Files
InvokeAI/invokeai/frontend/web/src/features/controlLayers/konva/CanvasCompositorModule.ts
psychedelicious 878093f64e fix(ui): image uploading handling
Rework uploadImage and uploadImages helpers and the RTK listener, ensuring gallery view isn't changed unexpectedly and preventing extraneous toasts.

Fix staging area save to gallery button to essentially make a copy of the image, instead of changing its intermediate status.
2024-11-14 13:38:40 -08:00

537 lines
20 KiB
TypeScript

import { withResultAsync } from 'common/util/result';
import { CanvasCacheModule } from 'features/controlLayers/konva/CanvasCacheModule';
import type { CanvasEntityAdapter, CanvasEntityAdapterFromType } from 'features/controlLayers/konva/CanvasEntity/types';
import type { CanvasManager } from 'features/controlLayers/konva/CanvasManager';
import { CanvasModuleBase } from 'features/controlLayers/konva/CanvasModuleBase';
import type { Transparency } from 'features/controlLayers/konva/util';
import {
canvasToBlob,
canvasToImageData,
getImageDataTransparency,
getPrefixedId,
getRectUnion,
mapId,
previewBlob,
} from 'features/controlLayers/konva/util';
import {
selectActiveControlLayerEntities,
selectActiveInpaintMaskEntities,
selectActiveRasterLayerEntities,
selectActiveRegionalGuidanceEntities,
} from 'features/controlLayers/store/selectors';
import type {
CanvasRenderableEntityIdentifier,
CanvasRenderableEntityState,
CanvasRenderableEntityType,
GenerationMode,
Rect,
} from 'features/controlLayers/store/types';
import { getEntityIdentifier } from 'features/controlLayers/store/types';
import { imageDTOToImageObject } from 'features/controlLayers/store/util';
import { toast } from 'features/toast/toast';
import { t } from 'i18next';
import { atom, computed } from 'nanostores';
import type { Logger } from 'roarr';
import { serializeError } from 'serialize-error';
import { getImageDTOSafe, uploadImage } from 'services/api/endpoints/images';
import type { ImageDTO, UploadImageArg } from 'services/api/types';
import stableHash from 'stable-hash';
import type { Equals } from 'tsafe';
import { assert } from 'tsafe';
import type { JsonObject, SetOptional } from 'type-fest';
type CompositingOptions = {
/**
* The global composite operation to use when compositing each entity.
* See: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/globalCompositeOperation
*/
globalCompositeOperation?: GlobalCompositeOperation;
};
/**
* Handles compositing operations:
* - Rasterizing and uploading the composite raster layer
* - Rasterizing and uploading the composite inpaint mask
* - Caclulating the generation mode (which requires the composite raster layer and inpaint mask)
*/
export class CanvasCompositorModule extends CanvasModuleBase {
readonly type = 'compositor';
readonly id: string;
readonly path: string[];
readonly log: Logger;
readonly parent: CanvasManager;
readonly manager: CanvasManager;
$isCompositing = atom(false);
$isProcessing = atom(false);
$isUploading = atom(false);
$isBusy = computed(
[this.$isCompositing, this.$isProcessing, this.$isUploading],
(isCompositing, isProcessing, isUploading) => {
return isCompositing || isProcessing || isUploading;
}
);
constructor(manager: CanvasManager) {
super();
this.id = getPrefixedId('canvas_compositor');
this.parent = manager;
this.manager = manager;
this.path = this.manager.buildPath(this);
this.log = this.manager.buildLogger(this);
this.log.debug('Creating compositor module');
}
/**
* Gets the rect union of all visible entities of the given entity type. This is used for "merge visible".
*
* If no entity type is provided, all visible entities are included in the rect.
