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96 lines
2.0 KiB
C++
96 lines
2.0 KiB
C++
/*
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* ReplicatedInput.cpp
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*
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*/
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#ifndef PROTOCOLS_REPLICATEDINPUT_HPP_
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#define PROTOCOLS_REPLICATEDINPUT_HPP_
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#include "ReplicatedInput.h"
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#include "Processor/Processor.h"
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#include "Processor/Input.hpp"
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template<class T>
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void ReplicatedInput<T>::reset(int player)
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{
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InputBase<T>::reset(player);
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assert(P.num_players() == 3);
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if (player == P.my_num())
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{
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this->shares.clear();
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this->i_share = 0;
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os.resize(2);
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for (auto& o : os)
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o.reset_write_head();
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}
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expect[player] = false;
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}
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template<class T>
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inline void ReplicatedInput<T>::add_mine(const typename T::open_type& input, int n_bits)
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{
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auto& shares = this->shares;
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shares.push_back({});
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T& my_share = shares.back();
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my_share[0].randomize(protocol.shared_prngs[0], n_bits);
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my_share[1] = input - my_share[0];
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my_share[1].pack(os[1], n_bits);
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this->values_input++;
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}
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template<class T>
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void ReplicatedInput<T>::add_other(int player, int)
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{
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expect[player] = true;
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}
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template<class T>
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void ReplicatedInput<T>::send_mine()
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{
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P.send_relative(os);
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}
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template<class T>
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void ReplicatedInput<T>::exchange()
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{
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bool receive = expect[P.get_player(1)];
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bool send = not os[1].empty();
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auto& dest = InputBase<T>::os[P.get_player(1)];
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if (send)
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if (receive)
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P.pass_around(os[1], dest, -1);
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else
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P.send_to(P.get_player(-1), os[1]);
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else
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if (receive)
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P.receive_player(P.get_player(1), dest);
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}
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template<class T>
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inline void ReplicatedInput<T>::finalize_other(int player, T& target,
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octetStream& o, int n_bits)
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{
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int offset = player - this->my_num;
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if (offset == 1 or offset == -2)
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{
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typename T::value_type t;
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t.unpack(o, n_bits);
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target[0] = t;
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target[1] = 0;
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}
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else
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{
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target[0] = 0;
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target[1].randomize(protocol.shared_prngs[1], n_bits);
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}
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}
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template<class T>
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T PrepLessInput<T>::finalize_mine()
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{
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return this->shares[this->i_share++];
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}
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#endif
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