mirror of
https://github.com/invoke-ai/InvokeAI.git
synced 2026-02-14 18:15:02 -05:00
613 lines
18 KiB
TypeScript
613 lines
18 KiB
TypeScript
import type { CanvasManager } from 'features/controlLayers/konva/CanvasManager';
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import { CanvasModuleBase } from 'features/controlLayers/konva/CanvasModuleBase';
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import { CanvasBboxToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasBboxToolModule';
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import { CanvasBrushToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasBrushToolModule';
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import { CanvasColorPickerToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasColorPickerToolModule';
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import { CanvasEraserToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasEraserToolModule';
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import { CanvasMoveToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasMoveToolModule';
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import { CanvasRectToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasRectToolModule';
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import { CanvasViewToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasViewToolModule';
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import {
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calculateNewBrushSizeFromWheelDelta,
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getIsPrimaryMouseDown,
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getPrefixedId,
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} from 'features/controlLayers/konva/util';
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import { selectCanvasSettingsSlice } from 'features/controlLayers/store/canvasSettingsSlice';
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import { selectCanvasSlice } from 'features/controlLayers/store/selectors';
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import type {
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CanvasControlLayerState,
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CanvasInpaintMaskState,
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CanvasRasterLayerState,
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CanvasRegionalGuidanceState,
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Coordinate,
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Tool,
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} from 'features/controlLayers/store/types';
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import Konva from 'konva';
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import type { KonvaEventObject } from 'konva/lib/Node';
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import { atom } from 'nanostores';
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import type { Logger } from 'roarr';
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// Konva's docs say the default drag buttons are [0], but it's actually [0,1]. We only want left-click to drag, so we
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// need to override the default. The stage handles middle-mouse dragging on its own with dedicated event listeners.
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// TODO(psyche): Fix the docs upstream!
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Konva.dragButtons = [0];
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// Typo insurance
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const KEY_ESCAPE = 'Escape';
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const KEY_SPACE = ' ';
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const KEY_ALT = 'Alt';
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type CanvasToolModuleConfig = {
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BRUSH_SPACING_TARGET_SCALE: number;
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};
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const DEFAULT_CONFIG: CanvasToolModuleConfig = {
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BRUSH_SPACING_TARGET_SCALE: 0.1,
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};
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export class CanvasToolModule extends CanvasModuleBase {
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readonly type = 'tool';
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readonly id: string;
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readonly path: string[];
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readonly parent: CanvasManager;
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readonly manager: CanvasManager;
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readonly log: Logger;
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subscriptions: Set<() => void> = new Set();
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config: CanvasToolModuleConfig = DEFAULT_CONFIG;
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tools: {
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brush: CanvasBrushToolModule;
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eraser: CanvasEraserToolModule;
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rect: CanvasRectToolModule;
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colorPicker: CanvasColorPickerToolModule;
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bbox: CanvasBboxToolModule;
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view: CanvasViewToolModule;
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move: CanvasMoveToolModule;
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};
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/**
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* The currently selected tool.
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*/
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$tool = atom<Tool>('brush');
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/**
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* A buffer for the currently selected tool. This is used to temporarily store the tool while the user is using any
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* hold-to-activate tools, like the view or color picker tools.
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*/
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$toolBuffer = atom<Tool | null>(null);
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/**
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* Whether the pointer is currently down on the stage.
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*
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* For example, the pointer down was fired on the stage and then moves the cursor outside of the stage, this will
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* still be true. When the cursor moves back onto the stage, if there has not been an pointer up fired, this will
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* still be true.
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*
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* However, if the pointer down was fired _outside_ the stage, and the cursor moves onto the stage, this will be false.
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*
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* TODO(psyche): Give this a more accurate name.
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*/
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$isMouseDown = atom<boolean>(false);
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/**
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* The last cursor position.
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*/
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$cursorPos = atom<{ relative: Coordinate; absolute: Coordinate } | null>(null);
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/**
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* The last pointer type that was used on the stage. This is used to determine if we should show a tool preview. For
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* example, when using a pen, we should not show a brush preview.