*
* @param type The optional entity type
* @returns The rect
*/
getVisibleRectOfType = (type?: CanvasRenderableEntityType): Rect => {
const rects = [];
for (const adapter of this.manager.getAllAdapters()) {
if (!adapter.state.isEnabled) {
continue;
}
if (type && adapter.state.type !== type) {
continue;
}
if (adapter.renderer.hasObjects()) {
rects.push(adapter.transformer.getRelativeRect());
}
}
return getRectUnion(...rects);
};
/**
* Gets the rect union of the given entity adapters. This is used for "merge down" and "merge selected".
*
* Unlike `getVisibleRectOfType`, **disabled entities are included in the rect**, per the conventional behaviour of
* these merge methods.
*
* @param adapters The entity adapters to include in the rect
* @returns The rect
*/
getRectOfAdapters = (adapters: CanvasEntityAdapter[]): Rect => {
const rects = [];
for (const adapter of adapters) {
if (adapter.renderer.hasObjects()) {
rects.push(adapter.transformer.getRelativeRect());
}
}
return getRectUnion(...rects);
};
/**
* Gets all visible adapters for the given entity type. Visible adapters are those that are not disabled and have
* objects to render. This is used for "merge visible" functionality and for calculating the generation mode.
*
* This includes all adapters that are not disabled and have objects to render.
*
* @param type The entity type
* @returns The adapters for the given entity type that are eligible to be included in a composite
*/
getVisibleAdaptersOfType = <T extends CanvasRenderableEntityType>(type: T): CanvasEntityAdapterFromType<T>[] => {
let entities: CanvasRenderableEntityState[];
switch (type) {
case 'raster_layer':
entities = this.manager.stateApi.getRasterLayersState().entities;
break;
case 'inpaint_mask':
entities = this.manager.stateApi.getInpaintMasksState().entities;
break;
case 'control_layer':
entities = this.manager.stateApi.getControlLayersState().entities;
break;
case 'regional_guidance':
entities = this.manager.stateApi.getRegionsState().entities;
break;
default:
assert(false, `Unhandled entity type: ${type}`);
}
const adapters: CanvasEntityAdapter[] = entities
// Get the identifier for each entity
.map((entity) => getEntityIdentifier(entity))
// Get the adapter for each entity
.map(this.manager.getAdapter)
// Filter out null adapters
.filter((adapter) => !!adapter)
// Filter out adapters that are disabled or have no objects (and are thus not to be included in the composite)
.filter((adapter) => !adapter.$isDisabled.get() && adapter.renderer.hasObjects());
return adapters as CanvasEntityAdapterFromType<T>[];
};
getCompositeHash = (adapters: CanvasEntityAdapter[], extra: JsonObject): string => {
const adapterHashes: JsonObject[] = [];
for (const adapter of adapters) {
adapterHashes.push(adapter.getHashableState());
}
const data: JsonObject = {
extra,
adapterHashes,
};
return stableHash(data);
};
/**
* Composites the given canvas entities for the given rect and returns the resulting canvas.
*
* The canvas element is cached to avoid recomputing it when the canvas state has not changed.
*
* The canvas entities are drawn in the order they are provided.
*
* @param adapters The adapters for the canvas entities to composite, in the order they should be drawn
* @param rect The region to include in the canvas
* @param compositingOptions Options for compositing the entities
* @returns The composite canvas
*/
getCompositeCanvas = (
adapters: CanvasEntityAdapter[],
rect: Rect,
compositingOptions?: CompositingOptions
): HTMLCanvasElement => {
const entityIdentifiers = adapters.map((adapter) => adapter.entityIdentifier);
const hash = this.getCompositeHash(adapters, { rect });
const cachedCanvas = this.manager.cache.canvasElementCache.get(hash);
if (cachedCanvas) {
this.log.debug({ entityIdentifiers, rect }, 'Using cached composite canvas');
return cachedCanvas;
}
this.log.debug({ entityIdentifiers, rect }, 'Building composite canvas');
this.$isCompositing.set(true);
const canvas = document.createElement('canvas');
canvas.width = rect.width;
canvas.height = rect.height;
const ctx = canvas.getContext('2d');
assert(ctx !== null, 'Canvas 2D context is null');
ctx.imageSmoothingEnabled = false;
if (compositingOptions?.globalCompositeOperation) {
ctx.globalCompositeOperation = compositingOptions.globalCompositeOperation;
}
for (const adapter of adapters) {
this.log.debug({ entityIdentifier: adapter.entityIdentifier }, 'Drawing entity to composite canvas');
const adapterCanvas = adapter.getCanvas(rect);
ctx.drawImage(adapterCanvas, 0, 0);
}
this.manager.cache.canvasElementCache.set(hash, canvas);
this.$isCompositing.set(false);
return canvas;
};
/**
* Composites the given canvas entities for the given rect and uploads the resulting image.
