Files
InvokeAI/invokeai/frontend/web/src/features/controlLayers/konva/CanvasTool/CanvasToolModule.ts
2024-10-23 16:01:15 +11:00

613 lines
18 KiB
TypeScript

import type { CanvasManager } from 'features/controlLayers/konva/CanvasManager';
import { CanvasModuleBase } from 'features/controlLayers/konva/CanvasModuleBase';
import { CanvasBboxToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasBboxToolModule';
import { CanvasBrushToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasBrushToolModule';
import { CanvasColorPickerToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasColorPickerToolModule';
import { CanvasEraserToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasEraserToolModule';
import { CanvasMoveToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasMoveToolModule';
import { CanvasRectToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasRectToolModule';
import { CanvasViewToolModule } from 'features/controlLayers/konva/CanvasTool/CanvasViewToolModule';
import {
calculateNewBrushSizeFromWheelDelta,
getIsPrimaryMouseDown,
getPrefixedId,
} from 'features/controlLayers/konva/util';
import { selectCanvasSettingsSlice } from 'features/controlLayers/store/canvasSettingsSlice';
import { selectCanvasSlice } from 'features/controlLayers/store/selectors';
import type {
CanvasControlLayerState,
CanvasInpaintMaskState,
CanvasRasterLayerState,
CanvasRegionalGuidanceState,
Coordinate,
Tool,
} from 'features/controlLayers/store/types';
import Konva from 'konva';
import type { KonvaEventObject } from 'konva/lib/Node';
import { atom } from 'nanostores';
import type { Logger } from 'roarr';
// Konva's docs say the default drag buttons are [0], but it's actually [0,1]. We only want left-click to drag, so we
// need to override the default. The stage handles middle-mouse dragging on its own with dedicated event listeners.
// TODO(psyche): Fix the docs upstream!
Konva.dragButtons = [0];
// Typo insurance
const KEY_ESCAPE = 'Escape';
const KEY_SPACE = ' ';
const KEY_ALT = 'Alt';
type CanvasToolModuleConfig = {
BRUSH_SPACING_TARGET_SCALE: number;
};
const DEFAULT_CONFIG: CanvasToolModuleConfig = {
BRUSH_SPACING_TARGET_SCALE: 0.1,
};
export class CanvasToolModule extends CanvasModuleBase {
readonly type = 'tool';
readonly id: string;
readonly path: string[];
readonly parent: CanvasManager;
readonly manager: CanvasManager;
readonly log: Logger;
subscriptions: Set<() => void> = new Set();
config: CanvasToolModuleConfig = DEFAULT_CONFIG;
tools: {
brush: CanvasBrushToolModule;
eraser: CanvasEraserToolModule;
rect: CanvasRectToolModule;
colorPicker: CanvasColorPickerToolModule;
bbox: CanvasBboxToolModule;
view: CanvasViewToolModule;
move: CanvasMoveToolModule;
};
/**
* The currently selected tool.
*/
$tool = atom<Tool>('brush');
/**
* A buffer for the currently selected tool. This is used to temporarily store the tool while the user is using any
* hold-to-activate tools, like the view or color picker tools.
*/
$toolBuffer = atom<Tool | null>(null);
/**
* Whether the pointer is currently down on the stage.
*
* For example, the pointer down was fired on the stage and then moves the cursor outside of the stage, this will
* still be true. When the cursor moves back onto the stage, if there has not been an pointer up fired, this will
* still be true.
*
* However, if the pointer down was fired _outside_ the stage, and the cursor moves onto the stage, this will be false.
*
* TODO(psyche): Give this a more accurate name.
*/
$isMouseDown = atom<boolean>(false);
/**
* The last cursor position.
*/
$cursorPos = atom<{ relative: Coordinate; absolute: Coordinate } | null>(null);
/**
* The last pointer type that was used on the stage. This is used to determine if we should show a tool preview. For
* example, when using a pen, we should not show a brush preview.
