Files
MP-SPDZ/Processor/Data_Files.h
2025-05-30 13:35:02 +10:00

487 lines
13 KiB
C++

#ifndef _Data_Files
#define _Data_Files
/* This class holds the Online data files all in one place
* so the streams are easy to pass around and access
*/
#include "Math/field_types.h"
#include "Tools/Buffer.h"
#include "Processor/InputTuple.h"
#include "Tools/Lock.h"
#include "Networking/Player.h"
#include "Protocols/edabit.h"
#include "PrepBase.h"
#include "PrepBuffer.h"
#include "EdabitBuffer.h"
#include "Tools/TimerWithComm.h"
#include "Tools/CheckVector.h"
#include <fstream>
#include <map>
using namespace std;
template<class T> class dabit;
namespace GC
{
template<class T> class ShareThread;
}
class DataTag
{
int t[4];
public:
// assume that tag is three integers
DataTag(const int* tag)
{
strncpy((char*)t, (char*)tag, 3 * sizeof(int));
t[3] = 0;
}
string get_string() const
{
return string((char*)t);
}
bool operator<(const DataTag& other) const
{
for (int i = 0; i < 3; i++)
if (t[i] != other.t[i])
return t[i] < other.t[i];
return false;
}
};
class DataPositions
{
void process_line(long long items_used, const char* name, ifstream& file,
bool print_verbose, double& total_cost, bool& reading_field,
string suffix = "") const;
public:
static const char* dtype_names[];
static const char* field_names[N_DATA_FIELD_TYPE];
static const int tuple_size[N_DTYPE];
array<array<long long, N_DTYPE>, N_DATA_FIELD_TYPE> files;
vector< array<long long, N_DATA_FIELD_TYPE> > inputs;
array<map<DataTag, long long>, N_DATA_FIELD_TYPE> extended;
map<pair<bool, int>, long long> edabits;
map<array<int, 3>, long long> matmuls;
DataPositions(int num_players = 0);
DataPositions(const Player& P) : DataPositions(P.num_players()) {}
~DataPositions();
void reset();
void set_num_players(int num_players);
int num_players() { return inputs.size(); }
void count(DataFieldType type, DataTag tag, int n = 1);
void count_edabit(bool strict, int n_bits);
void increase(const DataPositions& delta);
DataPositions& operator-=(const DataPositions& delta);
DataPositions operator-(const DataPositions& delta) const;
DataPositions operator+(const DataPositions& delta) const;
void print_cost() const;
bool empty() const;
bool any_more(const DataPositions& other) const;
long long total_edabits(int n_bits) const;
long long triples_for_matmul();
};
template<class sint, class sgf2n> class Processor;
template<class sint, class sgf2n> class Data_Files;
template<class sint, class sgf2n> class Machine;
template<class T> class SubProcessor;
template<class T> class NoFilePrep;
/**
* Abstract base class for preprocessing
*/
template<class T>
class Preprocessing : public PrepBase
{
protected:
static const bool use_part = false;
bool do_count;
void count(Dtype dtype, int n = 1)
{ usage.files[T::clear::field_type()][dtype] += do_count * n; }
void count_input(int player)
{
usage.inputs.resize(max(size_t(player + 1), usage.inputs.size()));
usage.inputs[player][T::clear::field_type()] += do_count;
}
template<int>
void get_edabits(bool strict, size_t size, T* a,
StackedVector<typename T::bit_type>& Sb, const vector<int>& regs, false_type);
template<int>
void get_edabits(bool, size_t, T*, StackedVector<typename T::bit_type>&,
const vector<int>&, true_type)
{ throw not_implemented(); }
void fill(edabitvec<T>& res, bool strict, int n_bits);
T get_random_from_inputs(int nplayers);
public:
int buffer_size;
/// Key-independent setup if necessary (cryptosystem parameters)
static void basic_setup(Player&) {}
/// Generate keys if necessary
static void setup(Player&, typename T::mac_key_type) {}
/// Free memory of global cryptosystem parameters
static void teardown() {}
static void edabit_sacrifice_buckets(vector<edabit<T>>&, size_t, bool, int,
SubProcessor<T>&, int, int, const void* = 0)
{
throw runtime_error("sacrifice not available");
}
template<class U, class V>
static Preprocessing<T>* get_new(Machine<U, V>& machine, DataPositions& usage,
SubProcessor<T>* proc);
template<int = 0>
static Preprocessing<T>* get_new(bool live_prep, const Names& N,
DataPositions& usage);
static Preprocessing<T>* get_live_prep(SubProcessor<T>* proc,
DataPositions& usage);
Preprocessing(DataPositions& usage) :
