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43 lines
848 B
C++
43 lines
848 B
C++
/*
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* Rep4Input.h
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*
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*/
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#ifndef PROTOCOLS_REP4INPUT_H_
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#define PROTOCOLS_REP4INPUT_H_
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#include "ReplicatedInput.h"
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template<class T>
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class Rep4Input : public InputBase<T>
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{
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Rep4<T> protocol;
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Player& P;
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octetStream to_send;
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array<octetStream, 2> to_receive;
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array<PointerVector<T>, 4> results;
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array<Hash, 2> hashes;
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public:
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Rep4Input(SubProcessor<T>& proc, MAC_Check_Base<T>&);
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Rep4Input(MAC_Check_Base<T>&, Preprocessing<T>&, Player& P, Rep4<T>* = 0);
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~Rep4Input();
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void reset(int player);
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void add_mine(const typename T::open_type& input, int n_bits = -1);
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void add_other(int player, int n_bits = -1);
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void exchange();
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T finalize_mine();
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void finalize_other(int player, T& target, octetStream& o, int n_bits = -1);
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void check();
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};
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#endif /* PROTOCOLS_REP4INPUT_H_ */
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