Files
MP-SPDZ/Networking/CryptoPlayer.cpp
2024-11-21 13:14:54 +11:00

283 lines
8.5 KiB
C++

/*
* CryptoPlayer.cpp
*
*/
#include "CryptoPlayer.h"
#include "Math/Setup.h"
#include "Tools/Bundle.h"
void check_ssl_file(string filename)
{
if (not ifstream(filename))
exit_error("Cannot access " + filename
+ ". Have you set up SSL?\n"
"You can use `Scripts/setup-ssl.sh <nparties>`.");
}
void ssl_error(string side, string other, string me, exception& e)
{
cerr << side << "-side handshake with " << other
<< " failed. Make sure both sides "
<< " have the necessary certificate (" << SSL_DIR << me
<< ".pem in the default configuration on their side and "
<< SSL_DIR << other << ".pem on ours),"
<< " and run `c_rehash <directory>` on its location." << endl
<< "The certificates should be the same on every host. "
<< "Also make sure that it's still valid. Certificates generated "
<< "with `Scripts/setup-ssl.sh` expire after a month." << endl;
cerr << "See also "
"https://mp-spdz.readthedocs.io/en/latest/troubleshooting.html"
"#handshake-failures" << endl;
string ids[2];
ids[side == "Client"] = other;
ids[side != "Client"] = me;
cerr << "Signature (should match the other side): ";
for (int i = 0; i < 2; i++)
{
auto filename = SSL_DIR + ids[i] + ".pem";
ifstream cert(filename);
stringstream buffer;
buffer << cert.rdbuf();
if (buffer.str().empty())
cerr << "<'" << filename << "' not found>";
else
cerr << octetStream(buffer.str()).hash();
if (i == 0)
cerr << "/";
}
cerr << endl;
cerr << "SSL error: " << e.what() << endl;
exit(1);
}
CryptoPlayer::CryptoPlayer(const Names& Nms, const string& id_base) :
MultiPlayer<ssl_socket*>(Nms, id_base),
ctx("P" + to_string(my_num()))
{
sockets.resize(num_players());
other_sockets.resize(num_players());
senders.resize(num_players());
receivers.resize(num_players());
vector<int> plaintext_sockets[2];
for (int i = 0; i < 2; i++)
{
PlainPlayer player(Nms, id_base + (i ? "recv" : ""));
plaintext_sockets[i] = player.sockets;
close_client_socket(player.socket(my_num()));
player.sockets.clear();
}
for (int offset = 1; offset <= num_players() / 2; offset++)
{
int others[] = { get_player(offset), get_player(-offset) };
if (my_num() % (2 * offset) < offset)
swap(others[0], others[1]);
if (num_players() % 2 == 0 and offset == num_players() / 2)
connect(others[0], plaintext_sockets);
else
for (int i = 0; i < 2; i++)
connect(others[i], plaintext_sockets);
}
for (int i = 0; i < num_players(); i++)
{
if (i == my_num())
{
sockets[i] = 0;
senders[i] = 0;
other_sockets[i] = 0;
receivers[i] = 0;
continue;
}
senders[i] = new Sender<ssl_socket*>(
i < my_num() ? sockets[i] : other_sockets[i], i);
receivers[i] = new Receiver<ssl_socket*>(
i < my_num() ? other_sockets[i] : sockets[i], i);
}
}
void CryptoPlayer::connect(int i, vector<int>* plaintext_sockets)
{
sockets[i] = new ssl_socket(io_service, ctx, plaintext_sockets[0][i],
"P" + to_string(i), "P" + to_string(my_num()), i < my_num());
other_sockets[i] = new ssl_socket(io_service, ctx, plaintext_sockets[1][i],
"P" + to_string(i), "P" + to_string(my_num()), i < my_num());
}
CryptoPlayer::CryptoPlayer(const Names& Nms, int id_base) :
CryptoPlayer(Nms, to_string(id_base))
{
}
CryptoPlayer::~CryptoPlayer()
{
for (int i = 0; i < num_players(); i++)
{
delete sockets[i];
delete other_sockets[i];
delete senders[i];
delete receivers[i];
}
}
void CryptoPlayer::send_to_no_stats(int other, const octetStream& o) const
{
assert(other != my_num());
senders[other]->request(o);
senders[other]->wait(o);
}
void CryptoPlayer::receive_player_no_stats(int other, octetStream& o) const
{
assert(other != my_num());
receivers[other]->request(o);
receivers[other]->wait(o);