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*/
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$lastPointerType = atom<string | null>(null);
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konva: {
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stage: Konva.Stage;
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group: Konva.Group;
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};
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constructor(manager: CanvasManager) {
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super();
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this.id = getPrefixedId(this.type);
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this.parent = manager;
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this.manager = manager;
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this.path = this.manager.buildPath(this);
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this.log = this.manager.buildLogger(this);
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this.log.debug('Creating tool module');
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this.tools = {
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brush: new CanvasBrushToolModule(this),
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eraser: new CanvasEraserToolModule(this),
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rect: new CanvasRectToolModule(this),
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colorPicker: new CanvasColorPickerToolModule(this),
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bbox: new CanvasBboxToolModule(this),
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view: new CanvasViewToolModule(this),
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move: new CanvasMoveToolModule(this),
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};
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this.konva = {
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stage: this.manager.stage.konva.stage,
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group: new Konva.Group({ name: `${this.type}:group`, listening: true }),
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};
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this.konva.group.add(this.tools.brush.konva.group);
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this.konva.group.add(this.tools.eraser.konva.group);
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this.konva.group.add(this.tools.colorPicker.konva.group);
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this.konva.group.add(this.tools.bbox.konva.group);
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this.subscriptions.add(this.manager.stage.$stageAttrs.listen(this.render));
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this.subscriptions.add(this.manager.$isBusy.listen(this.render));
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this.subscriptions.add(this.manager.stateApi.createStoreSubscription(selectCanvasSettingsSlice, this.render));
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this.subscriptions.add(this.manager.stateApi.createStoreSubscription(selectCanvasSlice, this.render));
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this.subscriptions.add(
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this.$tool.listen(() => {
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// On tool switch, reset mouse state
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this.manager.tool.$isMouseDown.set(false);
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this.render();
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})
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);
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const cleanupListeners = this.setEventListeners();
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this.subscriptions.add(cleanupListeners);
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}
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initialize = () => {
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this.log.debug('Initializing module');
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this.render();
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this.syncCursorStyle();
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};
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syncCursorStyle = () => {
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const stage = this.manager.stage;
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const tool = this.$tool.get();
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const segmentingAdapter = this.manager.stateApi.$segmentingAdapter.get();
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if (this.manager.stage.getIsDragging() || tool === 'view') {
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this.tools.view.syncCursorStyle();
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} else if (segmentingAdapter) {
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segmentingAdapter.segmentAnything.syncCursorStyle();
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} else if (this.manager.stateApi.$isFiltering.get()) {
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stage.setCursor('not-allowed');
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} else if (this.manager.stagingArea.$isStaging.get()) {
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stage.setCursor('not-allowed');
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} else if (tool === 'bbox') {
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this.tools.bbox.syncCursorStyle();
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} else if (this.manager.stateApi.getRenderedEntityCount() === 0) {
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stage.setCursor('not-allowed');
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} else if (!this.manager.stateApi.getSelectedEntityAdapter()?.$isInteractable.get()) {
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stage.setCursor('not-allowed');
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} else if (tool === 'brush') {
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this.tools.brush.syncCursorStyle();
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} else if (tool === 'eraser') {
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this.tools.eraser.syncCursorStyle();
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} else if (tool === 'colorPicker') {
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this.tools.colorPicker.syncCursorStyle();
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} else if (tool === 'move') {
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this.tools.move.syncCursorStyle();
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} else if (tool === 'rect') {
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this.tools.rect.syncCursorStyle();
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} else {
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stage.setCursor('not-allowed');
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}
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};
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render = () => {
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this.syncCursorStyle();
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this.tools.brush.render();
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this.tools.eraser.render();
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this.tools.colorPicker.render();
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this.tools.bbox.render();
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};
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syncCursorPositions = () => {
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const relative = this.konva.stage.getRelativePointerPosition();
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const absolute = this.konva.stage.getPointerPosition();
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if (!relative || !absolute) {
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return;
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}
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this.$cursorPos.set({ relative, absolute });
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};
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getClip = (
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entity: CanvasRegionalGuidanceState | CanvasControlLayerState | CanvasRasterLayerState | CanvasInpaintMaskState
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) => {
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const settings = this.manager.stateApi.getSettings();
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if (settings.clipToBbox) {
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const { x, y, width, height } = this.manager.stateApi.getBbox().rect;
