Files
MP-SPDZ/GC/FakeSecret.cpp
Marcel Keller 78fe3d8bad Maintenance.
2024-07-09 12:19:52 +10:00

131 lines
3.1 KiB
C++

/*
* Secret.cpp
*
*/
#include <GC/FakeSecret.h>
#include "GC/Processor.h"
#include "GC/square64.h"
#include "GC/Processor.hpp"
#include "GC/ShareSecret.hpp"
#include "GC/ThreadMaster.hpp"
#include "Processor/Input.hpp"
namespace GC
{
const int FakeSecret::default_length;
void FakeSecret::load_clear(int n, const Integer& x)
{
if ((size_t)n < 8 * sizeof(x) and abs(x.get()) >= (1LL << n))
throw out_of_range("public value too long");
*this = x;
}
void FakeSecret::bitcom(StackedVector<FakeSecret>& S, const vector<int>& regs)
{
*this = 0;
for (unsigned int i = 0; i < regs.size(); i++)
*this ^= (S[regs[i]] << i);
}
void FakeSecret::bitdec(StackedVector<FakeSecret>& S, const vector<int>& regs) const
{
for (unsigned int i = 0; i < regs.size(); i++)
S[regs[i]] = (*this >> i) & 1;
}
void FakeSecret::load(vector<ReadAccess<FakeSecret> >& accesses,
const Memory<FakeSecret>& mem)
{
for (auto access : accesses)
access.dest = mem[access.address];
}
void FakeSecret::store(Memory<FakeSecret>& mem,
vector<WriteAccess<FakeSecret> >& accesses)
{
for (auto access : accesses)
mem[access.address] = access.source;
}
void FakeSecret::store_clear_in_dynamic(Memory<DynamicType>& mem,
const vector<GC::ClearWriteAccess>& accesses)
{
for (auto access : accesses)
mem[access.address] = access.value;
}
void FakeSecret::ands(Processor<FakeSecret>& processor,
const vector<int>& regs)
{
processor.ands(regs);
}
void FakeSecret::trans(Processor<FakeSecret>& processor, int n_outputs,
const vector<int>& args)
{
square64 square;
for (size_t i = n_outputs; i < args.size(); i++)
square.rows[i - n_outputs] = processor.S[args[i]].a;
square.transpose(args.size() - n_outputs, n_outputs);
for (int i = 0; i < n_outputs; i++)
processor.S[args[i]] = square.rows[i];
}
FakeSecret FakeSecret::input(GC::Processor<FakeSecret>& processor, const InputArgs& args)
{
return input(args.from, processor.get_input(args.params), args.n_bits);
}
FakeSecret FakeSecret::input(int from, word input, int n_bits)
{
(void)from;
(void)n_bits;
if (n_bits < 64 and input > word(1) << n_bits)
throw out_of_range("input too large");
return input;
}
void FakeSecret::inputbvec(Processor<FakeSecret>& processor,
ProcessorBase& input_processor, const vector<int>& args)
{
Input input;
input.reset_all(*ShareThread<FakeSecret>::s().P);
processor.inputbvec(input, input_processor, args,
*ShareThread<FakeSecret>::s().P);
}
void FakeSecret::and_(int n, const FakeSecret& x, const FakeSecret& y,
bool repeat)
{
if (repeat)
return andrs(n, x, y);
else
*this = BitVec(x & y).mask(n);
}
void FakeSecret::my_input(Input& inputter, BitVec value, int n_bits)
{
inputter.add_mine(value, n_bits);
}
void FakeSecret::other_input(Input&, int, int)
{
throw runtime_error("emulation is supposed to be lonely");
}
void FakeSecret::finalize_input(Input& inputter, int from, int n_bits)
{
*this = inputter.finalize(from, n_bits);
}
void FakeSecret::run_tapes(const vector<int>& args)
{
Thread<FakeSecret>::s().master.machine.run_tapes(args);
}
} /* namespace GC */