*/
$lastPointerType = atom<string | null>(null);
konva: {
stage: Konva.Stage;
group: Konva.Group;
};
constructor(manager: CanvasManager) {
super();
this.id = getPrefixedId(this.type);
this.parent = manager;
this.manager = manager;
this.path = this.manager.buildPath(this);
this.log = this.manager.buildLogger(this);
this.log.debug('Creating tool module');
this.tools = {
brush: new CanvasBrushToolModule(this),
eraser: new CanvasEraserToolModule(this),
rect: new CanvasRectToolModule(this),
colorPicker: new CanvasColorPickerToolModule(this),
bbox: new CanvasBboxToolModule(this),
view: new CanvasViewToolModule(this),
move: new CanvasMoveToolModule(this),
};
this.konva = {
stage: this.manager.stage.konva.stage,
group: new Konva.Group({ name: `${this.type}:group`, listening: true }),
};
this.konva.group.add(this.tools.brush.konva.group);
this.konva.group.add(this.tools.eraser.konva.group);
this.konva.group.add(this.tools.colorPicker.konva.group);
this.konva.group.add(this.tools.bbox.konva.group);
this.subscriptions.add(this.manager.stage.$stageAttrs.listen(this.render));
this.subscriptions.add(this.manager.$isBusy.listen(this.render));
this.subscriptions.add(this.manager.stateApi.createStoreSubscription(selectCanvasSettingsSlice, this.render));
this.subscriptions.add(this.manager.stateApi.createStoreSubscription(selectCanvasSlice, this.render));
this.subscriptions.add(
this.$tool.listen(() => {
// On tool switch, reset mouse state
this.manager.tool.$isMouseDown.set(false);
this.render();
})
);
const cleanupListeners = this.setEventListeners();
this.subscriptions.add(cleanupListeners);
}
initialize = () => {
this.log.debug('Initializing module');
this.render();
this.syncCursorStyle();
};
syncCursorStyle = () => {
const stage = this.manager.stage;
const tool = this.$tool.get();
const segmentingAdapter = this.manager.stateApi.$segmentingAdapter.get();
if (this.manager.stage.getIsDragging() || tool === 'view') {
this.tools.view.syncCursorStyle();
} else if (segmentingAdapter) {
segmentingAdapter.segmentAnything.syncCursorStyle();
} else if (this.manager.stateApi.$isFiltering.get()) {
stage.setCursor('not-allowed');
} else if (this.manager.stagingArea.$isStaging.get()) {
stage.setCursor('not-allowed');
} else if (tool === 'bbox') {
this.tools.bbox.syncCursorStyle();
} else if (this.manager.stateApi.getRenderedEntityCount() === 0) {
stage.setCursor('not-allowed');
} else if (!this.manager.stateApi.getSelectedEntityAdapter()?.$isInteractable.get()) {
stage.setCursor('not-allowed');
} else if (tool === 'brush') {
this.tools.brush.syncCursorStyle();
} else if (tool === 'eraser') {
this.tools.eraser.syncCursorStyle();
} else if (tool === 'colorPicker') {
this.tools.colorPicker.syncCursorStyle();
} else if (tool === 'move') {
this.tools.move.syncCursorStyle();
} else if (tool === 'rect') {
this.tools.rect.syncCursorStyle();
} else {
stage.setCursor('not-allowed');
}
};
render = () => {
this.syncCursorStyle();
this.tools.brush.render();
this.tools.eraser.render();
this.tools.colorPicker.render();
this.tools.bbox.render();
};
syncCursorPositions = () => {
const relative = this.konva.stage.getRelativePointerPosition();
const absolute = this.konva.stage.getPointerPosition();
if (!relative || !absolute) {
return;
}
this.$cursorPos.set({ relative, absolute });
};
getClip = (
entity: CanvasRegionalGuidanceState | CanvasControlLayerState | CanvasRasterLayerState | CanvasInpaintMaskState
) => {
const settings = this.manager.stateApi.getSettings();
if (settings.clipToBbox) {
const { x, y, width, height } = this.manager.stateApi.getBbox().rect;
return {
x: x - entity.position.x,
y: y - entity.position.y,
width,
height,
};
} else {
const { x, y } = this.manager.stage.getPosition();
const scale = this.manager.stage.getScale();
const { width, height } = this.manager.stage.getSize();
return {
x: -x / scale - entity.position.x,
y: -y / scale - entity.position.y,
width: width / scale,
height: height / scale,
};
}
};
setEventListeners = (): (() => void) => {
this.konva.stage.on('pointerenter', this.onStagePointerEnter);
this.konva.stage.on('pointerdown', this.onStagePointerDown);
this.konva.stage.on('pointerup', this.onStagePointerUp);
this.konva.stage.on('pointermove', this.onStagePointerMove);
// The Konva stage doesn't appear to handle pointerleave events, so we need to listen to the container instead
this.manager.stage.container.addEventListener('pointerleave', this.onStagePointerLeave);
this.konva.stage.on('wheel', this.onStageMouseWheel);
window.addEventListener('keydown', this.onKeyDown);
window.addEventListener('keyup', this.onKeyUp);
window.addEventListener('pointerup', this.onWindowPointerUp);
window.addEventListener('blur', this.onWindowBlur);
return () => {
this.konva.stage.off('pointerenter', this.onStagePointerEnter);
this.konva.stage.off('pointerdown', this.onStagePointerDown);
this.konva.stage.off('pointerup', this.onStagePointerUp);
this.konva.stage.off('pointermove', this.onStagePointerMove);
this.manager.stage.container.removeEventListener('pointerleave', this.onStagePointerLeave);
this.konva.stage.off('wheel', this.onStageMouseWheel);
window.removeEventListener('keydown', this.onKeyDown);
window.removeEventListener('keyup', this.onKeyUp);
window.removeEventListener('pointerup', this.onWindowPointerUp);
window.removeEventListener('blur', this.onWindowBlur);
};
};
/**
* Gets whether the user is allowed to draw on the canvas.
