/* * ReplicatedPrivateOutput.cpp * */ #include "ReplicatedPrivateOutput.h" #include "Processor.h" #include "Math/FixedVec.h" #include "Math/Integer.h" template inline ReplicatedPrivateOutput::ReplicatedPrivateOutput( SubProcessor& proc) : proc(proc) { } template void ReplicatedPrivateOutput::start(int player, int target, int source) { (void)player, (void)target, (void)source; throw not_implemented(); } template void ReplicatedPrivateOutput::stop(int player, int source) { (void)player, (void)source; }