Files
MP-SPDZ/Tools/time-func.h
2025-12-24 13:47:42 +11:00

116 lines
2.4 KiB
C++

#ifndef _timer
#define _timer
#include <sys/wait.h> /* Wait for Process Termination */
#include <sys/time.h>
#include <time.h>
#include <string>
#include "Tools/Exceptions.h"
long long timeval_diff(struct timeval *start_time, struct timeval *end_time);
double timeval_diff_in_seconds(struct timeval *start_time, struct timeval *end_time);
long long timespec_diff(const struct timespec *start_time, const struct timespec *end_time);
class TimeScope;
class Timer
{
friend class TimeScope;
public:
Timer(clockid_t clock_id = CLOCK_MONOTONIC) : running(false), elapsed_time(0), clock_id(clock_id)
{ clock_gettime(clock_id, &startv); }
Timer(double time) : Timer()
{ elapsed_time = time * 1e9; }
Timer& start();
void stop();
void reset();
double elapsed() const;
double elapsed_then_reset();
double idle();
bool is_running();
Timer& operator-=(const Timer& other);
Timer& operator+=(const Timer& other);
Timer& operator+=(const TimeScope& other);
Timer operator+(const Timer& other) const;
bool operator<(const Timer& other) const;
private:
timespec startv;
bool running;
long long elapsed_time;
clockid_t clock_id;
long long elapsed_since_last_start() const;
};
class TimeScope
{
friend class Timer;
Timer& timer;
public:
TimeScope(Timer& timer) : timer(timer) { timer.start(); }
~TimeScope();
};
class DoubleTimer
{
Timer wall, thread;
public:
DoubleTimer() : thread(CLOCK_THREAD_CPUTIME_ID) {}
void start() { wall.start(); thread.start(); }
void stop() { wall.stop(); thread.stop(); }
string elapsed()
{ return to_string(thread.elapsed()) + "/" + to_string(wall.elapsed()); }
};
class RunningTimer : public Timer
{
public:
RunningTimer() { start(); }
};
inline Timer& Timer::start()
{
if (running)
throw Processor_Error("Timer already running.");
// clock() is not suitable in threaded programs so time using something else
clock_gettime(clock_id, &startv);
running = true;
return *this;
}
inline void Timer::stop()
{
if (!running)
throw Processor_Error("Time not running.");
elapsed_time += elapsed_since_last_start();
running = false;
clock_gettime(clock_id, &startv);
}
inline void Timer::reset()
{
elapsed_time = 0;
clock_gettime(clock_id, &startv);
}
inline long long Timer::elapsed_since_last_start() const
{
timespec endv;
clock_gettime(clock_id, &endv);
return timespec_diff(&startv, &endv);
}
#endif