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40 lines
783 B
C++
40 lines
783 B
C++
#ifndef _Online_Thread
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#define _Online_Thread
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#include "Networking/Player.h"
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#include "Math/gf2n.h"
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#include "Math/Integer.h"
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#include "Processor/Data_Files.h"
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#include <vector>
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using namespace std;
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template<class sint, class sgf2n> class Machine;
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template<class sint, class sgf2n>
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class thread_info
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{
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public:
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int thread_num;
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Names* Nms;
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typename sgf2n::mac_key_type *alpha2i;
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typename sint::mac_key_type *alphapi;
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Machine<sint, sgf2n>* machine;
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Processor<sint, sgf2n>* processor;
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static void* Main_Func(void *ptr);
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static void purge_preprocessing(const Names& N, int thread_num);
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template<class T>
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static void print_usage(ostream& o, const vector<T>& regs,
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const char* name);
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void Sub_Main_Func();
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void Main_Func_With_Purge();
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};
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#endif
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