# Offline data, runtime logs #
##############################
Player-Data
Player-Data/*
Prep-Data/*
logs/*
Language-Definition/main.pdf
keys/*

# Personal CONFIG file #
##############################
CONFIG.mine
config_mine.py

# Temporary files #
###################
*.bak
*.orig
*.rej
*.tmp
callgrind.out.*
HOSTS*

# Vim
.*.swp
tags

# Eclipse #
###########
.project
.cproject
.settings
.pydevproject

# VS Code IDE #
###############
.vscode/**

# Temporary files #
###################
*.bak
*.orig
*.rej
*.tmp
callgrind.out.*

# Compiled source #
###################
Programs/Bytecode/*
Programs/Schedules/*
Programs/Public-Input/*
Programs/Functions
*.com
*.class
*.dll
*.exe
*.x
*.o
*.so
*.pyc
*.bc
*.sch
*.a
*.static
*.d
local/
*.map
*.gch

# Packages #
############
# it's better to unpack these files and commit the raw source
# git has its own built in compression methods
*.7z
*.dmg
*.gz
*.iso
*.jar
*.rar
*.tar
*.zip

# Latex #
#########
*.aux
*.lof
*.log
*.lot
*.fls
*.out
*.toc
*.fmt
*.bbl
*.bcf
*.blg


# Logs and databases #
######################
*.log
*.sql
*.sqlite
*.data
Persistence/*

# OS generated files #
######################
*~
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
**/*.x.dSYM/**

# Sphinx build
_build/

# environment
.env

# temp doc files
doc/readme.md
doc/xml
