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mirror of https://github.com/invoke-ai/InvokeAI.git synced 2026-02-05 02:44:57 -05:00
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6aa87d7df21ec0ee9ff8a7657419febcbf655d3b
InvokeAI/invokeai/frontend/web/src/features/controlLayers/hooks
History
psychedelicious 6aa87d7df2 feat(ui): add contexts/hooks to access entity adapters directly
2024-09-06 21:27:36 +10:00
..
useCanvasDeleteLayerHotkey.ts
tidy(ui): massive cleanup
2024-09-06 21:27:36 +10:00
useCanvasResetLayerHotkey.ts
feat(ui): split control layers from raster layers for UI and internal state, same rendering as raster layers
2024-09-06 21:27:36 +10:00
useEntityAdapter.ts
feat(ui): add contexts/hooks to access entity adapters directly
2024-09-06 21:27:36 +10:00
useEntityIsEnabled.ts
tidy(ui): massive cleanup
2024-09-06 21:27:36 +10:00
useEntityIsSelected.ts
tidy(ui): "useIsEntitySelected" -> "useEntityIsSelected"
2024-09-06 21:27:36 +10:00
useEntityLayerAdapter.tsx
feat(ui): add contexts/hooks to access entity adapters directly
2024-09-06 21:27:36 +10:00
useEntityMaskAdapter.tsx
feat(ui): add contexts/hooks to access entity adapters directly
2024-09-06 21:27:36 +10:00
useEntityObjectCount.ts
feat(ui): split control layers from raster layers for UI and internal state, same rendering as raster layers
2024-09-06 21:27:36 +10:00
useEntitySelectionColor.ts
fix(ui): rebase conflicts
2024-09-06 21:27:36 +10:00
useEntityTitle.ts
fix(ui): inpaint mask naming
2024-09-06 21:27:36 +10:00
useLayerControlAdapter.ts
fix(ui): ip adapters work
2024-09-06 21:27:36 +10:00
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