PrepBase(usage), do_count(true), buffer_size(0) {}
virtual ~Preprocessing() {}
virtual void set_protocol(typename T::Protocol&) {};
virtual void set_proc(SubProcessor<T>* proc) { (void) proc; }
virtual void seekg(DataPositions& pos) { (void) pos; }
virtual void prune() {}
virtual void purge() {}
virtual void get_three_no_count(Dtype, T&, T&, T&)
{ throw not_implemented(); }
virtual void get_two_no_count(Dtype, T&, T&) { throw not_implemented(); }
virtual void get_one_no_count(Dtype, T&) { throw not_implemented(); }
virtual void get_input_no_count(T&, typename T::open_type&, int)
{ throw not_implemented() ; }
virtual void get_no_count(StackedVector<T>&, DataTag, const vector<int>&, int)
{ throw not_implemented(); }
void get(Dtype dtype, T* a);
void get_three(Dtype dtype, T& a, T& b, T& c);
void get_two(Dtype dtype, T& a, T& b);
void get_one(Dtype dtype, T& a);
void get_input(T& a, typename T::open_type& x, int i);
void get(StackedVector<T>& S, DataTag tag, const vector<int>& regs, int vector_size);
/// Get fresh random multiplication triple
virtual array<T, 3> get_triple(int n_bits);
virtual array<T, 3> get_triple_no_count(int n_bits);
/// Get fresh random bit
virtual T get_bit();
/// Get fresh random value in domain
virtual T get_random();
virtual T get_random_for_open();
virtual T get_random_no_count();
/// Store fresh daBit in ``a`` (arithmetic part) and ``b`` (binary part)
virtual void get_dabit(T& a, typename T::bit_type& b);
virtual void get_dabit_no_count(T&, typename T::bit_type&) { throw runtime_error("no daBit"); }
virtual void get_edabits(bool strict, size_t size, T* a,
StackedVector<typename T::bit_type>& Sb, const vector<int>& regs)
{ get_edabits<0>(strict, size, a, Sb, regs, T::clear::characteristic_two); }
virtual void get_edabit_no_count(bool, int, edabit<T>&)
{ throw runtime_error("no edaBits"); }
/// Get fresh edaBit chunk
virtual edabitvec<T> get_edabitvec(bool, int)
{ throw runtime_error("no edabitvec"); }
virtual void push_triples(const vector<array<T, 3>>&)
{ throw runtime_error("no pushing"); }
virtual void buffer_triples() {}
virtual void buffer_inverses() {}
virtual Preprocessing<typename T::part_type>& get_part() { throw runtime_error("no part"); }
virtual int minimum_batch() { return 0; }
};
template<class T>
class Sub_Data_Files : public Preprocessing<T>
{
template<class U> friend class Sub_Data_Files;
typedef typename conditional<T::LivePrep::use_part,
Sub_Data_Files<typename T::part_type>, NoFilePrep<typename T::part_type>>::type part_type;
static int tuple_length(int dtype);
array<PrepBuffer<T>, N_DTYPE> buffers;
vector<PrepBuffer<T>> input_buffers;
PrepBuffer<InputTuple<T>, RefInputTuple<T>, T> my_input_buffers;
map<DataTag, PrepBuffer<T> > extended;
PrepBuffer<dabit<T>, dabit<T>, T> dabit_buffer;
map<int, EdabitBuffer<T>> edabit_buffers;
map<int, edabitvec<T>> my_edabits;
int my_num,num_players;
const string prep_data_dir;
int thread_num;
part_type* part;
EdabitBuffer<T>& get_edabit_buffer(int n_bits);
/// Get fresh edaBit chunk
edabitvec<T> get_edabitvec(bool strict, int n_bits);
void get_edabit_no_count(bool strict, int n_bits, edabit<T>& eb);
public:
static string get_filename(const Names& N, Dtype type, int thread_num = -1);
static string get_input_filename(const Names& N, int input_player,
int thread_num = -1);
static string get_edabit_filename(const Names& N, int n_bits,
int thread_num = -1);
static long additional_inputs(const DataPositions& usage);
static string get_prep_dir(const Names& N);
static void check_setup(const Names& N);
static void check_setup(int num_players, const string& prep_dir);
Sub_Data_Files(int my_num, int num_players, const string& prep_data_dir,
DataPositions& usage, int thread_num = -1);
Sub_Data_Files(const Names& N, DataPositions& usage, int thread_num = -1);
Sub_Data_Files(const Names& N, const string& prep_data_dir,
DataPositions& usage, int thread_num = -1) :
Sub_Data_Files(N.my_num(), N.num_players(), prep_data_dir, usage, thread_num)
{
}
~Sub_Data_Files();
void set_protocol(typename T::Protocol& protocol) { (void) protocol; }
void seekg(DataPositions& pos);
void prune();
void purge();
bool eof(Dtype dtype);
bool input_eof(int player);