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return {
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x: x - entity.position.x,
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y: y - entity.position.y,
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width,
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height,
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};
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} else {
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const { x, y } = this.manager.stage.getPosition();
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const scale = this.manager.stage.getScale();
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const { width, height } = this.manager.stage.getSize();
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return {
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x: -x / scale - entity.position.x,
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y: -y / scale - entity.position.y,
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width: width / scale,
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height: height / scale,
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};
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}
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};
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setEventListeners = (): (() => void) => {
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this.konva.stage.on('pointerenter', this.onStagePointerEnter);
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this.konva.stage.on('pointerdown', this.onStagePointerDown);
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this.konva.stage.on('pointerup', this.onStagePointerUp);
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this.konva.stage.on('pointermove', this.onStagePointerMove);
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// The Konva stage doesn't appear to handle pointerleave events, so we need to listen to the container instead
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this.manager.stage.container.addEventListener('pointerleave', this.onStagePointerLeave);
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this.konva.stage.on('wheel', this.onStageMouseWheel);
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window.addEventListener('keydown', this.onKeyDown);
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window.addEventListener('keyup', this.onKeyUp);
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window.addEventListener('pointerup', this.onWindowPointerUp);
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window.addEventListener('blur', this.onWindowBlur);
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return () => {
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this.konva.stage.off('pointerenter', this.onStagePointerEnter);
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this.konva.stage.off('pointerdown', this.onStagePointerDown);
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this.konva.stage.off('pointerup', this.onStagePointerUp);
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this.konva.stage.off('pointermove', this.onStagePointerMove);
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this.manager.stage.container.removeEventListener('pointerleave', this.onStagePointerLeave);
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this.konva.stage.off('wheel', this.onStageMouseWheel);
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window.removeEventListener('keydown', this.onKeyDown);
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window.removeEventListener('keyup', this.onKeyUp);
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window.removeEventListener('pointerup', this.onWindowPointerUp);
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window.removeEventListener('blur', this.onWindowBlur);
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};
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};
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/**
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* Gets whether the user is allowed to draw on the canvas.
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* - There must be at least one entity rendered on the canvas.
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* - The canvas must not be busy (e.g. transforming, filtering, rasterizing, staging, compositing, segment-anything-ing).
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* - There must be a selected entity.
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* - The selected entity must be interactable (e.g. not hidden, disabled or locked).
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* @returns Whether the user is allowed to draw on the canvas.
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*/
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getCanDraw = (): boolean => {
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if (this.manager.stateApi.getRenderedEntityCount() === 0) {
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return false;
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}
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if (this.manager.$isBusy.get()) {
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return false;
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}
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if (this.manager.stage.getIsDragging()) {
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return false;
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}
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const selectedEntity = this.manager.stateApi.getSelectedEntityAdapter();
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if (!selectedEntity) {
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return false;
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}
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if (!selectedEntity.$isInteractable.get()) {
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return false;
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}
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return true;
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};
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onStagePointerEnter = async (e: KonvaEventObject<PointerEvent>) => {
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try {
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this.$lastPointerType.set(e.evt.pointerType);
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if (!this.getCanDraw()) {
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return;
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}
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this.syncCursorPositions();
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const tool = this.$tool.get();
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const selectedEntity = this.manager.stateApi.getSelectedEntityAdapter();
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if (selectedEntity?.bufferRenderer.state?.type !== 'rect' && selectedEntity?.bufferRenderer.hasBuffer()) {
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selectedEntity.bufferRenderer.commitBuffer();
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return;
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}
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if (tool === 'brush') {
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await this.tools.brush.onStagePointerEnter(e);
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} else if (tool === 'eraser') {
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await this.tools.eraser.onStagePointerEnter(e);
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}
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} finally {
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this.render();
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}
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};
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onStagePointerDown = async (e: KonvaEventObject<PointerEvent>) => {
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if (e.target !== this.konva.stage) {
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return;
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}
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try {
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this.$lastPointerType.set(e.evt.pointerType);
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if (!this.getCanDraw()) {
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return;
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}
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this.$isMouseDown.set(getIsPrimaryMouseDown(e));
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this.syncCursorPositions();
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const tool = this.$tool.get();