*
* The uploaded image is cached to avoid recomputing it when the canvas state has not changed. The canvas elements
* created for each entity are also cached to avoid recomputing them when the canvas state has not changed.
*
* The canvas entities are drawn in the order they are provided.
*
* @param adapters The adapters for the canvas entities to composite, in the order they should be drawn
* @param rect The region to include in the rasterized image
* @param uploadOptions Options for uploading the image
* @param compositingOptions Options for compositing the entities
* @param forceUpload If true, the image is always re-uploaded, returning a new image DTO
* @returns A promise that resolves to the image DTO
*/
getCompositeImageDTO = async (
adapters: CanvasEntityAdapter[],
rect: Rect,
uploadOptions: SetOptional<Omit<UploadImageArg, 'file'>, 'image_category'>,
compositingOptions?: CompositingOptions,
forceUpload?: boolean
): Promise<ImageDTO> => {
assert(rect.width > 0 && rect.height > 0, 'Unable to rasterize empty rect');
const hash = this.getCompositeHash(adapters, { rect });
const cachedImageName = forceUpload ? undefined : this.manager.cache.imageNameCache.get(hash);
let imageDTO: ImageDTO | null = null;
if (cachedImageName) {
imageDTO = await getImageDTOSafe(cachedImageName);
if (imageDTO) {
this.log.debug({ rect, imageName: cachedImageName, imageDTO }, 'Using cached composite image');
return imageDTO;
}
this.log.warn({ rect, imageName: cachedImageName }, 'Cached image name not found, recompositing');
}
const canvas = this.getCompositeCanvas(adapters, rect, compositingOptions);
this.$isProcessing.set(true);
const blobResult = await withResultAsync(() => canvasToBlob(canvas));
this.$isProcessing.set(false);
if (blobResult.isErr()) {
throw blobResult.error;
}
const blob = blobResult.value;
if (this.manager._isDebugging) {
previewBlob(blob, 'Composite');
}
this.$isUploading.set(true);
const uploadResult = await withResultAsync(() =>
uploadImage({
file: new File([blob], 'canvas-composite.png', { type: 'image/png' }),
image_category: 'general',
...uploadOptions,
})
);
this.$isUploading.set(false);
if (uploadResult.isErr()) {
throw uploadResult.error;
}
imageDTO = uploadResult.value;
this.manager.cache.imageNameCache.set(hash, imageDTO.image_name);
return imageDTO;
};
/**
* Creates a merged composite image from the given entities. The entities are drawn in the order they are provided.
*
* The merged image is uploaded to the server and a new entity is created with the uploaded image as the only object.
*
* All entities must have the same type.
