selectQueueItems, session.id, store]);
const value = useMemo<CanvasSessionContextValue>(
() => ({
session,
$items,
$hasItems,
$progressData,
$selectedItemId,
$autoSwitch,
$selectedItem,
$selectedItemIndex,
$lastLoadedItemId,
$selectedItemOutputImageName,
$itemCount,
selectNext,
selectPrev,
selectFirst,
selectLast,
}),
[
$autoSwitch,
$items,
$hasItems,
$lastLoadedItemId,
$progressData,
$selectedItem,
$selectedItemId,
$selectedItemIndex,
session,
$selectedItemOutputImageName,
$itemCount,
selectNext,
selectPrev,
selectFirst,
selectLast,
]
);
return <CanvasSessionContext.Provider value={value}>{children}</CanvasSessionContext.Provider>;
}
);
CanvasSessionContextProvider.displayName = 'CanvasSessionContextProvider';
export const useCanvasSessionContext = () => {
const ctx = useContext(CanvasSessionContext);
assert(ctx !== null, "'useCanvasSessionContext' must be used within a CanvasSessionContextProvider");
return ctx;
};