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if (tool === 'brush') {
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await this.tools.brush.onStagePointerDown(e);
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} else if (tool === 'eraser') {
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await this.tools.eraser.onStagePointerDown(e);
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} else if (tool === 'rect') {
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await this.tools.rect.onStagePointerDown(e);
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}
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} finally {
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this.render();
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}
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};
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onStagePointerUp = (e: KonvaEventObject<PointerEvent>) => {
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if (e.target !== this.konva.stage) {
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return;
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}
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try {
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this.$lastPointerType.set(e.evt.pointerType);
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if (!this.getCanDraw()) {
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return;
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}
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const tool = this.$tool.get();
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if (tool === 'colorPicker') {
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this.tools.colorPicker.onStagePointerUp(e);
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} else if (tool === 'brush') {
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this.tools.brush.onStagePointerUp(e);
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} else if (tool === 'eraser') {
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this.tools.eraser.onStagePointerUp(e);
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} else if (tool === 'rect') {
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this.tools.rect.onStagePointerUp(e);
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}
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} finally {
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this.render();
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}
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};
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onStagePointerMove = async (e: KonvaEventObject<PointerEvent>) => {
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if (e.target !== this.konva.stage) {
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return;
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}
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try {
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this.$lastPointerType.set(e.evt.pointerType);
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this.syncCursorPositions();
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if (!this.getCanDraw()) {
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return;
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}
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const tool = this.$tool.get();
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if (tool === 'colorPicker') {
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this.tools.colorPicker.onStagePointerMove(e);
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} else if (tool === 'brush') {
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await this.tools.brush.onStagePointerMove(e);
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} else if (tool === 'eraser') {
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await this.tools.eraser.onStagePointerMove(e);
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} else if (tool === 'rect') {
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await this.tools.rect.onStagePointerMove(e);
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} else {
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this.manager.stateApi.getSelectedEntityAdapter()?.bufferRenderer.clearBuffer();
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}
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} finally {
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this.render();
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}
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};
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onStagePointerLeave = (e: PointerEvent) => {
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if (e.target !== this.manager.stage.container) {
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return;
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}
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try {
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this.$lastPointerType.set(e.pointerType);
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this.$cursorPos.set(null);
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if (!this.getCanDraw()) {
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return;
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}
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const selectedEntity = this.manager.stateApi.getSelectedEntityAdapter();
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if (
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selectedEntity &&
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selectedEntity.bufferRenderer.state?.type !== 'rect' &&
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selectedEntity.bufferRenderer.hasBuffer()
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) {
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selectedEntity.bufferRenderer.commitBuffer();
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}
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} finally {
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this.render();
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}
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};
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onStageMouseWheel = (e: KonvaEventObject<WheelEvent>) => {
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if (e.target !== this.konva.stage) {
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return;
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}
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if (!this.getCanDraw()) {
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return;
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}
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e.evt.preventDefault();
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if (!e.evt.ctrlKey && !e.evt.metaKey) {
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return;
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}
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const settings = this.manager.stateApi.getSettings();
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const tool = this.$tool.get();
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let delta = e.evt.deltaY;
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if (settings.invertScrollForToolWidth) {
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delta = -delta;
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}
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// Holding ctrl or meta while scrolling changes the brush size
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if (tool === 'brush') {
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this.manager.stateApi.setBrushWidth(calculateNewBrushSizeFromWheelDelta(settings.brushWidth, delta));
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} else if (tool === 'eraser') {
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this.manager.stateApi.setEraserWidth(calculateNewBrushSizeFromWheelDelta(settings.eraserWidth, delta));
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}
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this.render();
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};
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/**
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* Commit the buffer on window pointer up.
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*
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* The user may start drawing inside the stage and then release the mouse button outside of the stage. To prevent
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* whatever the user was drawing from being lost, or ending up with stale state, we need to commit the buffer
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* on window pointer up.