*
* @param entityIdentifiers The entity identifiers to merge
* @param deleteMergedEntities Whether to delete the merged entities after creating the new merged entity
* @returns A promise that resolves to the image DTO, or null if the merge failed
*/
mergeByEntityIdentifiers = async <T extends CanvasRenderableEntityIdentifier>(
entityIdentifiers: T[],
deleteMergedEntities: boolean
): Promise<ImageDTO | null> => {
toast({ id: 'MERGE_LAYERS_TOAST', title: t('controlLayers.mergingLayers'), withCount: false });
if (entityIdentifiers.length <= 1) {
this.log.warn({ entityIdentifiers }, 'Cannot merge less than 2 entities');
return null;
}
const type = entityIdentifiers[0]?.type;
assert(type, 'Cannot merge entities with no type (this should never happen)');
const adapters = this.manager.getAdapters(entityIdentifiers);
assert(adapters.length === entityIdentifiers.length, 'Failed to get all adapters for entity identifiers');
const rect = this.getRectOfAdapters(adapters);
const compositingOptions: CompositingOptions = {
globalCompositeOperation: type === 'control_layer' ? 'lighter' : undefined,
};
const result = await withResultAsync(() =>
this.getCompositeImageDTO(adapters, rect, { is_intermediate: true }, compositingOptions)
);
if (result.isErr()) {
this.log.error({ error: serializeError(result.error) }, 'Failed to merge selected entities');
toast({
id: 'MERGE_LAYERS_TOAST',
title: t('controlLayers.mergeVisibleError'),
status: 'error',
withCount: false,
});
return null;
}
// All layer types have the same arg - create a new entity with the image as the only object, positioned at the
// top left corner of the visible rect for the given entity type.
const addEntityArg = {
isSelected: true,
overrides: {
objects: [imageDTOToImageObject(result.value)],
position: { x: Math.floor(rect.x), y: Math.floor(rect.y) },
},
mergedEntitiesToDelete: deleteMergedEntities ? entityIdentifiers.map(mapId) : [],
};
switch (type) {
case 'raster_layer':
this.manager.stateApi.addRasterLayer(addEntityArg);
break;
case 'inpaint_mask':
this.manager.stateApi.addInpaintMask(addEntityArg);
break;
case 'regional_guidance':
this.manager.stateApi.addRegionalGuidance(addEntityArg);
break;
case 'control_layer':
this.manager.stateApi.addControlLayer(addEntityArg);
break;
default:
assert<Equals<typeof type, never>>(false, 'Unsupported type for merge');
}
toast({ id: 'MERGE_LAYERS_TOAST', title: t('controlLayers.mergeVisibleOk'), status: 'success', withCount: false });
return result.value;
};
/**
* Merges all visible entities of the given type. This is used for "merge visible" functionality.
*
* @param type The type of entity to merge
* @returns A promise that resolves to the image DTO, or null if the merge failed
*/
mergeVisibleOfType = (type: CanvasRenderableEntityType): Promise<ImageDTO | null> => {
let entities: CanvasRenderableEntityState[];
switch (type) {
case 'raster_layer':
entities = this.manager.stateApi.runSelector(selectActiveRasterLayerEntities);
break;
case 'inpaint_mask':
entities = this.manager.stateApi.runSelector(selectActiveInpaintMaskEntities);
break;
case 'regional_guidance':
entities = this.manager.stateApi.runSelector(selectActiveRegionalGuidanceEntities);
break;
case 'control_layer':
entities = this.manager.stateApi.runSelector(selectActiveControlLayerEntities);
break;
default:
assert<Equals<typeof type, never>>(false, 'Unsupported type for merge');
}
const entityIdentifiers = entities.map(getEntityIdentifier);
return this.mergeByEntityIdentifiers(entityIdentifiers, false);
};
/**
* Calculates the transparency of the composite of the give adapters.
