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Each of these was a bit off: - The SD callback started at `-1` and ended at `i`. Combined w/ the weird math on the previous `calc_percentage` util, this caused the progress bar to never finish. - The MultiDiffusion callback had the same problems as SD. - The FLUX callback didn't emit a pre-denoising step 0 image. It also reported total_steps as 1 higher than the actual step count. Each of these now emit the expected events to the frontend: - The initial latents at 0% - Progress at each step, ending at 100%