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*/
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onWindowPointerUp = (_: PointerEvent) => {
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try {
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this.$isMouseDown.set(false);
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const selectedEntity = this.manager.stateApi.getSelectedEntityAdapter();
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if (selectedEntity && selectedEntity.bufferRenderer.hasBuffer() && !this.manager.$isBusy.get()) {
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selectedEntity.bufferRenderer.commitBuffer();
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}
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} finally {
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this.render();
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}
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};
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/**
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* We want to reset any "quick-switch" tool selection on window blur. Fixes an issue where you alt-tab out of the app
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* and the color picker tool is still active when you come back.
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*/
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onWindowBlur = () => {
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this.revertToolBuffer();
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};
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onKeyDown = (e: KeyboardEvent) => {
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if (e.repeat) {
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return;
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}
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if (e.target instanceof HTMLInputElement || e.target instanceof HTMLTextAreaElement) {
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return;
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}
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if (e.key === KEY_ESCAPE) {
|
|
// Cancel shape drawing on escape
|
|
e.preventDefault();
|
|
const selectedEntity = this.manager.stateApi.getSelectedEntityAdapter();
|
|
if (
|
|
selectedEntity &&
|
|
!selectedEntity.filterer?.$isFiltering.get() &&
|
|
!selectedEntity.transformer.$isTransforming.get() &&
|
|
selectedEntity.bufferRenderer.hasBuffer()
|
|
) {
|
|
selectedEntity.bufferRenderer.clearBuffer();
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (e.key === KEY_SPACE) {
|
|
// Select the view tool on space key down
|
|
e.preventDefault();
|
|
this.$toolBuffer.set(this.$tool.get());
|
|
this.$tool.set('view');
|
|
this.manager.stateApi.$spaceKey.set(true);
|
|
this.$cursorPos.set(null);
|
|
return;
|
|
}
|
|
|
|
if (e.key === KEY_ALT) {
|
|
// Select the color picker on alt key down
|
|
e.preventDefault();
|
|
this.$toolBuffer.set(this.$tool.get());
|
|
this.$tool.set('colorPicker');
|
|
}
|
|
};
|
|
|
|
onKeyUp = (e: KeyboardEvent) => {
|
|
if (e.repeat) {
|
|
return;
|
|
}
|
|
|
|
if (e.target instanceof HTMLInputElement || e.target instanceof HTMLTextAreaElement) {
|
|
return;
|
|
}
|
|
|
|
if (e.key === KEY_SPACE) {
|
|
// Revert the tool to the previous tool on space key up
|
|
e.preventDefault();
|
|
this.revertToolBuffer();
|
|
this.manager.stateApi.$spaceKey.set(false);
|
|
return;
|
|
}
|
|
|
|
if (e.key === KEY_ALT) {
|
|
// Revert the tool to the previous tool on alt key up
|
|
e.preventDefault();
|
|
this.revertToolBuffer();
|
|
return;
|
|
}
|
|
};
|
|
|
|
revertToolBuffer = () => {
|
|
const toolBuffer = this.$toolBuffer.get();
|
|
if (toolBuffer) {
|
|
this.$tool.set(toolBuffer);
|
|
this.$toolBuffer.set(null);
|
|
}
|
|
};
|
|
|
|
repr = () => {
|
|
return {
|
|
id: this.id,
|
|
type: this.type,
|
|
path: this.path,
|
|
config: this.config,
|
|
$tool: this.$tool.get(),
|
|
$toolBuffer: this.$toolBuffer.get(),
|
|
$isMouseDown: this.$isMouseDown.get(),
|
|
$cursorPos: this.$cursorPos.get(),
|
|
tools: {
|
|
brush: this.tools.brush.repr(),
|
|
eraser: this.tools.eraser.repr(),
|
|
colorPicker: this.tools.colorPicker.repr(),
|
|
rect: this.tools.rect.repr(),
|
|
bbox: this.tools.bbox.repr(),
|
|
},
|
|
};
|
|
};
|
|
|
|
destroy = () => {
|
|
this.log.debug('Destroying module');
|
|
this.subscriptions.forEach((unsubscribe) => unsubscribe());
|
|
this.subscriptions.clear();
|
|
this.konva.group.destroy();
|
|
};
|
|
}
|