* - There must be at least one entity rendered on the canvas.
* - The canvas must not be busy (e.g. transforming, filtering, rasterizing, staging, compositing, segment-anything-ing).
* - There must be a selected entity.
* - The selected entity must be interactable (e.g. not hidden, disabled or locked).
* @returns Whether the user is allowed to draw on the canvas.
*/
getCanDraw = (): boolean => {
if (this.manager.stateApi.getRenderedEntityCount() === 0) {
return false;
}
if (this.manager.$isBusy.get()) {
return false;
}
if (this.manager.stage.getIsDragging()) {
return false;
}
const selectedEntity = this.manager.stateApi.getSelectedEntityAdapter();
if (!selectedEntity) {
return false;
}
if (!selectedEntity.$isInteractable.get()) {
return false;
}
return true;
};
onStagePointerEnter = async (e: KonvaEventObject<PointerEvent>) => {
try {
this.$lastPointerType.set(e.evt.pointerType);
if (!this.getCanDraw()) {
return;
}
this.syncCursorPositions();
const tool = this.$tool.get();
const selectedEntity = this.manager.stateApi.getSelectedEntityAdapter();
if (selectedEntity?.bufferRenderer.state?.type !== 'rect' && selectedEntity?.bufferRenderer.hasBuffer()) {
selectedEntity.bufferRenderer.commitBuffer();
return;
}
if (tool === 'brush') {
await this.tools.brush.onStagePointerEnter(e);
} else if (tool === 'eraser') {
await this.tools.eraser.onStagePointerEnter(e);
}
} finally {
this.render();
}
};
onStagePointerDown = async (e: KonvaEventObject<PointerEvent>) => {
if (e.target !== this.konva.stage) {
return;
}
try {
this.$lastPointerType.set(e.evt.pointerType);
if (!this.getCanDraw()) {
return;
}
this.$isMouseDown.set(getIsPrimaryMouseDown(e));
this.syncCursorPositions();
const tool = this.$tool.get();
if (tool === 'brush') {
await this.tools.brush.onStagePointerDown(e);
} else if (tool === 'eraser') {
await this.tools.eraser.onStagePointerDown(e);
} else if (tool === 'rect') {
await this.tools.rect.onStagePointerDown(e);
}
} finally {
this.render();
}
};
onStagePointerUp = (e: KonvaEventObject<PointerEvent>) => {
if (e.target !== this.konva.stage) {
return;
}
try {
this.$lastPointerType.set(e.evt.pointerType);
if (!this.getCanDraw()) {
return;
}
const tool = this.$tool.get();
if (tool === 'colorPicker') {
this.tools.colorPicker.onStagePointerUp(e);
} else if (tool === 'brush') {
this.tools.brush.onStagePointerUp(e);
} else if (tool === 'eraser') {
this.tools.eraser.onStagePointerUp(e);
} else if (tool === 'rect') {
this.tools.rect.onStagePointerUp(e);
}
} finally {
this.render();
}
};
onStagePointerMove = async (e: KonvaEventObject<PointerEvent>) => {
if (e.target !== this.konva.stage) {
return;
}
try {
this.$lastPointerType.set(e.evt.pointerType);
this.syncCursorPositions();
if (!this.getCanDraw()) {
return;
}
const tool = this.$tool.get();
if (tool === 'colorPicker') {
this.tools.colorPicker.onStagePointerMove(e);
} else if (tool === 'brush') {
await this.tools.brush.onStagePointerMove(e);
} else if (tool === 'eraser') {
await this.tools.eraser.onStagePointerMove(e);
} else if (tool === 'rect') {
await this.tools.rect.onStagePointerMove(e);
} else {
this.manager.stateApi.getSelectedEntityAdapter()?.bufferRenderer.clearBuffer();
}
} finally {
this.render();
}
};
onStagePointerLeave = (e: PointerEvent) => {
if (e.target !== this.manager.stage.container) {
return;
}
try {
this.$lastPointerType.set(e.pointerType);
this.$cursorPos.set(null);
if (!this.getCanDraw()) {
return;
}
const selectedEntity = this.manager.stateApi.getSelectedEntityAdapter();
if (
selectedEntity &&
selectedEntity.bufferRenderer.state?.type !== 'rect' &&
selectedEntity.bufferRenderer.hasBuffer()
) {
selectedEntity.bufferRenderer.commitBuffer();
}
} finally {
this.render();
}
};
onStageMouseWheel = (e: KonvaEventObject<WheelEvent>) => {
if (e.target !== this.konva.stage) {
return;
}
if (!this.getCanDraw()) {
return;
}
e.evt.preventDefault();
if (!e.evt.ctrlKey && !e.evt.metaKey) {
return;
}
const settings = this.manager.stateApi.getSettings();
const tool = this.$tool.get();
let delta = e.evt.deltaY;
if (settings.invertScrollForToolWidth) {
delta = -delta;
}
// Holding ctrl or meta while scrolling changes the brush size
if (tool === 'brush') {
this.manager.stateApi.setBrushWidth(calculateNewBrushSizeFromWheelDelta(settings.brushWidth, delta));
} else if (tool === 'eraser') {
this.manager.stateApi.setEraserWidth(calculateNewBrushSizeFromWheelDelta(settings.eraserWidth, delta));
}
this.render();
};
/**
* Commit the buffer on window pointer up.
