Files
MP-SPDZ/Protocols/Rep3Shuffler.hpp
2025-12-24 13:47:42 +11:00

142 lines
4.7 KiB
C++

/*
* Rep3Shuffler.cpp
*
*/
#ifndef PROTOCOLS_REP3SHUFFLER_HPP_
#define PROTOCOLS_REP3SHUFFLER_HPP_
#include "Rep3Shuffler.h"
template<class T>
Rep3Shuffler<T>::Rep3Shuffler(SubProcessor<T> &proc) : proc(proc) {
}
template<class T>
void Rep3Shuffler<T>::generate(int n_shuffle, shuffle_type& shuffle)
{
for (int i = 0; i < 2; i++) {
auto &perm = shuffle[i];
for (int j = 0; j < n_shuffle; j++)
perm.push_back(j);
for (int j = 0; j < n_shuffle; j++) {
int k = proc.protocol.shared_prngs[i].get_uint(n_shuffle - j);
swap(perm[j], perm[k + j]);
}
}
}
template<class T>
void Rep3Shuffler<T>::apply_multiple(StackedVector<T> &a,
vector<ShuffleTuple<T>> &shuffles)
{
CODE_LOCATION
const auto n_shuffles = shuffles.size();
assert(proc.P.num_players() == 3);
assert(not T::malicious);
assert(not T::dishonest_majority);
// for (size_t i = 0; i < n_shuffles; i++) {
// this->apply(a, sizes[i], unit_sizes[i], destinations[i], sources[i], store.get(handles[i]), reverses[i]);
// }
vector<vector<T> > to_shuffle;
for (size_t current_shuffle = 0; current_shuffle < n_shuffles; current_shuffle++) {
auto& shuffle = shuffles[current_shuffle];
assert(shuffle.size % shuffle.unit_size == 0);
vector<T> x;
for (size_t j = 0; j < shuffle.size; j++)
x.push_back(a[shuffle.source + j]);
to_shuffle.push_back(x);
if (shuffle.shuffle[0].empty())
throw runtime_error("shuffle has been deleted");
stats[shuffle.size / shuffle.unit_size] += shuffle.unit_size;
}
typename T::Input input(proc);
for (int pass = 0; pass < 3; pass++) {
input.reset_all(proc.P);
for (size_t current_shuffle = 0; current_shuffle < n_shuffles; current_shuffle++) {
auto& shuffle_tuple = shuffles[current_shuffle];
const size_t n = shuffle_tuple.size;
const size_t unit_size = shuffle_tuple.unit_size;
const auto reverse = shuffle_tuple.reverse;
auto& shuffle = shuffle_tuple.shuffle;
const auto current_to_shuffle = to_shuffle[current_shuffle];
vector<typename T::clear> to_share(n);
int i;
if (reverse)
i = 2 - pass;
else
i = pass;
if (proc.P.get_player(i) == 0) {
for (size_t j = 0; j < n / unit_size; j++)
for (size_t k = 0; k < unit_size; k++)
if (reverse)
to_share.at(j * unit_size + k) = current_to_shuffle.at(
shuffle[0].at(j) * unit_size + k).sum();
else
to_share.at(shuffle[0].at(j) * unit_size + k) =
current_to_shuffle.at(j * unit_size + k).sum();
} else if (proc.P.get_player(i) == 1) {
for (size_t j = 0; j < n / unit_size; j++)
for (size_t k = 0; k < unit_size; k++)
if (reverse)
to_share[j * unit_size + k] = current_to_shuffle[shuffle[1][j] * unit_size + k][0];
else
to_share[shuffle[1][j] * unit_size + k] = current_to_shuffle[j * unit_size + k][0];
}
if (proc.P.get_player(i) < 2)
for (auto &x: to_share)
input.add_mine(x);
for (int k = 0; k < 2; k++)
input.add_other((-i + 3 + k) % 3);
}
input.exchange();
to_shuffle.clear();
for (size_t current_shuffle = 0; current_shuffle < n_shuffles; current_shuffle++) {
auto& shuffle = shuffles[current_shuffle];
const auto n = shuffle.size;
const auto reverse = shuffle.reverse;
int i;
if (reverse)
i = 2 - pass;
else
i = pass;
vector<T> tmp;
for (size_t j = 0; j < n; j++) {
T x = input.finalize((-i + 3) % 3) + input.finalize((-i + 4) % 3);
tmp.push_back(x);
}
to_shuffle.push_back(tmp);
}
}
for (size_t current_shuffle = 0; current_shuffle < n_shuffles; current_shuffle++) {
auto& shuffle = shuffles[current_shuffle];
const auto n = shuffle.size;
for (size_t i = 0; i < n; i++)
a[shuffle.dest + i] = to_shuffle[current_shuffle][i];
}
}
template<class T>
void Rep3Shuffler<T>::inverse_permutation(StackedVector<T> &, size_t, size_t, size_t) {
throw runtime_error("inverse permutation not implemented");
}
#endif