* @param adapters The adapters to composite
* @param rect The region to include in the composite
* @param hash The hash to use for caching the result
* @returns A promise that resolves to the transparency of the composite
*/
getTransparency = (adapters: CanvasEntityAdapter[], rect: Rect, hash: string): Promise<Transparency> => {
const entityIdentifiers = adapters.map((adapter) => adapter.entityIdentifier);
const logCtx = { entityIdentifiers, rect };
return CanvasCacheModule.getWithFallback({
cache: this.manager.cache.transparencyCalculationCache,
key: hash,
getValue: async () => {
const compositeInpaintMaskCanvas = this.getCompositeCanvas(adapters, rect);
const compositeInpaintMaskImageData = await CanvasCacheModule.getWithFallback({
cache: this.manager.cache.imageDataCache,
key: hash,
getValue: () => Promise.resolve(canvasToImageData(compositeInpaintMaskCanvas)),
onHit: () => this.log.trace(logCtx, 'Using cached image data'),
onMiss: () => this.log.trace(logCtx, 'Calculating image data'),
});
return getImageDataTransparency(compositeInpaintMaskImageData);
},
onHit: () => this.log.trace(logCtx, 'Using cached transparency'),
onMiss: () => this.log.trace(logCtx, 'Calculating transparency'),
});
};
/**
* Calculates the generation mode for the current canvas state. This is determined by the transparency of the
* composite raster layer and composite inpaint mask:
* - Composite raster layer is fully transparent -> txt2img
* - Composite raster layer is partially transparent -> outpainting
* - Composite raster layer is opaque & composite inpaint mask is fully transparent -> img2img
* - Composite raster layer is opaque & composite inpaint mask is partially transparent -> inpainting
*
* Definitions:
* - Fully transparent: all pixels have an alpha value of 0.
* - Partially transparent: at least one pixel with an alpha value of 0 & at least one pixel with an alpha value
* greater than 0.
* - Opaque: all pixels have an alpha value greater than 0.
*
* The generation mode is cached to avoid recalculating it when the canvas state has not changed.
*
* @returns The generation mode
*/
getGenerationMode = async (): Promise<GenerationMode> => {
const { rect } = this.manager.stateApi.getBbox();
const rasterLayerAdapters = this.manager.compositor.getVisibleAdaptersOfType('raster_layer');
const compositeRasterLayerHash = this.getCompositeHash(rasterLayerAdapters, { rect });
const inpaintMaskAdapters = this.manager.compositor.getVisibleAdaptersOfType('inpaint_mask');
const compositeInpaintMaskHash = this.getCompositeHash(inpaintMaskAdapters, { rect });
const hash = stableHash({ rect, compositeInpaintMaskHash, compositeRasterLayerHash });
const cachedGenerationMode = this.manager.cache.generationModeCache.get(hash);
if (cachedGenerationMode) {
this.log.debug({ rect, cachedGenerationMode }, 'Using cached generation mode');
return cachedGenerationMode;
}
this.log.debug({ rect }, 'Calculating generation mode');
this.$isProcessing.set(true);
const compositeRasterLayerTransparency = await this.getTransparency(
rasterLayerAdapters,
rect,
compositeRasterLayerHash
);
const compositeInpaintMaskTransparency = await this.getTransparency(
inpaintMaskAdapters,
rect,
compositeInpaintMaskHash
);
this.$isProcessing.set(false);
let generationMode: GenerationMode;
if (compositeRasterLayerTransparency === 'FULLY_TRANSPARENT') {
// When the initial image is fully transparent, we are always doing txt2img
generationMode = 'txt2img';
} else if (compositeRasterLayerTransparency === 'PARTIALLY_TRANSPARENT') {
// When the initial image is partially transparent, we are always outpainting
generationMode = 'outpaint';
} else if (compositeInpaintMaskTransparency === 'FULLY_TRANSPARENT') {
// compositeLayerTransparency === 'OPAQUE'
// When the inpaint mask is fully transparent, we are doing img2img
generationMode = 'img2img';
} else {
// Else at least some of the inpaint mask is opaque, so we are inpainting
generationMode = 'inpaint';
}
this.manager.cache.generationModeCache.set(hash, generationMode);
return generationMode;
};
repr = () => {
return {
id: this.id,
type: this.type,
path: this.path,
$isCompositing: this.$isCompositing.get(),
$isProcessing: this.$isProcessing.get(),
$isUploading: this.$isUploading.get(),
$isBusy: this.$isBusy.get(),
};
};
}