void get_no_count(Dtype dtype, T* a);
void get_three_no_count(Dtype dtype, T& a, T& b, T& c)
{
buffers[dtype].input(a);
buffers[dtype].input(b);
buffers[dtype].input(c);
}
void get_two_no_count(Dtype dtype, T& a, T& b)
{
buffers[dtype].input(a);
buffers[dtype].input(b);
}
void get_one_no_count(Dtype dtype, T& a)
{
buffers[dtype].input(a);
}
void get_input_no_count(T& a,typename T::open_type& x,int i)
{
RefInputTuple<T> tuple(a, x);
if (i==my_num)
my_input_buffers.input(tuple);
else
input_buffers[i].input(a);
}
void setup_extended(const DataTag& tag, int tuple_size = 0);
void get_no_count(StackedVector<T>& S, DataTag tag, const vector<int>& regs, int vector_size);
void get_dabit_no_count(T& a, typename T::bit_type& b);
part_type& get_part();
};
template<class sint, class sgf2n>
class Data_Files
{
friend class Processor<sint, sgf2n>;
DataPositions usage, skipped;
public:
Preprocessing<sint>& DataFp;
Preprocessing<sgf2n>& DataF2;
Preprocessing<typename sint::bit_type>& DataFb;
Data_Files(Machine<sint, sgf2n>& machine, SubProcessor<sint>* procp = 0,
SubProcessor<sgf2n>* proc2 = 0);
Data_Files(const Names& N, int thread_num = -1);
~Data_Files();
DataPositions tellg() { return usage; }
void seekg(DataPositions& pos);
void skip(const DataPositions& pos);
void prune();
void purge();
DataPositions get_usage()
{
return usage - skipped;
}
void reset_usage() { usage.reset(); skipped.reset(); }
void set_usage(const DataPositions& pos) { usage = pos; }
TimerWithComm total_time();
};
template<class T> inline
bool Sub_Data_Files<T>::eof(Dtype dtype)
{ return buffers[dtype].eof; }
template<class T> inline
bool Sub_Data_Files<T>::input_eof(int player)
{
if (player == my_num)
return my_input_buffers.eof;
else
return input_buffers[player].eof;
}
template<class T>
inline void Sub_Data_Files<T>::get_no_count(Dtype dtype, T* a)
{
for (int i = 0; i < DataPositions::tuple_size[dtype]; i++)
buffers[dtype].input(a[i]);
}
template<class T>
inline void Preprocessing<T>::get(Dtype dtype, T* a)
{
switch (dtype)
{
case DATA_TRIPLE:
get_three(dtype, a[0], a[1], a[2]);
break;
case DATA_SQUARE:
case DATA_INVERSE:
get_two(dtype, a[0], a[1]);
break;
case DATA_BIT:
get_one(dtype, a[0]);
break;
default:
throw runtime_error("unsupported data type: " + to_string(dtype));
}
}
template<class T>
inline void Preprocessing<T>::get_three(Dtype dtype, T& a, T& b, T& c)
{
// count bit triples in get_triple()
if (T::clear::field_type() != DATA_GF2)
count(dtype);
get_three_no_count(dtype, a, b, c);
}
template<class T>
inline void Preprocessing<T>::get_two(Dtype dtype, T& a, T& b)
{
count(dtype);
get_two_no_count(dtype, a, b);
}
template<class T>
inline void Preprocessing<T>::get_one(Dtype dtype, T& a)
{
count(dtype);
get_one_no_count(dtype, a);
}
template<class T>
inline void Preprocessing<T>::get_input(T& a, typename T::open_type& x, int i)
{
count_input(i);
get_input_no_count(a, x, i);
}
template<class T>
inline void Preprocessing<T>::get(StackedVector<T>& S, DataTag tag,
const vector<int>& regs, int vector_size)
{
usage.count(T::clear::field_type(), tag, vector_size);
get_no_count(S, tag, regs, vector_size);
}
template<class T>
array<T, 3> Preprocessing<T>::get_triple(int n_bits)
{
if (T::clear::field_type() == DATA_GF2)
count(DATA_TRIPLE, n_bits);
return get_triple_no_count(n_bits);
}
template<class T>
array<T, 3> Preprocessing<T>::get_triple_no_count(int n_bits)
{
assert(T::clear::field_type() != DATA_GF2 or T::default_length == 1 or
T::default_length == n_bits or not do_count);
array<T, 3> res;
get(DATA_TRIPLE, res.data());
return res;
}
template<class T>
T Preprocessing<T>::get_bit()
{
T res;
get_one(DATA_BIT, res);
return res;
}
template<class T>
T Preprocessing<T>::get_random()
{
count(DATA_RANDOM);
return get_random_no_count();
}
template<class T>
T Preprocessing<T>::get_random_for_open()
{
assert(T::randoms_for_opens);
count(DATA_OPEN);
return get_random_no_count();
}
template<class T>
T Preprocessing<T>::get_random_no_count()
{
assert(not usage.inputs.empty());
return get_random_from_inputs(usage.inputs.size());
}
template<class sint, class sgf2n>
inline void Data_Files<sint, sgf2n>::purge()
{
DataFp.purge();
DataF2.purge();
DataFb.purge();
}
#endif