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Maintenance.
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@@ -190,9 +190,9 @@ public:
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NotImplementedInput(const T&, const U&, const W&)
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{
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}
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NotImplementedInput(Player& P)
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template<class T>
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NotImplementedInput(const T&)
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{
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(void) P;
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}
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void start(int n, vector<int> regs)
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{
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@@ -241,6 +241,11 @@ public:
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{
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throw not_implemented();
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}
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template<class U>
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void add_from_all(U)
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{
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throw not_implemented();
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}
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void exchange()
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{
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throw not_implemented();
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