*
* The user may start drawing inside the stage and then release the mouse button outside of the stage. To prevent
* whatever the user was drawing from being lost, or ending up with stale state, we need to commit the buffer
* on window pointer up.
*/
onWindowPointerUp = (_: PointerEvent) => {
try {
this.$isMouseDown.set(false);
const selectedEntity = this.manager.stateApi.getSelectedEntityAdapter();
if (selectedEntity && selectedEntity.bufferRenderer.hasBuffer() && !this.manager.$isBusy.get()) {
selectedEntity.bufferRenderer.commitBuffer();
}
} finally {
this.render();
}
};
/**
* We want to reset any "quick-switch" tool selection on window blur. Fixes an issue where you alt-tab out of the app
* and the color picker tool is still active when you come back.
*/
onWindowBlur = () => {
this.revertToolBuffer();
};
onKeyDown = (e: KeyboardEvent) => {
if (e.repeat) {
return;
}
if (e.target instanceof HTMLInputElement || e.target instanceof HTMLTextAreaElement) {
return;
}
if (e.key === KEY_ESCAPE) {
// Cancel shape drawing on escape
e.preventDefault();
const selectedEntity = this.manager.stateApi.getSelectedEntityAdapter();
if (
selectedEntity &&
!selectedEntity.filterer?.$isFiltering.get() &&
!selectedEntity.transformer.$isTransforming.get() &&
selectedEntity.bufferRenderer.hasBuffer()
) {
selectedEntity.bufferRenderer.clearBuffer();
}
return;
}
if (e.key === KEY_SPACE) {
// Select the view tool on space key down
e.preventDefault();
this.$toolBuffer.set(this.$tool.get());
this.$tool.set('view');
this.manager.stateApi.$spaceKey.set(true);
this.$cursorPos.set(null);
return;
}
if (e.key === KEY_ALT) {
// Select the color picker on alt key down
e.preventDefault();
this.$toolBuffer.set(this.$tool.get());
this.$tool.set('colorPicker');
}
};
onKeyUp = (e: KeyboardEvent) => {
if (e.repeat) {
return;
}
if (e.target instanceof HTMLInputElement || e.target instanceof HTMLTextAreaElement) {
return;
}
if (e.key === KEY_SPACE) {
// Revert the tool to the previous tool on space key up
e.preventDefault();
this.revertToolBuffer();
this.manager.stateApi.$spaceKey.set(false);
return;
}
if (e.key === KEY_ALT) {
// Revert the tool to the previous tool on alt key up
e.preventDefault();
this.revertToolBuffer();
return;
}
};
revertToolBuffer = () => {
const toolBuffer = this.$toolBuffer.get();
if (toolBuffer) {
this.$tool.set(toolBuffer);
this.$toolBuffer.set(null);
}
};
repr = () => {
return {
id: this.id,
type: this.type,
path: this.path,
config: this.config,
$tool: this.$tool.get(),
$toolBuffer: this.$toolBuffer.get(),
$isMouseDown: this.$isMouseDown.get(),
$cursorPos: this.$cursorPos.get(),
tools: {
brush: this.tools.brush.repr(),
eraser: this.tools.eraser.repr(),
colorPicker: this.tools.colorPicker.repr(),
rect: this.tools.rect.repr(),
bbox: this.tools.bbox.repr(),
},
};
};
destroy = () => {
this.log.debug('Destroying module');
this.subscriptions.forEach((unsubscribe) => unsubscribe());
this.subscriptions.clear();
this.konva.group.destroy();
};
}