}
size_t CryptoPlayer::send_no_stats(int player, const PlayerBuffer& buffer,
bool block) const
{
assert(player != my_num());
auto socket = senders.at(player)->get_socket();
if (block)
{
send(socket, buffer.data, buffer.size);
return buffer.size;
}
else
return send_non_blocking(socket, buffer.data, buffer.size);
}
size_t CryptoPlayer::recv_no_stats(int player, const PlayerBuffer& buffer,
bool block) const
{
assert(player != my_num());
auto socket = receivers.at(player)->get_socket();
if (block)
{
receive(socket, buffer.data, buffer.size);
return buffer.size;
}
else
return receive_non_blocking(socket, buffer.data, buffer.size);
}
void CryptoPlayer::exchange_no_stats(int other, const octetStream& to_send,
octetStream& to_receive) const
{
assert(other != my_num());
if (&to_send == &to_receive)
{
MultiPlayer<ssl_socket*>::exchange_no_stats(other, to_send, to_receive);
}
else
{
senders[other]->request(to_send);
receivers[other]->request(to_receive);
senders[other]->wait(to_send);
receivers[other]->wait(to_receive);
}
}
void CryptoPlayer::pass_around_no_stats(const octetStream& to_send,
octetStream& to_receive, int offset) const
{
assert(get_player(offset) != my_num());
if (&to_send == &to_receive)
{
MultiPlayer<ssl_socket*>::pass_around_no_stats(to_send, to_receive, offset);
}
else
{
#ifdef TIME_ROUNDS
Timer recv_timer;
TimeScope ts(recv_timer);
#endif
senders[get_player(offset)]->request(to_send);
receivers[get_player(-offset)]->request(to_receive);
senders[get_player(offset)]->wait(to_send);
receivers[get_player(-offset)]->wait(to_receive);
#ifdef TIME_ROUNDS
cout << "Exchange time: " << recv_timer.elapsed() << " seconds to receive "
<< 1e-3 * to_receive.get_length() << " KB" << endl;
#endif
}
}
void CryptoPlayer::send_receive_all_no_stats(const vector<vector<bool>>& channels,
const vector<octetStream>& to_send,
vector<octetStream>& to_receive) const
{
to_receive.resize(num_players());
for (int offset = 1; offset < num_players(); offset++)
{
int other = get_player(offset);
bool receive = channels[other][my_num()];
if (channels[my_num()][other])
this->senders[other]->request(to_send[other]);
if (receive)
this->receivers[other]->request(to_receive[other]);
}
for (int offset = 1; offset < num_players(); offset++)
{
int other = get_player(offset);
bool receive = channels[other][my_num()];
if (channels[my_num()][other])
this->senders[other]->wait(to_send[other]);
if (receive)
this->receivers[other]->wait(to_receive[other]);
}
}
void CryptoPlayer::partial_broadcast(const vector<bool>& my_senders,
const vector<bool>& my_receivers,
vector<octetStream>& os) const
{
TimeScope ts(comm_stats["Partial broadcasting"].add(os[my_num()]));
for (int offset = 1; offset < num_players(); offset++)
{
int other = get_player(offset);
bool receive = my_senders.at(other);
if (my_receivers.at(other))
{
this->senders[other]->request(os[my_num()]);
sent += os[my_num()].get_length();
}
if (receive)
this->receivers[other]->request(os[other]);
}
for (int offset = 1; offset < num_players(); offset++)
{
int other = get_player(offset);
bool receive = my_senders[other];
if (my_receivers[other])
this->senders[other]->wait(os[my_num()]);
if (receive)
this->receivers[other]->wait(os[other]);
}
}
void CryptoPlayer::Broadcast_Receive_no_stats(vector<octetStream>& os) const
{
for (int offset = 1; offset < num_players(); offset++)
{
int other = get_player(offset);
this->senders[other]->request(os[my_num()]);
receivers[other]->request(os[other]);
}
for (int offset = 1; offset < num_players(); offset++)
{
int other = get_player(offset);
this->senders[other]->wait(os[my_num()]);
receivers[other]->wait(os[other]);
}
}